/* * vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter * * Copyright (C) 2013-2014 Renesas Electronics Corporation * * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include #include #include "vsp1.h" #include "vsp1_dl.h" #include "vsp1_pipe.h" #include "vsp1_rwpf.h" #include "vsp1_video.h" #define WPF_GEN2_MAX_WIDTH 2048U #define WPF_GEN2_MAX_HEIGHT 2048U #define WPF_GEN3_MAX_WIDTH 8190U #define WPF_GEN3_MAX_HEIGHT 8190U /* ----------------------------------------------------------------------------- * Device Access */ static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf, struct vsp1_dl_list *dl, u32 reg, u32 data) { vsp1_dl_list_write(dl, reg + wpf->entity.index * VI6_WPF_OFFSET, data); } /* ----------------------------------------------------------------------------- * Controls */ enum wpf_flip_ctrl { WPF_CTRL_VFLIP = 0, WPF_CTRL_HFLIP = 1, WPF_CTRL_MAX, }; static int vsp1_wpf_s_ctrl(struct v4l2_ctrl *ctrl) { struct vsp1_rwpf *wpf = container_of(ctrl->handler, struct vsp1_rwpf, ctrls); unsigned int i; u32 flip = 0; switch (ctrl->id) { case V4L2_CID_HFLIP: case V4L2_CID_VFLIP: for (i = 0; i < WPF_CTRL_MAX; ++i) { if (wpf->flip.ctrls[i]) flip |= wpf->flip.ctrls[i]->val ? BIT(i) : 0; } spin_lock_irq(&wpf->flip.lock); wpf->flip.pending = flip; spin_unlock_irq(&wpf->flip.lock); break; default: return -EINVAL; } return 0; } static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops = { .s_ctrl = vsp1_wpf_s_ctrl, }; static int wpf_init_controls(struct vsp1_rwpf *wpf) { struct vsp1_device *vsp1 = wpf->entity.vsp1; unsigned int num_flip_ctrls; spin_lock_init(&wpf->flip.lock); if (wpf->entity.index != 0) { /* Only WPF0 supports flipping. */ num_flip_ctrls = 0; } else if (vsp1->info->features & VSP1_HAS_WPF_HFLIP) { /* When horizontal flip is supported the WPF implements two * controls (horizontal flip and vertical flip). */ num_flip_ctrls = 2; } else if (vsp1->info->features & VSP1_HAS_WPF_VFLIP) { /* When only vertical flip is supported the WPF implements a * single control (vertical flip). */ num_flip_ctrls = 1; } else { /* Otherwise flipping is not supported. */ num_flip_ctrls = 0; } vsp1_rwpf_init_ctrls(wpf, num_flip_ctrls); if (num_flip_ctrls >= 1) { wpf->flip.ctrls[WPF_CTRL_VFLIP] = v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops, V4L2_CID_VFLIP, 0, 1, 1, 0); } if (num_flip_ctrls == 2) { wpf->flip.ctrls[WPF_CTRL_HFLIP] = v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops, V4L2_CID_HFLIP, 0, 1, 1, 0); v4l2_ctrl_cluster(2, wpf->flip.ctrls); } if (wpf->ctrls.error) { dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n", wpf->entity.index); return wpf->ctrls.error; } return 0; } /* ----------------------------------------------------------------------------- * V4L2 Subdevice Core Operations */ static int wpf_s_stream(struct v4l2_subdev *subdev, int enable) { struct vsp1_rwpf *wpf = to_rwpf(subdev); struct vsp1_device *vsp1 = wpf->entity.vsp1; if (enable) return 0; /* Write to registers directly when stopping the stream as there will be * no pipeline run to apply the display list. */ vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0); vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET + VI6_WPF_SRCRPF, 0); return 0; } /* ----------------------------------------------------------------------------- * V4L2 Subdevice Operations */ static const struct v4l2_subdev_video_ops wpf_video_ops = { .s_stream = wpf_s_stream, }; static const struct v4l2_subdev_ops wpf_ops = { .video = &wpf_video_ops, .pad = &vsp1_rwpf_pad_ops, }; /* ----------------------------------------------------------------------------- * VSP1 Entity Operations */ static void vsp1_wpf_destroy(struct vsp1_entity *entity) { struct vsp1_rwpf *wpf = entity_to_rwpf(entity); vsp1_dlm_destroy(wpf->dlm); } static void wpf_configure(struct vsp1_entity *entity, struct vsp1_pipeline *pipe, struct vsp1_dl_list *dl, enum vsp1_entity_params params) { struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev); struct vsp1_device *vsp1 = wpf->entity.vsp1; const struct v4l2_mbus_framefmt *source_format; const struct v4l2_mbus_framefmt *sink_format; unsigned int i; u32 outfmt = 0; u32 srcrpf = 0; if (params == VSP1_ENTITY_PARAMS_RUNTIME) { const unsigned int mask = BIT(WPF_CTRL_VFLIP) | BIT(WPF_CTRL_HFLIP); unsigned long flags; spin_lock_irqsave(&wpf->flip.lock, flags); wpf->flip.active = (wpf->flip.active & ~mask) | (wpf->flip.pending & mask); spin_unlock_irqrestore(&wpf->flip.lock, flags); outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt; if (wpf->flip.active & BIT(WPF_CTRL_VFLIP)) outfmt |= VI6_WPF_OUTFMT_FLP; if (wpf->flip.active & BIT(WPF_CTRL_HFLIP)) outfmt |= VI6_WPF_OUTFMT_HFLP; vsp1_wpf_write(wpf, dl, VI6_WPF_OUTFMT, outfmt); return; } sink_format = vsp1_entity_get_pad_format(&wpf->entity, wpf->entity.config, RWPF_PAD_SINK); source_format = vsp1_entity_get_pad_format(&wpf->entity, wpf->entity.config, RWPF_PAD_SOURCE); if (params == VSP1_ENTITY_PARAMS_PARTITION) { const struct v4l2_pix_format_mplane *format = &wpf->format; const struct vsp1_format_info *fmtinfo = wpf->fmtinfo; struct vsp1_rwpf_memory mem = wpf->mem; unsigned int flip = wpf->flip.active; unsigned int width = source_format->width; unsigned int height = source_format->height; unsigned int offset; /* * Cropping. The partition algorithm can split the image into * multiple slices. */ if (pipe->partitions > 1) width = pipe->partition.width; vsp1_wpf_write(wpf, dl, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN | (0 << VI6_WPF_SZCLIP_OFST_SHIFT) | (width << VI6_WPF_SZCLIP_SIZE_SHIFT)); vsp1_wpf_write(wpf, dl, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN | (0 << VI6_WPF_SZCLIP_OFST_SHIFT) | (height << VI6_WPF_SZCLIP_SIZE_SHIFT)); if (pipe->lif) return; /* * Update the memory offsets based on flipping configuration. * The destination addresses point to the locations where the * VSP starts writing to memory, which can be different corners * of the image depending on vertical flipping. */ if (pipe->partitions > 1) { const struct vsp1_format_info *fmtinfo = wpf->fmtinfo; /* * Horizontal flipping is handled through a line buffer * and doesn't modify the start address, but still needs * to be handled when image partitioning is in effect to * order the partitions correctly. */ if (flip & BIT(WPF_CTRL_HFLIP)) offset = format->width - pipe->partition.left - pipe->partition.width; else offset = pipe->partition.left; mem.addr[0] += offset * fmtinfo->bpp[0] / 8; if (format->num_planes > 1) { mem.addr[1] += offset / fmtinfo->hsub * fmtinfo->bpp[1] / 8; mem.addr[2] += offset / fmtinfo->hsub * fmtinfo->bpp[2] / 8; } } if (flip & BIT(WPF_CTRL_VFLIP)) { mem.addr[0] += (format->height - 1) * format->plane_fmt[0].bytesperline; if (format->num_planes > 1) { offset = (format->height / wpf->fmtinfo->vsub - 1) * format->plane_fmt[1].bytesperline; mem.addr[1] += offset; mem.addr[2] += offset; } } /* * On Gen3 hardware the SPUVS bit has no effect on 3-planar * formats. Swap the U and V planes manually in that case. */ if (vsp1->info->gen == 3 && format->num_planes == 3 && fmtinfo->swap_uv) swap(mem.addr[1], mem.addr[2]); vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]); vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]); vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]); return; } /* Format */ if (!pipe->lif) { const struct v4l2_pix_format_mplane *format = &wpf->format; const struct vsp1_format_info *fmtinfo = wpf->fmtinfo; outfmt = fmtinfo->hwfmt << VI6_WPF_OUTFMT_WRFMT_SHIFT; if (fmtinfo->alpha) outfmt |= VI6_WPF_OUTFMT_PXA; if (fmtinfo->swap_yc) outfmt |= VI6_WPF_OUTFMT_SPYCS; if (fmtinfo->swap_uv) outfmt |= VI6_WPF_OUTFMT_SPUVS; /* Destination stride and byte swapping. */ vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_Y, format->plane_fmt[0].bytesperline); if (format->num_planes > 1) vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_C, format->plane_fmt[1].bytesperline); vsp1_wpf_write(wpf, dl, VI6_WPF_DSWAP, fmtinfo->swap); if (vsp1->info->features & VSP1_HAS_WPF_HFLIP && wpf->entity.index == 0) vsp1_wpf_write(wpf, dl, VI6_WPF_ROT_CTRL, VI6_WPF_ROT_CTRL_LN16 | (256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT)); } if (sink_format->code != source_format->code) outfmt |= VI6_WPF_OUTFMT_CSC; wpf->outfmt = outfmt; vsp1_dl_list_write(dl, VI6_DPR_WPF_FPORCH(wpf->entity.index), VI6_DPR_WPF_FPORCH_FP_WPFN); vsp1_dl_list_write(dl, VI6_WPF_WRBCK_CTRL, 0); /* Sources. If the pipeline has a single input and BRU is not used, * configure it as the master layer. Otherwise configure all * inputs as sub-layers and select the virtual RPF as the master * layer. */ for (i = 0; i < vsp1->info->rpf_count; ++i) { struct vsp1_rwpf *input = pipe->inputs[i]; if (!input) continue; srcrpf |= (!pipe->bru && pipe->num_inputs == 1) ? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index) : VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index); } if (pipe->bru || pipe->num_inputs > 1) srcrpf |= VI6_WPF_SRCRPF_VIRACT_MST; vsp1_wpf_write(wpf, dl, VI6_WPF_SRCRPF, srcrpf); /* Enable interrupts */ vsp1_dl_list_write(dl, VI6_WPF_IRQ_STA(wpf->entity.index), 0); vsp1_dl_list_write(dl, VI6_WPF_IRQ_ENB(wpf->entity.index), VI6_WFP_IRQ_ENB_DFEE); } static const struct vsp1_entity_operations wpf_entity_ops = { .destroy = vsp1_wpf_destroy, .configure = wpf_configure, }; /* ----------------------------------------------------------------------------- * Initialization and Cleanup */ struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index) { struct vsp1_rwpf *wpf; char name[6]; int ret; wpf = devm_kzalloc(vsp1->dev, sizeof(*wpf), GFP_KERNEL); if (wpf == NULL) return ERR_PTR(-ENOMEM); if (vsp1->info->gen == 2) { wpf->max_width = WPF_GEN2_MAX_WIDTH; wpf->max_height = WPF_GEN2_MAX_HEIGHT; } else { wpf->max_width = WPF_GEN3_MAX_WIDTH; wpf->max_height = WPF_GEN3_MAX_HEIGHT; } wpf->entity.ops = &wpf_entity_ops; wpf->entity.type = VSP1_ENTITY_WPF; wpf->entity.index = index; sprintf(name, "wpf.%u", index); ret = vsp1_entity_init(vsp1, &wpf->entity, name, 2, &wpf_ops, MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER); if (ret < 0) return ERR_PTR(ret); /* Initialize the display list manager. */ wpf->dlm = vsp1_dlm_create(vsp1, index, 64); if (!wpf->dlm) { ret = -ENOMEM; goto error; } /* Initialize the control handler. */ ret = wpf_init_controls(wpf); if (ret < 0) { dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n", index); goto error; } v4l2_ctrl_handler_setup(&wpf->ctrls); return wpf; error: vsp1_entity_destroy(&wpf->entity); return ERR_PTR(ret); }