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authorMax Kellermann <max@duempel.org>2014-08-12 15:56:41 +0200
committerMax Kellermann <max@duempel.org>2014-08-12 15:56:41 +0200
commitc94b4466d52c3c625467312ea565a4685184c517 (patch)
tree940116e9613eacca9746c7f1dfa729048d34f628 /src/PlayerThread.hxx
parent61f9e79ec9921ccf5a5cd53707b8ae161c380bc4 (diff)
MusicChunk: rename struct to MusicChunk
Diffstat (limited to 'src/PlayerThread.hxx')
-rw-r--r--src/PlayerThread.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/PlayerThread.hxx b/src/PlayerThread.hxx
index 7e4150252..2fb0b1430 100644
--- a/src/PlayerThread.hxx
+++ b/src/PlayerThread.hxx
@@ -21,7 +21,7 @@
*
* The player thread controls the playback. It acts as a bridge
* between the decoder thread and the output thread(s): it receives
- * #music_chunk objects from the decoder, optionally mixes them
+ * #MusicChunk objects from the decoder, optionally mixes them
* (cross-fading), applies software volume, and sends them to the
* audio outputs via audio_output_all_play().
*
@@ -31,7 +31,7 @@
*
* The player thread itself does not do any I/O. It synchronizes with
* other threads via #GMutex and #GCond objects, and passes
- * #music_chunk instances around in #MusicPipe objects.
+ * #MusicChunk instances around in #MusicPipe objects.
*/
#ifndef MPD_PLAYER_THREAD_HXX