summaryrefslogtreecommitdiff
path: root/src/player_control.c
diff options
context:
space:
mode:
authorMax Kellermann <max@duempel.org>2008-08-26 08:44:38 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:44:38 +0200
commit5e51fa020dcf634d2c5442ed6c5de108420c7574 (patch)
tree5c7965658e732d6886c355ca5ea34e9761099b6a /src/player_control.c
parentb616dff77d8e0d7a930327007690444a356dcbf3 (diff)
renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control the player thread.
Diffstat (limited to 'src/player_control.c')
-rw-r--r--src/player_control.c242
1 files changed, 241 insertions, 1 deletions
diff --git a/src/player_control.c b/src/player_control.c
index 1f6aecd97..93dd407e8 100644
--- a/src/player_control.c
+++ b/src/player_control.c
@@ -16,6 +16,246 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "player.h"
+#include "player_control.h"
+#include "path.h"
+#include "log.h"
+#include "ack.h"
+#include "os_compat.h"
+#include "main_notify.h"
struct player_control pc;
+
+static void set_current_song(Song *song)
+{
+ assert(song != NULL);
+ assert(song->url != NULL);
+
+ pc.fileTime = song->tag ? song->tag->time : 0;
+ pc.next_song = song;
+}
+
+static void player_command(enum player_command cmd)
+{
+ pc.command = cmd;
+ while (pc.command != PLAYER_COMMAND_NONE) {
+ notify_signal(&pc.notify);
+ wait_main_task();
+ }
+}
+
+void player_command_finished()
+{
+ assert(pc.command != PLAYER_COMMAND_NONE);
+
+ pc.command = PLAYER_COMMAND_NONE;
+ wakeup_main_task();
+}
+
+void playerPlay(Song * song)
+{
+ assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+
+ if (pc.state != PLAYER_STATE_STOP)
+ player_command(PLAYER_COMMAND_STOP);
+
+ pc.queueState = PLAYER_QUEUE_BLANK;
+
+ set_current_song(song);
+ player_command(PLAYER_COMMAND_PLAY);
+}
+
+void playerWait(void)
+{
+ player_command(PLAYER_COMMAND_CLOSE_AUDIO);
+
+ assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+
+ player_command(PLAYER_COMMAND_CLOSE_AUDIO);
+
+ pc.queueState = PLAYER_QUEUE_BLANK;
+}
+
+void playerKill(void)
+{
+ player_command(PLAYER_COMMAND_EXIT);
+}
+
+void playerPause(void)
+{
+ if (pc.state != PLAYER_STATE_STOP)
+ player_command(PLAYER_COMMAND_PAUSE);
+}
+
+void playerSetPause(int pause_flag)
+{
+ switch (pc.state) {
+ case PLAYER_STATE_STOP:
+ break;
+
+ case PLAYER_STATE_PLAY:
+ if (pause_flag)
+ playerPause();
+ break;
+ case PLAYER_STATE_PAUSE:
+ if (!pause_flag)
+ playerPause();
+ break;
+ }
+}
+
+int getPlayerElapsedTime(void)
+{
+ return (int)(pc.elapsedTime + 0.5);
+}
+
+unsigned long getPlayerBitRate(void)
+{
+ return pc.bitRate;
+}
+
+int getPlayerTotalTime(void)
+{
+ return (int)(pc.totalTime + 0.5);
+}
+
+enum player_state getPlayerState(void)
+{
+ return pc.state;
+}
+
+void clearPlayerError(void)
+{
+ pc.error = 0;
+}
+
+int getPlayerError(void)
+{
+ return pc.error;
+}
+
+char *getPlayerErrorStr(void)
+{
+ /* static OK here, only one user in main task */
+ static char error[MPD_PATH_MAX + 64]; /* still too much */
+ static const size_t errorlen = sizeof(error);
+ char path_max_tmp[MPD_PATH_MAX];
+ *error = '\0'; /* likely */
+
+ switch (pc.error) {
+ case PLAYER_ERROR_FILENOTFOUND:
+ snprintf(error, errorlen,
+ "file \"%s\" does not exist or is inaccessible",
+ get_song_url(path_max_tmp, pc.errored_song));
+ break;
+ case PLAYER_ERROR_FILE:
+ snprintf(error, errorlen, "problems decoding \"%s\"",
+ get_song_url(path_max_tmp, pc.errored_song));
+ break;
+ case PLAYER_ERROR_AUDIO:
+ strcpy(error, "problems opening audio device");
+ break;
+ case PLAYER_ERROR_SYSTEM:
+ strcpy(error, "system error occured");
+ break;
+ case PLAYER_ERROR_UNKTYPE:
+ snprintf(error, errorlen, "file type of \"%s\" is unknown",
+ get_song_url(path_max_tmp, pc.errored_song));
+ }
+ return *error ? error : NULL;
+}
+
+void queueSong(Song * song)
+{
+ assert(pc.queueState == PLAYER_QUEUE_BLANK);
+
+ set_current_song(song);
+ pc.queueState = PLAYER_QUEUE_FULL;
+}
+
+enum player_queue_state getPlayerQueueState(void)
+{
+ return pc.queueState;
+}
+
+void setQueueState(enum player_queue_state queueState)
+{
+ pc.queueState = queueState;
+ notify_signal(&pc.notify);
+}
+
+void playerQueueLock(void)
+{
+ assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+ player_command(PLAYER_COMMAND_LOCK_QUEUE);
+ assert(pc.queueLockState == PLAYER_QUEUE_LOCKED);
+}
+
+void playerQueueUnlock(void)
+{
+ if (pc.queueLockState == PLAYER_QUEUE_LOCKED)
+ player_command(PLAYER_COMMAND_UNLOCK_QUEUE);
+
+ assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
+}
+
+int playerSeek(Song * song, float seek_time)
+{
+ assert(song != NULL);
+
+ if (pc.state == PLAYER_STATE_STOP)
+ return -1;
+
+ if (pc.next_song != song)
+ set_current_song(song);
+
+ if (pc.error == PLAYER_ERROR_NOERROR) {
+ pc.seekWhere = seek_time;
+ player_command(PLAYER_COMMAND_SEEK);
+ }
+
+ return 0;
+}
+
+float getPlayerCrossFade(void)
+{
+ return pc.crossFade;
+}
+
+void setPlayerCrossFade(float crossFadeInSeconds)
+{
+ if (crossFadeInSeconds < 0)
+ crossFadeInSeconds = 0;
+ pc.crossFade = crossFadeInSeconds;
+}
+
+void setPlayerSoftwareVolume(int volume)
+{
+ volume = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume);
+ pc.softwareVolume = volume;
+}
+
+double getPlayerTotalPlayTime(void)
+{
+ return pc.totalPlayTime;
+}
+
+unsigned int getPlayerSampleRate(void)
+{
+ return pc.sampleRate;
+}
+
+int getPlayerBits(void)
+{
+ return pc.bits;
+}
+
+int getPlayerChannels(void)
+{
+ return pc.channels;
+}
+
+/* this actually creates a dupe of the current metadata */
+Song *playerCurrentDecodeSong(void)
+{
+ return NULL;
+}