/* * Copyright 2003-2020 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Main.hxx" #include "Instance.hxx" #include "CommandLine.hxx" #include "PlaylistFile.hxx" #include "MusicChunk.hxx" #include "StateFile.hxx" #include "Mapper.hxx" #include "Permission.hxx" #include "Listen.hxx" #include "client/Config.hxx" #include "client/List.hxx" #include "command/AllCommands.hxx" #include "Partition.hxx" #include "tag/Config.hxx" #include "ReplayGainGlobal.hxx" #include "IdleFlags.hxx" #include "Log.hxx" #include "LogInit.hxx" #include "input/Init.hxx" #include "input/cache/Config.hxx" #include "input/cache/Manager.hxx" #include "event/Loop.hxx" #include "fs/AllocatedPath.hxx" #include "fs/Config.hxx" #include "playlist/PlaylistRegistry.hxx" #include "zeroconf/ZeroconfGlue.hxx" #include "decoder/DecoderList.hxx" #include "pcm/AudioParser.hxx" #include "pcm/Convert.hxx" #include "unix/SignalHandlers.hxx" #include "thread/Slack.hxx" #include "net/Init.hxx" #include "lib/icu/Init.hxx" #include "config/Check.hxx" #include "config/Data.hxx" #include "config/Param.hxx" #include "config/Path.hxx" #include "config/Defaults.hxx" #include "config/Option.hxx" #include "config/Domain.hxx" #include "config/Parser.hxx" #include "util/RuntimeError.hxx" #include "util/ScopeExit.hxx" #ifdef ENABLE_DAEMON #include "unix/Daemon.hxx" #endif #ifdef ENABLE_DATABASE #include "db/update/Service.hxx" #include "db/Configured.hxx" #include "db/DatabasePlugin.hxx" #include "db/plugins/simple/SimpleDatabasePlugin.hxx" #include "storage/Configured.hxx" #include "storage/CompositeStorage.hxx" #ifdef ENABLE_INOTIFY #include "db/update/InotifyUpdate.hxx" #endif #endif #ifdef ENABLE_NEIGHBOR_PLUGINS #include "neighbor/Glue.hxx" #endif #ifdef ENABLE_SQLITE #include "sticker/Database.hxx" #endif #ifdef ENABLE_ARCHIVE #include "archive/ArchiveList.hxx" #endif #ifdef ANDROID #include "java/Global.hxx" #include "java/File.hxx" #include "android/Environment.hxx" #include "android/Context.hxx" #include "android/LogListener.hxx" #include "config/File.hxx" #include "fs/FileSystem.hxx" #include "org_musicpd_Bridge.h" #endif #ifdef ENABLE_DBUS #include "lib/dbus/Init.hxx" #endif #ifdef ENABLE_SYSTEMD_DAEMON #include #endif #include #ifndef ANDROID #include #endif static constexpr size_t KILOBYTE = 1024; static constexpr size_t MEGABYTE = 1024 * KILOBYTE; static constexpr size_t DEFAULT_BUFFER_SIZE = 4 * MEGABYTE; static constexpr size_t MIN_BUFFER_SIZE = std::max(CHUNK_SIZE * 32, 64 * KILOBYTE); #ifdef ANDROID Context *context; LogListener *logListener; #endif Instance *global_instance; struct Config { ReplayGainConfig replay_gain; explicit Config(const ConfigData &raw) :replay_gain(LoadReplayGainConfig(raw)) {} }; #ifdef ENABLE_DAEMON static void glue_daemonize_init(const struct options *options, const ConfigData &config) { daemonize_init(config.GetString(ConfigOption::USER), config.GetString(ConfigOption::GROUP), config.GetPath(ConfigOption::PID_FILE)); if (options->kill) daemonize_kill(); } #endif static void glue_mapper_init(const ConfigData &config) { mapper_init(config.GetPath(ConfigOption::PLAYLIST_DIR)); } #ifdef ENABLE_DATABASE static void InitStorage(Instance &instance, EventLoop &event_loop, const ConfigData &config) { auto storage = CreateConfiguredStorage(config, event_loop); if (storage == nullptr) return; auto *composite = new CompositeStorage(); instance.storage = composite; composite->Mount("", std::move(storage)); } /** * Returns the database. If this function returns false, this has not * succeeded, and the caller should create the database after the * process has been daemonized. */ static bool glue_db_init_and_load(Instance &instance, const ConfigData &config) { auto db = CreateConfiguredDatabase(config, instance.event_loop, instance.io_thread.GetEventLoop(), instance); if (!db) return true; if (db->GetPlugin().RequireStorage()) { InitStorage(instance, instance.io_thread.GetEventLoop(), config); if (instance.storage == nullptr) { LogNotice(config_domain, "Found database setting without " "music_directory - disabling database"); return true; } } else { if (IsStorageConfigured(config)) LogNotice(config_domain, "Ignoring the storage configuration " "because the database does not need it"); } try { db->Open(); } catch (...) { std::throw_with_nested(std::runtime_error("Failed to open database plugin")); } instance.database = std::move(db); auto *sdb = dynamic_cast(instance.database.get()); if (sdb == nullptr) return true; instance.update = new UpdateService(config, instance.event_loop, *sdb, static_cast(*instance.storage), instance); /* run database update after daemonization? */ return sdb->FileExists(); } static bool InitDatabaseAndStorage(Instance &instance, const ConfigData &config) { const bool create_db = !glue_db_init_and_load(instance, config); return create_db; } #endif #ifdef ENABLE_SQLITE /** * Configure and initialize the sticker subsystem. */ static std::unique_ptr LoadStickerDatabase(const ConfigData &config) { auto sticker_file = config.GetPath(ConfigOption::STICKER_FILE); if (sticker_file.IsNull()) return nullptr; return std::make_unique(std::move(sticker_file)); } #endif static void glue_state_file_init(Instance &instance, const ConfigData &raw_config) { StateFileConfig config(raw_config); if (!config.IsEnabled()) return; instance.state_file = std::make_unique< StateFile>(std::move(config), instance.partitions.front(), instance.event_loop); instance.state_file->Read(); } /** * Initialize the decoder and player core, including the music pipe. */ static void initialize_decoder_and_player(Instance &instance, const ConfigData &config, const ReplayGainConfig &replay_gain_config) { const ConfigParam *param; size_t buffer_size; param = config.GetParam(ConfigOption::AUDIO_BUFFER_SIZE); if (param != nullptr) { buffer_size = param->With([](const char *s){ size_t result = ParseSize(s, KILOBYTE); if (result <= 0) throw FormatRuntimeError("buffer size \"%s\" is not a " "positive integer", s); if (result < MIN_BUFFER_SIZE) { FormatWarning(config_domain, "buffer size %lu is too small, using %lu bytes instead", (unsigned long)result, (unsigned long)MIN_BUFFER_SIZE); result = MIN_BUFFER_SIZE; } return result; }); } else buffer_size = DEFAULT_BUFFER_SIZE; const unsigned buffered_chunks = buffer_size / CHUNK_SIZE; if (buffered_chunks >= 1 << 15) throw FormatRuntimeError("buffer size \"%lu\" is too big", (unsigned long)buffer_size); const unsigned max_length = config.GetPositive(ConfigOption::MAX_PLAYLIST_LENGTH, DEFAULT_PLAYLIST_MAX_LENGTH); AudioFormat configured_audio_format = config.With(ConfigOption::AUDIO_OUTPUT_FORMAT, [](const char *s){ if (s == nullptr) return AudioFormat::Undefined(); return ParseAudioFormat(s, true); }); instance.partitions.emplace_back(instance, "default", max_length, buffered_chunks, configured_audio_format, replay_gain_config); auto &partition = instance.partitions.back(); partition.replay_gain_mode = config.With(ConfigOption::REPLAYGAIN, [](const char *s){ return s != nullptr ? FromString(s) : ReplayGainMode::OFF; }); } inline void Instance::BeginShutdownUpdate() noexcept { #ifdef ENABLE_DATABASE #ifdef ENABLE_INOTIFY mpd_inotify_finish(); #endif if (update != nullptr) update->CancelAllAsync(); #endif } inline void Instance::BeginShutdownPartitions() noexcept { for (auto &partition : partitions) { partition.BeginShutdown(); } } static inline void MainConfigured(const struct options &options, const ConfigData &raw_config) { #ifdef ENABLE_DAEMON daemonize_close_stdin(); #endif #ifndef ANDROID /* initialize locale */ std::setlocale(LC_CTYPE,""); std::setlocale(LC_COLLATE, ""); #endif const ScopeIcuInit icu_init; const ScopeNetInit net_init; #ifdef ENABLE_DBUS const ODBus::ScopeInit dbus_init; #endif InitPathParser(raw_config); const Config config(raw_config); #ifdef ENABLE_DAEMON glue_daemonize_init(&options, raw_config); #endif TagLoadConfig(raw_config); log_init(raw_config, options.verbose, options.log_stderr); Instance instance; global_instance = &instance; #ifdef ENABLE_NEIGHBOR_PLUGINS instance.neighbors = std::make_unique(); instance.neighbors->Init(raw_config, instance.io_thread.GetEventLoop(), instance); if (instance.neighbors->IsEmpty()) instance.neighbors.reset(); #endif const unsigned max_clients = raw_config.GetPositive(ConfigOption::MAX_CONN, 100); instance.client_list = std::make_unique(max_clients); const auto *input_cache_config = raw_config.GetBlock(ConfigBlockOption::INPUT_CACHE); if (input_cache_config != nullptr) { const InputCacheConfig c(*input_cache_config); instance.input_cache = std::make_unique(c); } initialize_decoder_and_player(instance, raw_config, config.replay_gain); listen_global_init(raw_config, *instance.partitions.front().listener); #ifdef ENABLE_DAEMON daemonize_set_user(); daemonize_begin(options.daemon); AtScopeExit() { daemonize_finish(); }; #endif ConfigureFS(raw_config); AtScopeExit() { DeinitFS(); }; glue_mapper_init(raw_config); initPermissions(raw_config); spl_global_init(raw_config); #ifdef ENABLE_ARCHIVE const ScopeArchivePluginsInit archive_plugins_init; #endif pcm_convert_global_init(raw_config); const ScopeDecoderPluginsInit decoder_plugins_init(raw_config); #ifdef ENABLE_DATABASE const bool create_db = InitDatabaseAndStorage(instance, raw_config); #endif #ifdef ENABLE_SQLITE instance.sticker_database = LoadStickerDatabase(raw_config); #endif command_init(); for (auto &partition : instance.partitions) { partition.outputs.Configure(instance.rtio_thread.GetEventLoop(), raw_config, config.replay_gain); partition.UpdateEffectiveReplayGainMode(); } client_manager_init(raw_config); const ScopeInputPluginsInit input_plugins_init(raw_config, instance.io_thread.GetEventLoop()); const ScopePlaylistPluginsInit playlist_plugins_init(raw_config); #ifdef ENABLE_DAEMON daemonize_commit(); #endif #ifndef ANDROID setup_log_output(); const ScopeSignalHandlersInit signal_handlers_init(instance); #endif instance.io_thread.Start(); instance.rtio_thread.Start(); #ifdef ENABLE_NEIGHBOR_PLUGINS if (instance.neighbors != nullptr) instance.neighbors->Open(); AtScopeExit(&instance) { if (instance.neighbors != nullptr) instance.neighbors->Close(); }; #endif ZeroconfInit(raw_config, instance.event_loop); #ifdef ENABLE_DATABASE if (create_db) { /* the database failed to load: recreate the database */ instance.update->Enqueue("", true); } #endif glue_state_file_init(instance, raw_config); #ifdef ENABLE_DATABASE if (raw_config.GetBool(ConfigOption::AUTO_UPDATE, false)) { #ifdef ENABLE_INOTIFY if (instance.storage != nullptr && instance.update != nullptr) mpd_inotify_init(instance.event_loop, *instance.storage, *instance.update, raw_config.GetUnsigned(ConfigOption::AUTO_UPDATE_DEPTH, INT_MAX)); #else FormatWarning(config_domain, "inotify: auto_update was disabled. enable during compilation phase"); #endif } #endif Check(raw_config); /* enable all audio outputs (if not already done by playlist_state_restore() */ for (auto &partition : instance.partitions) partition.pc.LockUpdateAudio(); #ifdef _WIN32 win32_app_started(); #endif /* the MPD frontend does not care about timer slack; set it to a huge value to allow the kernel to reduce CPU wakeups */ SetThreadTimerSlack(std::chrono::milliseconds(100)); #ifdef ENABLE_SYSTEMD_DAEMON sd_notify(0, "READY=1"); #endif /* run the main loop */ instance.event_loop.Run(); #ifdef _WIN32 win32_app_stopping(); #endif /* cleanup */ instance.BeginShutdownUpdate(); ZeroconfDeinit(); instance.BeginShutdownPartitions(); } #ifdef ANDROID static void AndroidMain() { struct options options; ConfigData raw_config; const auto sdcard = Environment::getExternalStorageDirectory(); if (!sdcard.IsNull()) { const auto config_path = sdcard / Path::FromFS("mpd.conf"); if (FileExists(config_path)) ReadConfigFile(raw_config, config_path); } MainConfigured(options, raw_config); } gcc_visibility_default JNIEXPORT void JNICALL Java_org_musicpd_Bridge_run(JNIEnv *env, jclass, jobject _context, jobject _logListener) { Java::Init(env); Java::Object::Initialise(env); Java::File::Initialise(env); Environment::Initialise(env); AtScopeExit(env) { Environment::Deinitialise(env); }; context = new Context(env, _context); AtScopeExit() { delete context; }; if (_logListener != nullptr) logListener = new LogListener(env, _logListener); AtScopeExit() { delete logListener; }; try { AndroidMain(); } catch (...) { LogError(std::current_exception()); } } gcc_visibility_default JNIEXPORT void JNICALL Java_org_musicpd_Bridge_shutdown(JNIEnv *, jclass) { if (global_instance != nullptr) global_instance->Break(); } #else static inline void MainOrThrow(int argc, char *argv[]) { struct options options; ConfigData raw_config; ParseCommandLine(argc, argv, options, raw_config); MainConfigured(options, raw_config); } int mpd_main(int argc, char *argv[]) noexcept { AtScopeExit() { log_deinit(); }; try { MainOrThrow(argc, argv); return EXIT_SUCCESS; } catch (...) { LogError(std::current_exception()); return EXIT_FAILURE; } } int main(int argc, char *argv[]) noexcept { #ifdef _WIN32 return win32_main(argc, argv); #else return mpd_main(argc, argv); #endif } #endif