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author | Max Kellermann <max@musicpd.org> | 2017-10-18 10:05:26 +0200 |
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committer | Max Kellermann <max@musicpd.org> | 2017-10-18 10:05:26 +0200 |
commit | 9703a401c5ac3f679503b845805fe24db22c458c (patch) | |
tree | e0e481f9dd315c1b8ed065c7a024c4d9a740bb24 /src/PlaylistSave.cxx | |
parent | 753a2aa4622b2a116b510ae1ea41b3898c425955 (diff) |
Playlist{File,Save}: always use UTF-8 in playlists on Windows
Turns out that using CP_ACP is a lousy idea, because only very few
Unicode characters can be represented by it. Instead, switch to UTF-8
(which every sane person on other operating system already uses).
Closes #102
Diffstat (limited to 'src/PlaylistSave.cxx')
-rw-r--r-- | src/PlaylistSave.cxx | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/PlaylistSave.cxx b/src/PlaylistSave.cxx index 88d8cbe74..d3ec30bb2 100644 --- a/src/PlaylistSave.cxx +++ b/src/PlaylistSave.cxx @@ -28,7 +28,6 @@ #include "fs/AllocatedPath.hxx" #include "fs/Traits.hxx" #include "fs/FileSystem.hxx" -#include "fs/NarrowPath.hxx" #include "fs/io/FileOutputStream.hxx" #include "fs/io/BufferedOutputStream.hxx" #include "util/UriUtil.hxx" @@ -38,7 +37,14 @@ static void playlist_print_path(BufferedOutputStream &os, const Path path) { - os.Format("%s\n", NarrowPath(path).c_str()); +#ifdef _UNICODE + /* on Windows, playlists always contain UTF-8, because its + "narrow" charset (i.e. CP_ACP) is incapable of storing all + Unicode paths */ + os.Format("%s\n", path.ToUTF8().c_str()); +#else + os.Format("%s\n", path.c_str()); +#endif } void |