/* * Copyright 2003-2017 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Instance.hxx" #include "Partition.hxx" #include "Idle.hxx" #include "Stats.hxx" #ifdef ENABLE_DATABASE #include "db/DatabaseError.hxx" #ifdef ENABLE_SQLITE #include "sticker/StickerDatabase.hxx" #include "sticker/SongSticker.hxx" #endif #endif #include Instance::Instance() :idle_monitor(event_loop, BIND_THIS_METHOD(OnIdle)) { } Partition * Instance::FindPartition(const char *name) noexcept { for (auto &partition : partitions) if (partition.name == name) return &partition; return nullptr; } #ifdef ENABLE_DATABASE const Database & Instance::GetDatabaseOrThrow() const { if (database == nullptr) throw DatabaseError(DatabaseErrorCode::DISABLED, "No database"); return *database; } void Instance::OnDatabaseModified() { assert(database != nullptr); /* propagate the change to all subsystems */ stats_invalidate(); for (auto &partition : partitions) partition.DatabaseModified(*database); } void Instance::OnDatabaseSongRemoved(const char *uri) { assert(database != nullptr); #ifdef ENABLE_SQLITE /* if the song has a sticker, remove it */ if (sticker_enabled()) { try { sticker_song_delete(uri); } catch (...) { } } #endif for (auto &partition : partitions) partition.StaleSong(uri); } #endif #ifdef ENABLE_NEIGHBOR_PLUGINS void Instance::FoundNeighbor(gcc_unused const NeighborInfo &info) { for (auto &partition : partitions) partition.EmitIdle(IDLE_NEIGHBOR); } void Instance::LostNeighbor(gcc_unused const NeighborInfo &info) { for (auto &partition : partitions) partition.EmitIdle(IDLE_NEIGHBOR); } #endif