/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "CheckAudioFormat.hxx" #include "AudioFormat.hxx" #include "util/Error.hxx" #include "util/Domain.hxx" #include const Domain audio_format_domain("audio_format"); bool audio_check_sample_rate(unsigned long sample_rate, Error &error) { if (!audio_valid_sample_rate(sample_rate)) { error.Format(audio_format_domain, "Invalid sample rate: %lu", sample_rate); return false; } return true; } bool audio_check_sample_format(SampleFormat sample_format, Error &error) { if (!audio_valid_sample_format(sample_format)) { error.Format(audio_format_domain, "Invalid sample format: %u", unsigned(sample_format)); return false; } return true; } bool audio_check_channel_count(unsigned channels, Error &error) { if (!audio_valid_channel_count(channels)) { error.Format(audio_format_domain, "Invalid channel count: %u", channels); return false; } return true; } bool audio_format_init_checked(AudioFormat &af, unsigned long sample_rate, SampleFormat sample_format, unsigned channels, Error &error) { if (audio_check_sample_rate(sample_rate, error) && audio_check_sample_format(sample_format, error) && audio_check_channel_count(channels, error)) { af = AudioFormat(sample_rate, sample_format, channels); assert(af.IsValid()); return true; } else return false; }