#ifndef _BCACHE_BTREE_H #define _BCACHE_BTREE_H /* * THE BTREE: * * At a high level, bcache's btree is relatively standard b+ tree. All keys and * pointers are in the leaves; interior nodes only have pointers to the child * nodes. * * In the interior nodes, a struct bkey always points to a child btree node, and * the key is the highest key in the child node - except that the highest key in * an interior node is always MAX_KEY. The size field refers to the size on disk * of the child node - this would allow us to have variable sized btree nodes * (handy for keeping the depth of the btree 1 by expanding just the root). * * Btree nodes are themselves log structured, but this is hidden fairly * thoroughly. Btree nodes on disk will in practice have extents that overlap * (because they were written at different times), but in memory we never have * overlapping extents - when we read in a btree node from disk, the first thing * we do is resort all the sets of keys with a mergesort, and in the same pass * we check for overlapping extents and adjust them appropriately. * * struct btree_op is a central interface to the btree code. It's used for * specifying read vs. write locking, and the embedded closure is used for * waiting on IO or reserve memory. * * BTREE CACHE: * * Btree nodes are cached in memory; traversing the btree might require reading * in btree nodes which is handled mostly transparently. * * bch_btree_node_get() looks up a btree node in the cache and reads it in from * disk if necessary. This function is almost never called directly though - the * btree() macro is used to get a btree node, call some function on it, and * unlock the node after the function returns. * * The root is special cased - it's taken out of the cache's lru (thus pinning * it in memory), so we can find the root of the btree by just dereferencing a * pointer instead of looking it up in the cache. This makes locking a bit * tricky, since the root pointer is protected by the lock in the btree node it * points to - the btree_root() macro handles this. * * In various places we must be able to allocate memory for multiple btree nodes * in order to make forward progress. To do this we use the btree cache itself * as a reserve; if __get_free_pages() fails, we'll find a node in the btree * cache we can reuse. We can't allow more than one thread to be doing this at a * time, so there's a lock, implemented by a pointer to the btree_op closure - * this allows the btree_root() macro to implicitly release this lock. * * BTREE IO: * * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles * this. * * For writing, we have two btree_write structs embeddded in struct btree - one * write in flight, and one being set up, and we toggle between them. * * Writing is done with a single function - bch_btree_write() really serves two * different purposes and should be broken up into two different functions. When * passing now = false, it merely indicates that the node is now dirty - calling * it ensures that the dirty keys will be written at some point in the future. * * When passing now = true, bch_btree_write() causes a write to happen * "immediately" (if there was already a write in flight, it'll cause the write * to happen as soon as the previous write completes). It returns immediately * though - but it takes a refcount on the closure in struct btree_op you passed * to it, so a closure_sync() later can be used to wait for the write to * complete. * * This is handy because btree_split() and garbage collection can issue writes * in parallel, reducing the amount of time they have to hold write locks. * * LOCKING: * * When traversing the btree, we may need write locks starting at some level - * inserting a key into the btree will typically only require a write lock on * the leaf node. * * This is specified with the lock field in struct btree_op; lock = 0 means we * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() * checks this field and returns the node with the appropriate lock held. * * If, after traversing the btree, the insertion code discovers it has to split * then it must restart from the root and take new locks - to do this it changes * the lock field and returns -EINTR, which causes the btree_root() macro to * loop. * * Handling cache misses require a different mechanism for upgrading to a write * lock. We do cache lookups with only a read lock held, but if we get a cache * miss and we wish to insert this data into the cache, we have to insert a * placeholder key to detect races - otherwise, we could race with a write and * overwrite the data that was just written to the cache with stale data from * the backing device. * * For this we use a sequence number that write locks and unlocks increment - to * insert the check key it unlocks the btree node and then takes a write lock, * and fails if the sequence number doesn't match. */ #include "bset.h" #include "debug.h" struct btree_write { atomic_t *journal; /* If btree_split() frees a btree node, it writes a new pointer to that * btree node indicating it was freed; it takes a refcount on * c->prio_blocked because we can't write the gens until the new * pointer is on disk. This allows btree_write_endio() to release the * refcount that btree_split() took. */ int prio_blocked; }; struct btree { /* Hottest entries first */ struct hlist_node hash; /* Key/pointer for this btree node */ BKEY_PADDED(key); /* Single bit - set when accessed, cleared by shrinker */ unsigned long accessed; unsigned long seq; struct rw_semaphore lock; struct cache_set *c; struct btree *parent; unsigned long flags; uint16_t written; /* would be nice to kill */ uint8_t level; uint8_t nsets; uint8_t page_order; /* * Set of sorted keys - the real btree node - plus a binary search tree * * sets[0] is special; set[0]->tree, set[0]->prev and set[0]->data point * to the memory we have allocated for this btree node. Additionally, * set[0]->data points to the entire btree node as it exists on disk. */ struct bset_tree sets[MAX_BSETS]; /* For outstanding btree writes, used as a lock - protects write_idx */ struct closure_with_waitlist io; struct list_head list; struct delayed_work work; struct btree_write writes[2]; struct bio *bio; }; #define BTREE_FLAG(flag) \ static inline bool btree_node_ ## flag(struct btree *b) \ { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \ \ static inline void set_btree_node_ ## flag(struct btree *b) \ { set_bit(BTREE_NODE_ ## flag, &b->flags); } \ enum btree_flags { BTREE_NODE_io_error, BTREE_NODE_dirty, BTREE_NODE_write_idx, }; BTREE_FLAG(io_error); BTREE_FLAG(dirty); BTREE_FLAG(write_idx); static inline struct btree_write *btree_current_write(struct btree *b) { return b->writes + btree_node_write_idx(b); } static inline struct btree_write *btree_prev_write(struct btree *b) { return b->writes + (btree_node_write_idx(b) ^ 1); } static inline unsigned bset_offset(struct btree *b, struct bset *i) { return (((size_t) i) - ((size_t) b->sets->data)) >> 9; } static inline struct bset *write_block(struct btree *b) { return ((void *) b->sets[0].data) + b->written * block_bytes(b->c); } static inline bool bset_written(struct btree *b, struct bset_tree *t) { return t->data < write_block(b); } static inline bool bkey_written(struct btree *b, struct bkey *k) { return k < write_block(b)->start; } static inline void set_gc_sectors(struct cache_set *c) { atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 8); } static inline bool bch_ptr_invalid(struct btree *b, const struct bkey *k) { return __bch_ptr_invalid(b->c, b->level, k); } static inline struct bkey *bch_btree_iter_init(struct btree *b, struct btree_iter *iter, struct bkey *search) { return __bch_btree_iter_init(b, iter, search, b->sets); } void bkey_put(struct cache_set *c, struct bkey *k); /* Looping macros */ #define for_each_cached_btree(b, c, iter) \ for (iter = 0; \ iter < ARRAY_SIZE((c)->bucket_hash); \ iter++) \ hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash) #define for_each_key_filter(b, k, iter, filter) \ for (bch_btree_iter_init((b), (iter), NULL); \ ((k) = bch_btree_iter_next_filter((iter), b, filter));) #define for_each_key(b, k, iter) \ for (bch_btree_iter_init((b), (iter), NULL); \ ((k) = bch_btree_iter_next(iter));) /* Recursing down the btree */ struct btree_op { /* Btree level at which we start taking write locks */ short lock; unsigned insert_collision:1; }; static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level) { memset(op, 0, sizeof(struct btree_op)); op->lock = write_lock_level; } static inline void rw_lock(bool w, struct btree *b, int level) { w ? down_write_nested(&b->lock, level + 1) : down_read_nested(&b->lock, level + 1); if (w) b->seq++; } static inline void rw_unlock(bool w, struct btree *b) { if (w) b->seq++; (w ? up_write : up_read)(&b->lock); } void bch_btree_node_read(struct btree *); void bch_btree_node_write(struct btree *, struct closure *); void bch_btree_set_root(struct btree *); struct btree *bch_btree_node_alloc(struct cache_set *, int); struct btree *bch_btree_node_get(struct cache_set *, struct bkey *, int, bool); int bch_btree_insert_check_key(struct btree *, struct btree_op *, struct bkey *); int bch_btree_insert(struct cache_set *, struct keylist *, atomic_t *, struct bkey *); int bch_gc_thread_start(struct cache_set *); size_t bch_btree_gc_finish(struct cache_set *); void bch_moving_gc(struct cache_set *); int bch_btree_check(struct cache_set *); uint8_t __bch_btree_mark_key(struct cache_set *, int, struct bkey *); static inline void wake_up_gc(struct cache_set *c) { if (c->gc_thread) wake_up_process(c->gc_thread); } #define MAP_DONE 0 #define MAP_CONTINUE 1 #define MAP_ALL_NODES 0 #define MAP_LEAF_NODES 1 #define MAP_END_KEY 1 typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *); int __bch_btree_map_nodes(struct btree_op *, struct cache_set *, struct bkey *, btree_map_nodes_fn *, int); static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, struct bkey *from, btree_map_nodes_fn *fn) { return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES); } static inline int bch_btree_map_leaf_nodes(struct btree_op *op, struct cache_set *c, struct bkey *from, btree_map_nodes_fn *fn) { return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES); } typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *, struct bkey *); int bch_btree_map_keys(struct btree_op *, struct cache_set *, struct bkey *, btree_map_keys_fn *, int); typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *); void bch_keybuf_init(struct keybuf *); void bch_refill_keybuf(struct cache_set *, struct keybuf *, struct bkey *, keybuf_pred_fn *); bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *, struct bkey *); void bch_keybuf_del(struct keybuf *, struct keybuf_key *); struct keybuf_key *bch_keybuf_next(struct keybuf *); struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *, struct bkey *, keybuf_pred_fn *); #endif