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-rw-r--r--src/player/Control.hxx18
-rw-r--r--src/player/Thread.cxx38
2 files changed, 33 insertions, 23 deletions
diff --git a/src/player/Control.hxx b/src/player/Control.hxx
index 96e43bc93..4a65dce63 100644
--- a/src/player/Control.hxx
+++ b/src/player/Control.hxx
@@ -29,12 +29,14 @@
#include "Chrono.hxx"
#include "ReplayGainConfig.hxx"
#include "ReplayGainMode.hxx"
+#include "MusicChunkPtr.hxx"
#include <exception>
#include <memory>
#include <stdint.h>
+struct Tag;
class PlayerListener;
class PlayerOutputs;
class DetachedSong;
@@ -556,6 +558,22 @@ public:
return total_play_time;
}
+ void LockUpdateSongTag(DetachedSong &song,
+ const Tag &new_tag) noexcept;
+
+ /**
+ * Plays a #MusicChunk object (after applying software
+ * volume). If it contains a (stream) tag, copy it to the
+ * current song, so MPD's playlist reflects the new stream
+ * tag.
+ *
+ * Player lock is not held.
+ *
+ * Throws on error.
+ */
+ void PlayChunk(DetachedSong &song, MusicChunkPtr chunk,
+ const AudioFormat &format);
+
/* virtual methods from AudioOutputClient */
void ChunksConsumed() override {
LockSignal();
diff --git a/src/player/Thread.cxx b/src/player/Thread.cxx
index 19869e981..53b6a032b 100644
--- a/src/player/Thread.cxx
+++ b/src/player/Thread.cxx
@@ -726,9 +726,9 @@ Player::ProcessCommand() noexcept
return true;
}
-static void
-update_song_tag(PlayerControl &pc, DetachedSong &song,
- const Tag &new_tag) noexcept
+inline void
+PlayerControl::LockUpdateSongTag(DetachedSong &song,
+ const Tag &new_tag) noexcept
{
if (song.IsFile())
/* don't update tags of local files, only remote
@@ -737,48 +737,40 @@ update_song_tag(PlayerControl &pc, DetachedSong &song,
song.SetTag(new_tag);
- pc.LockSetTaggedSong(song);
+ LockSetTaggedSong(song);
/* the main thread will update the playlist version when he
receives this event */
- pc.listener.OnPlayerTagModified();
+ listener.OnPlayerTagModified();
/* notify all clients that the tag of the current song has
changed */
idle_add(IDLE_PLAYER);
}
-/**
- * Plays a #MusicChunk object (after applying software volume). If
- * it contains a (stream) tag, copy it to the current song, so MPD's
- * playlist reflects the new stream tag.
- *
- * Player lock is not held.
- */
-static void
-play_chunk(PlayerControl &pc,
- DetachedSong &song, MusicChunkPtr chunk,
- const AudioFormat format)
+inline void
+PlayerControl::PlayChunk(DetachedSong &song, MusicChunkPtr chunk,
+ const AudioFormat &format)
{
assert(chunk->CheckFormat(format));
if (chunk->tag != nullptr)
- update_song_tag(pc, song, *chunk->tag);
+ LockUpdateSongTag(song, *chunk->tag);
if (chunk->IsEmpty())
return;
{
- const std::lock_guard<Mutex> lock(pc.mutex);
- pc.bit_rate = chunk->bit_rate;
+ const std::lock_guard<Mutex> lock(mutex);
+ bit_rate = chunk->bit_rate;
}
/* send the chunk to the audio outputs */
const double chunk_length(chunk->length);
- pc.outputs.Play(std::move(chunk));
- pc.total_play_time += chunk_length / format.GetTimeToSize();
+ outputs.Play(std::move(chunk));
+ total_play_time += chunk_length / format.GetTimeToSize();
}
inline bool
@@ -875,8 +867,8 @@ Player::PlayNextChunk() noexcept
/* play the current chunk */
try {
- play_chunk(pc, *song, std::move(chunk),
- play_audio_format);
+ pc.PlayChunk(*song, std::move(chunk),
+ play_audio_format);
} catch (...) {
LogError(std::current_exception());