/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderAPI.hxx" #include "DecoderError.hxx" #include "AudioConfig.hxx" #include "replay_gain_config.h" #include "MusicChunk.hxx" #include "MusicBuffer.hxx" #include "MusicPipe.hxx" #include "DecoderControl.hxx" #include "DecoderInternal.hxx" #include "Song.hxx" #include "InputStream.hxx" #include "util/Error.hxx" #include "Log.hxx" #include #include #include void decoder_initialized(struct decoder *decoder, const AudioFormat audio_format, bool seekable, float total_time) { struct decoder_control *dc = decoder->dc; struct audio_format_string af_string; assert(dc->state == DecoderState::START); assert(dc->pipe != NULL); assert(decoder != NULL); assert(decoder->stream_tag == NULL); assert(decoder->decoder_tag == NULL); assert(!decoder->seeking); assert(audio_format.IsDefined()); assert(audio_format.IsValid()); dc->in_audio_format = audio_format; dc->out_audio_format = getOutputAudioFormat(audio_format); dc->seekable = seekable; dc->total_time = total_time; dc->Lock(); dc->state = DecoderState::DECODE; dc->client_cond.signal(); dc->Unlock(); FormatDebug(decoder_domain, "audio_format=%s, seekable=%s", audio_format_to_string(dc->in_audio_format, &af_string), seekable ? "true" : "false"); if (dc->in_audio_format != dc->out_audio_format) FormatDebug(decoder_domain, "converting to %s", audio_format_to_string(dc->out_audio_format, &af_string)); } /** * Checks if we need an "initial seek". If so, then the initial seek * is prepared, and the function returns true. */ gcc_pure static bool decoder_prepare_initial_seek(struct decoder *decoder) { const struct decoder_control *dc = decoder->dc; assert(dc->pipe != NULL); if (dc->state != DecoderState::DECODE) /* wait until the decoder has finished initialisation (reading file headers etc.) before emitting the virtual "SEEK" command */ return false; if (decoder->initial_seek_running) /* initial seek has already begun - override any other command */ return true; if (decoder->initial_seek_pending) { if (!dc->seekable) { /* seeking is not possible */ decoder->initial_seek_pending = false; return false; } if (dc->command == DecoderCommand::NONE) { /* begin initial seek */ decoder->initial_seek_pending = false; decoder->initial_seek_running = true; return true; } /* skip initial seek when there's another command (e.g. STOP) */ decoder->initial_seek_pending = false; } return false; } /** * Returns the current decoder command. May return a "virtual" * synthesized command, e.g. to seek to the beginning of the CUE * track. */ gcc_pure static DecoderCommand decoder_get_virtual_command(struct decoder *decoder) { const struct decoder_control *dc = decoder->dc; assert(dc->pipe != NULL); if (decoder_prepare_initial_seek(decoder)) return DecoderCommand::SEEK; return dc->command; } DecoderCommand decoder_get_command(struct decoder *decoder) { return decoder_get_virtual_command(decoder); } void decoder_command_finished(struct decoder *decoder) { struct decoder_control *dc = decoder->dc; dc->Lock(); assert(dc->command != DecoderCommand::NONE || decoder->initial_seek_running); assert(dc->command != DecoderCommand::SEEK || decoder->initial_seek_running || dc->seek_error || decoder->seeking); assert(dc->pipe != NULL); if (decoder->initial_seek_running) { assert(!decoder->seeking); assert(decoder->chunk == NULL); assert(dc->pipe->IsEmpty()); decoder->initial_seek_running = false; decoder->timestamp = dc->start_ms / 1000.; dc->Unlock(); return; } if (decoder->seeking) { decoder->seeking = false; /* delete frames from the old song position */ if (decoder->chunk != NULL) { dc->buffer->Return(decoder->chunk); decoder->chunk = NULL; } dc->pipe->Clear(*dc->buffer); decoder->timestamp = dc->seek_where; } dc->command = DecoderCommand::NONE; dc->client_cond.signal(); dc->Unlock(); } double decoder_seek_where(gcc_unused struct decoder * decoder) { const struct decoder_control *dc = decoder->dc; assert(dc->pipe != NULL); if (decoder->initial_seek_running) return dc->start_ms / 1000.; assert(dc->command == DecoderCommand::SEEK); decoder->seeking = true; return dc->seek_where; } void decoder_seek_error(struct decoder * decoder) { struct decoder_control *dc = decoder->dc; assert(dc->pipe != NULL); if (decoder->initial_seek_running) { /* d'oh, we can't seek to the sub-song start position, what now? - no idea, ignoring the problem for now. */ decoder->initial_seek_running = false; return; } assert(dc->command == DecoderCommand::SEEK); dc->seek_error = true; decoder->seeking = false; decoder_command_finished(decoder); } /** * Should be read operation be cancelled? That is the case when the * player thread has sent a command such as "STOP". */ gcc_pure static inline bool decoder_check_cancel_read(const struct decoder *decoder) { if (decoder == NULL) return false; const struct decoder_control *dc = decoder->dc; if (dc->command == DecoderCommand::NONE) return false; /* ignore the SEEK command during initialization, the plugin should handle that after it has initialized successfully */ if (dc->command == DecoderCommand::SEEK && (dc->state == DecoderState::START || decoder->seeking)) return false; return true; } size_t decoder_read(struct decoder *decoder, struct input_stream *is, void *buffer, size_t length) { /* XXX don't allow decoder==NULL */ assert(decoder == NULL || decoder->dc->state == DecoderState::START || decoder->dc->state == DecoderState::DECODE); assert(is != NULL); assert(buffer != NULL); if (length == 0) return 0; is->Lock(); while (true) { if (decoder_check_cancel_read(decoder)) { is->Unlock(); return 0; } if (is->IsAvailable()) break; is->cond.wait(is->mutex); } Error error; size_t nbytes = is->Read(buffer, length, error); assert(nbytes == 0 || !error.IsDefined()); assert(nbytes > 0 || error.IsDefined() || is->IsEOF()); if (gcc_unlikely(nbytes == 0 && error.IsDefined())) LogError(error); is->Unlock(); return nbytes; } void decoder_timestamp(struct decoder *decoder, double t) { assert(decoder != NULL); assert(t >= 0); decoder->timestamp = t; } /** * Sends a #tag as-is to the music pipe. Flushes the current chunk * (decoder.chunk) if there is one. */ static DecoderCommand do_send_tag(struct decoder *decoder, const Tag &tag) { struct music_chunk *chunk; if (decoder->chunk != NULL) { /* there is a partial chunk - flush it, we want the tag in a new chunk */ decoder_flush_chunk(decoder); decoder->dc->client_cond.signal(); } assert(decoder->chunk == NULL); chunk = decoder_get_chunk(decoder); if (chunk == NULL) { assert(decoder->dc->command != DecoderCommand::NONE); return decoder->dc->command; } chunk->tag = new Tag(tag); return DecoderCommand::NONE; } static bool update_stream_tag(struct decoder *decoder, struct input_stream *is) { Tag *tag; tag = is != NULL ? is->LockReadTag() : NULL; if (tag == NULL) { tag = decoder->song_tag; if (tag == NULL) return false; /* no stream tag present - submit the song tag instead */ decoder->song_tag = NULL; } delete decoder->stream_tag; decoder->stream_tag = tag; return true; } DecoderCommand decoder_data(struct decoder *decoder, struct input_stream *is, const void *data, size_t length, uint16_t kbit_rate) { struct decoder_control *dc = decoder->dc; DecoderCommand cmd; assert(dc->state == DecoderState::DECODE); assert(dc->pipe != NULL); assert(length % dc->in_audio_format.GetFrameSize() == 0); dc->Lock(); cmd = decoder_get_virtual_command(decoder); dc->Unlock(); if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK || length == 0) return cmd; /* send stream tags */ if (update_stream_tag(decoder, is)) { if (decoder->decoder_tag != NULL) { /* merge with tag from decoder plugin */ Tag *tag = Tag::Merge(*decoder->decoder_tag, *decoder->stream_tag); cmd = do_send_tag(decoder, *tag); delete tag; } else /* send only the stream tag */ cmd = do_send_tag(decoder, *decoder->stream_tag); if (cmd != DecoderCommand::NONE) return cmd; } if (dc->in_audio_format != dc->out_audio_format) { Error error; data = decoder->conv_state.Convert(dc->in_audio_format, data, length, dc->out_audio_format, &length, error); if (data == NULL) { /* the PCM conversion has failed - stop playback, since we have no better way to bail out */ LogError(error); return DecoderCommand::STOP; } } while (length > 0) { struct music_chunk *chunk; size_t nbytes; bool full; chunk = decoder_get_chunk(decoder); if (chunk == NULL) { assert(dc->command != DecoderCommand::NONE); return dc->command; } void *dest = chunk->Write(dc->out_audio_format, decoder->timestamp - dc->song->start_ms / 1000.0, kbit_rate, &nbytes); if (dest == NULL) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); dc->client_cond.signal(); continue; } assert(nbytes > 0); if (nbytes > length) nbytes = length; /* copy the buffer */ memcpy(dest, data, nbytes); /* expand the music pipe chunk */ full = chunk->Expand(dc->out_audio_format, nbytes); if (full) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); dc->client_cond.signal(); } data = (const uint8_t *)data + nbytes; length -= nbytes; decoder->timestamp += (double)nbytes / dc->out_audio_format.GetTimeToSize(); if (dc->end_ms > 0 && decoder->timestamp >= dc->end_ms / 1000.0) /* the end of this range has been reached: stop decoding */ return DecoderCommand::STOP; } return DecoderCommand::NONE; } DecoderCommand decoder_tag(gcc_unused struct decoder *decoder, struct input_stream *is, Tag &&tag) { gcc_unused const struct decoder_control *dc = decoder->dc; DecoderCommand cmd; assert(dc->state == DecoderState::DECODE); assert(dc->pipe != NULL); /* save the tag */ delete decoder->decoder_tag; decoder->decoder_tag = new Tag(tag); /* check for a new stream tag */ update_stream_tag(decoder, is); /* check if we're seeking */ if (decoder_prepare_initial_seek(decoder)) /* during initial seek, no music chunk must be created until seeking is finished; skip the rest of the function here */ return DecoderCommand::SEEK; /* send tag to music pipe */ if (decoder->stream_tag != NULL) { /* merge with tag from input stream */ Tag *merged; merged = Tag::Merge(*decoder->stream_tag, *decoder->decoder_tag); cmd = do_send_tag(decoder, *merged); delete merged; } else /* send only the decoder tag */ cmd = do_send_tag(decoder, *decoder->decoder_tag); return cmd; } void decoder_replay_gain(struct decoder *decoder, const struct replay_gain_info *replay_gain_info) { assert(decoder != NULL); if (replay_gain_info != NULL) { static unsigned serial; if (++serial == 0) serial = 1; if (REPLAY_GAIN_OFF != replay_gain_mode) { enum replay_gain_mode rgm = replay_gain_mode; if (rgm != REPLAY_GAIN_ALBUM) rgm = REPLAY_GAIN_TRACK; decoder->dc->replay_gain_db = 20.0 * log10f( replay_gain_tuple_scale( &replay_gain_info->tuples[rgm], replay_gain_preamp, replay_gain_missing_preamp, replay_gain_limit)); } decoder->replay_gain_info = *replay_gain_info; decoder->replay_gain_serial = serial; if (decoder->chunk != NULL) { /* flush the current chunk because the new replay gain values affect the following samples */ decoder_flush_chunk(decoder); decoder->dc->client_cond.signal(); } } else decoder->replay_gain_serial = 0; } void decoder_mixramp(struct decoder *decoder, char *mixramp_start, char *mixramp_end) { assert(decoder != NULL); struct decoder_control *dc = decoder->dc; assert(dc != NULL); dc->MixRampStart(mixramp_start); dc->MixRampEnd(mixramp_end); }