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authorMax Kellermann <max@duempel.org>2013-01-02 19:52:57 +0100
committerMax Kellermann <max@duempel.org>2013-01-02 20:22:59 +0100
commitb715e522cff7109c370e66d29ba22340c9259c52 (patch)
treeabda37d8d414592c59f8f875a3b1b439c5d81725 /src/PlaylistState.hxx
parent4b0b8315a918be5ad92d5aeb0c7df6d28966b951 (diff)
db_save, state_file: convert to C++
Diffstat (limited to 'src/PlaylistState.hxx')
-rw-r--r--src/PlaylistState.hxx52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/PlaylistState.hxx b/src/PlaylistState.hxx
new file mode 100644
index 000000000..d38fe9d12
--- /dev/null
+++ b/src/PlaylistState.hxx
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+/*
+ * Saving and loading the playlist to/from the state file.
+ *
+ */
+
+#ifndef MPD_PLAYLIST_STATE_HXX
+#define MPD_PLAYLIST_STATE_HXX
+
+#include <glib.h>
+#include <stdio.h>
+
+struct playlist;
+struct player_control;
+
+void
+playlist_state_save(FILE *fp, const struct playlist *playlist,
+ struct player_control *pc);
+
+bool
+playlist_state_restore(const char *line, FILE *fp, GString *buffer,
+ struct playlist *playlist, struct player_control *pc);
+
+/**
+ * Generates a hash number for the current state of the playlist and
+ * the playback options. This is used by timer_save_state_file() to
+ * determine whether the state has changed and the state file should
+ * be saved.
+ */
+unsigned
+playlist_state_get_hash(const struct playlist *playlist,
+ struct player_control *pc);
+
+#endif