diff options
author | Max Kellermann <max@musicpd.org> | 2017-02-09 20:42:33 +0100 |
---|---|---|
committer | Max Kellermann <max@musicpd.org> | 2017-02-09 21:12:23 +0100 |
commit | eda06993f8cba429e247cac5e75b1e5938fb3a3e (patch) | |
tree | 1135b98d9fc63eeec4efdf38b602ce47421edb83 /src/event | |
parent | 4b30ef1cf216df3d5395033c2ad7cfaff4aeaa51 (diff) |
event/MultiSocketMonitor: add method Reset()
Diffstat (limited to 'src/event')
-rw-r--r-- | src/event/MultiSocketMonitor.cxx | 10 | ||||
-rw-r--r-- | src/event/MultiSocketMonitor.hxx | 19 |
2 files changed, 25 insertions, 4 deletions
diff --git a/src/event/MultiSocketMonitor.cxx b/src/event/MultiSocketMonitor.cxx index 9a28dd71d..02a51e96f 100644 --- a/src/event/MultiSocketMonitor.cxx +++ b/src/event/MultiSocketMonitor.cxx @@ -31,9 +31,15 @@ MultiSocketMonitor::MultiSocketMonitor(EventLoop &_loop) :IdleMonitor(_loop), TimeoutMonitor(_loop) { } -MultiSocketMonitor::~MultiSocketMonitor() +void +MultiSocketMonitor::Reset() { - // TODO + assert(GetEventLoop().IsInsideOrNull()); + + fds.clear(); + IdleMonitor::Cancel(); + TimeoutMonitor::Cancel(); + ready = refresh = false; } void diff --git a/src/event/MultiSocketMonitor.hxx b/src/event/MultiSocketMonitor.hxx index d6c400b9e..db6bec3cb 100644 --- a/src/event/MultiSocketMonitor.hxx +++ b/src/event/MultiSocketMonitor.hxx @@ -119,11 +119,26 @@ public: static constexpr unsigned HANGUP = SocketMonitor::HANGUP; MultiSocketMonitor(EventLoop &_loop); - ~MultiSocketMonitor(); using IdleMonitor::GetEventLoop; -public: + /** + * Clear the socket list and disable all #EventLoop + * registrations. Run this in the #EventLoop thread before + * destroying this object. + * + * Later, this object can be reused and reactivated by calling + * InvalidateSockets(). + * + * Note that this class doesn't have a destructor which calls + * this method, because this would be racy and thus pointless: + * at the time ~MultiSocketMonitor() is called, our virtual + * methods have been morphed to be pure again, and in the + * meantime the #EventLoop thread could invoke those pure + * methods. + */ + void Reset(); + /** * Invalidate the socket list. A call to PrepareSockets() is * scheduled which will then update the list. |