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authorMax Kellermann <max@duempel.org>2009-03-06 00:42:03 +0100
committerMax Kellermann <max@duempel.org>2009-03-06 00:42:03 +0100
commit01cf7feac7bef8b28605b98ef1e7438a995fc554 (patch)
treee1c4b7f5d0550d60d7fda8b4909353a47490fa4e /src/buffer.h
parent000b2d4f3a9c4f761ab918aaff4705621bb8559f (diff)
pipe: added music_buffer, rewrite music_pipe
Turn the music_pipe into a simple music_chunk queue. The music_chunk allocation code is moved to music_buffer, and is now managed with a linked list instead of a ring buffer. Two separate music_pipe objects are used by the decoder for the "current" and the "next" song, which greatly simplifies the cross-fading code.
Diffstat (limited to 'src/buffer.h')
-rw-r--r--src/buffer.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/buffer.h b/src/buffer.h
new file mode 100644
index 000000000..3bbee2e6d
--- /dev/null
+++ b/src/buffer.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2003-2009 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MPD_MUSIC_BUFFER_H
+#define MPD_MUSIC_BUFFER_H
+
+/**
+ * An allocator for #music_chunk objects.
+ */
+struct music_buffer;
+
+/**
+ * Creates a new #music_buffer object.
+ *
+ * @param num_chunks the number of #music_chunk reserved in this
+ * buffer
+ */
+struct music_buffer *
+music_buffer_new(unsigned num_chunks);
+
+/**
+ * Frees the #music_buffer object
+ */
+void
+music_buffer_free(struct music_buffer *buffer);
+
+/**
+ * Returns the total number of reserved chunks in this buffer. This
+ * is the same value which was passed to the constructor
+ * music_buffer_new().
+ */
+unsigned
+music_buffer_size(const struct music_buffer *buffer);
+
+/**
+ * Allocates a chunk from the buffer. When it is not used anymore,
+ * call music_buffer_return().
+ *
+ * @return an empty chunk or NULL if there are no chunks available
+ */
+struct music_chunk *
+music_buffer_allocate(struct music_buffer *buffer);
+
+/**
+ * Returns a chunk to the buffer. It can be reused by
+ * music_buffer_allocate() then.
+ */
+void
+music_buffer_return(struct music_buffer *buffer, struct music_chunk *chunk);
+
+#endif