/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * Maps directory and song objects to file system paths. */ #include "config.h" #include "Mapper.hxx" #include "fs/AllocatedPath.hxx" #include "fs/CheckFile.hxx" #include "util/StringCompare.hxx" #ifdef ENABLE_DATABASE #include "storage/StorageInterface.hxx" #include "Instance.hxx" #include "Main.hxx" #endif #include /** * The absolute path of the playlist directory encoded in the * filesystem character set. */ static AllocatedPath playlist_dir_fs = AllocatedPath::Null(); static void mapper_set_playlist_dir(AllocatedPath &&path) { assert(!path.IsNull()); playlist_dir_fs = std::move(path); CheckDirectoryReadable(playlist_dir_fs); } void mapper_init(AllocatedPath &&_playlist_dir) { if (!_playlist_dir.IsNull()) mapper_set_playlist_dir(std::move(_playlist_dir)); } void mapper_finish() { } #ifdef ENABLE_DATABASE AllocatedPath map_uri_fs(const char *uri) { assert(uri != nullptr); assert(*uri != '/'); if (instance->storage == nullptr) return AllocatedPath::Null(); const auto music_dir_fs = instance->storage->MapFS(""); if (music_dir_fs.IsNull()) return AllocatedPath::Null(); const auto uri_fs = AllocatedPath::FromUTF8(uri); if (uri_fs.IsNull()) return AllocatedPath::Null(); return AllocatedPath::Build(music_dir_fs, uri_fs); } std::string map_fs_to_utf8(Path path_fs) { if (path_fs.IsAbsolute()) { if (instance->storage == nullptr) return std::string(); const auto music_dir_fs = instance->storage->MapFS(""); if (music_dir_fs.IsNull()) return std::string(); auto relative = music_dir_fs.Relative(path_fs); if (relative == nullptr || StringIsEmpty(relative)) return std::string(); path_fs = Path::FromFS(relative); } return path_fs.ToUTF8(); } #endif const AllocatedPath & map_spl_path() { return playlist_dir_fs; } AllocatedPath map_spl_utf8_to_fs(const char *name) { if (playlist_dir_fs.IsNull()) return AllocatedPath::Null(); std::string filename_utf8 = name; filename_utf8.append(PLAYLIST_FILE_SUFFIX); const auto filename_fs = AllocatedPath::FromUTF8(filename_utf8.c_str()); if (filename_fs.IsNull()) return AllocatedPath::Null(); return AllocatedPath::Build(playlist_dir_fs, filename_fs); }