// SPDX-License-Identifier: GPL-2.0 OR MIT /****************************************************************************** * * COPYRIGHT (C) 2014-2015 VMware, Inc., Palo Alto, CA., USA * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * ******************************************************************************/ #include #include #include #include #include #include #include "vmwgfx_kms.h" #include "device_include/svga3d_surfacedefs.h" #define vmw_crtc_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.crtc) #define vmw_encoder_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.encoder) #define vmw_connector_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.connector) enum stdu_content_type { SAME_AS_DISPLAY = 0, SEPARATE_SURFACE, SEPARATE_BO }; /** * struct vmw_stdu_dirty - closure structure for the update functions * * @base: The base type we derive from. Used by vmw_kms_helper_dirty(). * @transfer: Transfer direction for DMA command. * @left: Left side of bounding box. * @right: Right side of bounding box. * @top: Top side of bounding box. * @bottom: Bottom side of bounding box. * @fb_left: Left side of the framebuffer/content bounding box * @fb_top: Top of the framebuffer/content bounding box * @buf: buffer object when DMA-ing between buffer and screen targets. * @sid: Surface ID when copying between surface and screen targets. */ struct vmw_stdu_dirty { struct vmw_kms_dirty base; SVGA3dTransferType transfer; s32 left, right, top, bottom; s32 fb_left, fb_top; u32 pitch; union { struct vmw_buffer_object *buf; u32 sid; }; }; /* * SVGA commands that are used by this code. Please see the device headers * for explanation. */ struct vmw_stdu_update { SVGA3dCmdHeader header; SVGA3dCmdUpdateGBScreenTarget body; }; struct vmw_stdu_dma { SVGA3dCmdHeader header; SVGA3dCmdSurfaceDMA body; }; struct vmw_stdu_surface_copy { SVGA3dCmdHeader header; SVGA3dCmdSurfaceCopy body; }; struct vmw_stdu_update_gb_image { SVGA3dCmdHeader header; SVGA3dCmdUpdateGBImage body; }; /** * struct vmw_screen_target_display_unit * * @base: VMW specific DU structure * @display_srf: surface to be displayed. The dimension of this will always * match the display mode. If the display mode matches * content_vfbs dimensions, then this is a pointer into the * corresponding field in content_vfbs. If not, then this * is a separate buffer to which content_vfbs will blit to. * @content_type: content_fb type * @defined: true if the current display unit has been initialized */ struct vmw_screen_target_display_unit { struct vmw_display_unit base; struct vmw_surface *display_srf; enum stdu_content_type content_fb_type; s32 display_width, display_height; bool defined; /* For CPU Blit */ unsigned int cpp; }; static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu); /****************************************************************************** * Screen Target Display Unit CRTC Functions *****************************************************************************/ /** * vmw_stdu_crtc_destroy - cleans up the STDU * * @crtc: used to get a reference to the containing STDU */ static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc) { vmw_stdu_destroy(vmw_crtc_to_stdu(crtc)); } /** * vmw_stdu_define_st - Defines a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit to create a Screen Target for * @mode: The mode to set. * @crtc_x: X coordinate of screen target relative to framebuffer origin. * @crtc_y: Y coordinate of screen target relative to framebuffer origin. * * Creates a STDU that we can used later. This function is called whenever the * framebuffer size changes. * * RETURNs: * 0 on success, error code on failure */ static int vmw_stdu_define_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu, struct drm_display_mode *mode, int crtc_x, int crtc_y) { struct { SVGA3dCmdHeader header; SVGA3dCmdDefineGBScreenTarget body; } *cmd; cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; cmd->body.width = mode->hdisplay; cmd->body.height = mode->vdisplay; cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0; cmd->body.dpi = 0; cmd->body.xRoot = crtc_x; cmd->body.yRoot = crtc_y; stdu->base.set_gui_x = cmd->body.xRoot; stdu->base.set_gui_y = cmd->body.yRoot; vmw_fifo_commit(dev_priv, sizeof(*cmd)); stdu->defined = true; stdu->display_width = mode->hdisplay; stdu->display_height = mode->vdisplay; return 0; } /** * vmw_stdu_bind_st - Binds a surface to a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit affected * @res: Buffer to bind to the screen target. Set to NULL to blank screen. * * Binding a surface to a Screen Target the same as flipping */ static int vmw_stdu_bind_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu, const struct vmw_resource *res) { SVGA3dSurfaceImageId image; struct { SVGA3dCmdHeader header; SVGA3dCmdBindGBScreenTarget body; } *cmd; if (!stdu->defined) { DRM_ERROR("No screen target defined\n"); return -EINVAL; } /* Set up image using information in vfb */ memset(&image, 0, sizeof(image)); image.sid = res ? res->id : SVGA3D_INVALID_ID; cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; cmd->header.id = SVGA_3D_CMD_BIND_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; cmd->body.image = image; vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; } /** * vmw_stdu_populate_update - populate an UPDATE_GB_SCREENTARGET command with a * bounding box. * * @cmd: Pointer to command stream. * @unit: Screen target unit. * @left: Left side of bounding box. * @right: Right side of bounding box. * @top: Top side of bounding box. * @bottom: Bottom side of bounding box. */ static void vmw_stdu_populate_update(void *cmd, int unit, s32 left, s32 right, s32 top, s32 bottom) { struct vmw_stdu_update *update = cmd; update->header.id = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET; update->header.size = sizeof(update->body); update->body.stid = unit; update->body.rect.x = left; update->body.rect.y = top; update->body.rect.w = right - left; update->body.rect.h = bottom - top; } /** * vmw_stdu_update_st - Full update of a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit affected * * This function needs to be called whenever the content of a screen * target has changed completely. Typically as a result of a backing * surface change. * * RETURNS: * 0 on success, error code on failure */ static int vmw_stdu_update_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu) { struct vmw_stdu_update *cmd; if (!stdu->defined) { DRM_ERROR("No screen target defined"); return -EINVAL; } cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; vmw_stdu_populate_update(cmd, stdu->base.unit, 0, stdu->display_width, 0, stdu->display_height); vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; } /** * vmw_stdu_destroy_st - Destroy a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit to destroy */ static int vmw_stdu_destroy_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu) { int ret; struct { SVGA3dCmdHeader header; SVGA3dCmdDestroyGBScreenTarget body; } *cmd; /* Nothing to do if not successfully defined */ if (unlikely(!stdu->defined)) return 0; cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; vmw_fifo_commit(dev_priv, sizeof(*cmd)); /* Force sync */ ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ); if (unlikely(ret != 0)) DRM_ERROR("Failed to sync with HW"); stdu->defined = false; stdu->display_width = 0; stdu->display_height = 0; return ret; } /** * vmw_stdu_crtc_mode_set_nofb - Updates screen target size * * @crtc: CRTC associated with the screen target * * This function defines/destroys a screen target * */ static void vmw_stdu_crtc_mode_set_nofb(struct drm_crtc *crtc) { struct vmw_private *dev_priv; struct vmw_screen_target_display_unit *stdu; struct drm_connector_state *conn_state; struct vmw_connector_state *vmw_conn_state; int x, y, ret; stdu = vmw_crtc_to_stdu(crtc); dev_priv = vmw_priv(crtc->dev); conn_state = stdu->base.connector.state; vmw_conn_state = vmw_connector_state_to_vcs(conn_state); if (stdu->defined) { ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); if (ret) DRM_ERROR("Failed to blank CRTC\n"); (void) vmw_stdu_update_st(dev_priv, stdu); ret = vmw_stdu_destroy_st(dev_priv, stdu); if (ret) DRM_ERROR("Failed to destroy Screen Target\n"); stdu->content_fb_type = SAME_AS_DISPLAY; } if (!crtc->state->enable) return; x = vmw_conn_state->gui_x; y = vmw_conn_state->gui_y; vmw_svga_enable(dev_priv); ret = vmw_stdu_define_st(dev_priv, stdu, &crtc->mode, x, y); if (ret) DRM_ERROR("Failed to define Screen Target of size %dx%d\n", crtc->x, crtc->y); } static void vmw_stdu_crtc_helper_prepare(struct drm_crtc *crtc) { } static void vmw_stdu_crtc_atomic_enable(struct drm_crtc *crtc, struct drm_crtc_state *old_state) { } static void vmw_stdu_crtc_atomic_disable(struct drm_crtc *crtc, struct drm_crtc_state *old_state) { struct vmw_private *dev_priv; struct vmw_screen_target_display_unit *stdu; int ret; if (!crtc) { DRM_ERROR("CRTC is NULL\n"); return; } stdu = vmw_crtc_to_stdu(crtc); dev_priv = vmw_priv(crtc->dev); if (stdu->defined) { ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); if (ret) DRM_ERROR("Failed to blank CRTC\n"); (void) vmw_stdu_update_st(dev_priv, stdu); ret = vmw_stdu_destroy_st(dev_priv, stdu); if (ret) DRM_ERROR("Failed to destroy Screen Target\n"); stdu->content_fb_type = SAME_AS_DISPLAY; } } /** * vmw_stdu_bo_clip - Callback to encode a suface DMA command cliprect * * @dirty: The closure structure. * * Encodes a surface DMA command cliprect and updates the bounding box * for the DMA. */ static void vmw_stdu_bo_clip(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *ddirty = container_of(dirty, struct vmw_stdu_dirty, base); struct vmw_stdu_dma *cmd = dirty->cmd; struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; blit += dirty->num_hits; blit->srcx = dirty->fb_x; blit->srcy = dirty->fb_y; blit->x = dirty->unit_x1; blit->y = dirty->unit_y1; blit->d = 1; blit->w = dirty->unit_x2 - dirty->unit_x1; blit->h = dirty->unit_y2 - dirty->unit_y1; dirty->num_hits++; if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM) return; /* Destination bounding box */ ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1); ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1); ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2); ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2); } /** * vmw_stdu_bo_fifo_commit - Callback to fill in and submit a DMA command. * * @dirty: The closure structure. * * Fills in the missing fields in a DMA command, and optionally encodes * a screen target update command, depending on transfer direction. */ static void vmw_stdu_bo_fifo_commit(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *ddirty = container_of(dirty, struct vmw_stdu_dirty, base); struct vmw_screen_target_display_unit *stdu = container_of(dirty->unit, typeof(*stdu), base); struct vmw_stdu_dma *cmd = dirty->cmd; struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; SVGA3dCmdSurfaceDMASuffix *suffix = (SVGA3dCmdSurfaceDMASuffix *) &blit[dirty->num_hits]; size_t blit_size = sizeof(*blit) * dirty->num_hits + sizeof(*suffix); if (!dirty->num_hits) { vmw_fifo_commit(dirty->dev_priv, 0); return; } cmd->header.id = SVGA_3D_CMD_SURFACE_DMA; cmd->header.size = sizeof(cmd->body) + blit_size; vmw_bo_get_guest_ptr(&ddirty->buf->base, &cmd->body.guest.ptr); cmd->body.guest.pitch = ddirty->pitch; cmd->body.host.sid = stdu->display_srf->res.id; cmd->body.host.face = 0; cmd->body.host.mipmap = 0; cmd->body.transfer = ddirty->transfer; suffix->suffixSize = sizeof(*suffix); suffix->maximumOffset = ddirty->buf->base.num_pages * PAGE_SIZE; if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM) { blit_size += sizeof(struct vmw_stdu_update); vmw_stdu_populate_update(&suffix[1], stdu->base.unit, ddirty->left, ddirty->right, ddirty->top, ddirty->bottom); } vmw_fifo_commit(dirty->dev_priv, sizeof(*cmd) + blit_size); stdu->display_srf->res.res_dirty = true; ddirty->left = ddirty->top = S32_MAX; ddirty->right = ddirty->bottom = S32_MIN; } /** * vmw_stdu_bo_cpu_clip - Callback to encode a CPU blit * * @dirty: The closure structure. * * This function calculates the bounding box for all the incoming clips. */ static void vmw_stdu_bo_cpu_clip(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *ddirty = container_of(dirty, struct vmw_stdu_dirty, base); dirty->num_hits = 1; /* Calculate destination bounding box */ ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1); ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1); ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2); ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2); /* * Calculate content bounding box. We only need the top-left * coordinate because width and height will be the same as the * destination bounding box above */ ddirty->fb_left = min_t(s32, ddirty->fb_left, dirty->fb_x); ddirty->fb_top = min_t(s32, ddirty->fb_top, dirty->fb_y); } /** * vmw_stdu_bo_cpu_commit - Callback to do a CPU blit from buffer object * * @dirty: The closure structure. * * For the special case when we cannot create a proxy surface in a * 2D VM, we have to do a CPU blit ourselves. */ static void vmw_stdu_bo_cpu_commit(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *ddirty = container_of(dirty, struct vmw_stdu_dirty, base); struct vmw_screen_target_display_unit *stdu = container_of(dirty->unit, typeof(*stdu), base); s32 width, height; s32 src_pitch, dst_pitch; struct ttm_buffer_object *src_bo, *dst_bo; u32 src_offset, dst_offset; struct vmw_diff_cpy diff = VMW_CPU_BLIT_DIFF_INITIALIZER(stdu->cpp); if (!dirty->num_hits) return; width = ddirty->right - ddirty->left; height = ddirty->bottom - ddirty->top; if (width == 0 || height == 0) return; /* Assume we are blitting from Guest (bo) to Host (display_srf) */ dst_pitch = stdu->display_srf->base_size.width * stdu->cpp; dst_bo = &stdu->display_srf->res.backup->base; dst_offset = ddirty->top * dst_pitch + ddirty->left * stdu->cpp; src_pitch = ddirty->pitch; src_bo = &ddirty->buf->base; src_offset = ddirty->fb_top * src_pitch + ddirty->fb_left * stdu->cpp; /* Swap src and dst if the assumption was wrong. */ if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM) { swap(dst_pitch, src_pitch); swap(dst_bo, src_bo); swap(src_offset, dst_offset); } (void) vmw_bo_cpu_blit(dst_bo, dst_offset, dst_pitch, src_bo, src_offset, src_pitch, width * stdu->cpp, height, &diff); if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM && drm_rect_visible(&diff.rect)) { struct vmw_private *dev_priv; struct vmw_stdu_update *cmd; struct drm_clip_rect region; int ret; /* We are updating the actual surface, not a proxy */ region.x1 = diff.rect.x1; region.x2 = diff.rect.x2; region.y1 = diff.rect.y1; region.y2 = diff.rect.y2; ret = vmw_kms_update_proxy(&stdu->display_srf->res, ®ion, 1, 1); if (ret) goto out_cleanup; dev_priv = vmw_priv(stdu->base.crtc.dev); cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); if (!cmd) goto out_cleanup; vmw_stdu_populate_update(cmd, stdu->base.unit, region.x1, region.x2, region.y1, region.y2); vmw_fifo_commit(dev_priv, sizeof(*cmd)); } out_cleanup: ddirty->left = ddirty->top = ddirty->fb_left = ddirty->fb_top = S32_MAX; ddirty->right = ddirty->bottom = S32_MIN; } /** * vmw_kms_stdu_dma - Perform a DMA transfer between a buffer-object backed * framebuffer and the screen target system. * * @dev_priv: Pointer to the device private structure. * @file_priv: Pointer to a struct drm-file identifying the caller. May be * set to NULL, but then @user_fence_rep must also be set to NULL. * @vfb: Pointer to the buffer-object backed framebuffer. * @clips: Array of clip rects. Either @clips or @vclips must be NULL. * @vclips: Alternate array of clip rects. Either @clips or @vclips must * be NULL. * @num_clips: Number of clip rects in @clips or @vclips. * @increment: Increment to use when looping over @clips or @vclips. * @to_surface: Whether to DMA to the screen target system as opposed to * from the screen target system. * @interruptible: Whether to perform waits interruptible if possible. * @crtc: If crtc is passed, perform stdu dma on that crtc only. * * If DMA-ing till the screen target system, the function will also notify * the screen target system that a bounding box of the cliprects has been * updated. * Returns 0 on success, negative error code on failure. -ERESTARTSYS if * interrupted. */ int vmw_kms_stdu_dma(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer *vfb, struct drm_vmw_fence_rep __user *user_fence_rep, struct drm_clip_rect *clips, struct drm_vmw_rect *vclips, uint32_t num_clips, int increment, bool to_surface, bool interruptible, struct drm_crtc *crtc) { struct vmw_buffer_object *buf = container_of(vfb, struct vmw_framebuffer_bo, base)->buffer; struct vmw_stdu_dirty ddirty; int ret; bool cpu_blit = !(dev_priv->capabilities & SVGA_CAP_3D); DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); /* * VMs without 3D support don't have the surface DMA command and * we'll be using a CPU blit, and the framebuffer should be moved out * of VRAM. */ ret = vmw_validation_add_bo(&val_ctx, buf, false, cpu_blit); if (ret) return ret; ret = vmw_validation_prepare(&val_ctx, NULL, interruptible); if (ret) goto out_unref; ddirty.transfer = (to_surface) ? SVGA3D_WRITE_HOST_VRAM : SVGA3D_READ_HOST_VRAM; ddirty.left = ddirty.top = S32_MAX; ddirty.right = ddirty.bottom = S32_MIN; ddirty.fb_left = ddirty.fb_top = S32_MAX; ddirty.pitch = vfb->base.pitches[0]; ddirty.buf = buf; ddirty.base.fifo_commit = vmw_stdu_bo_fifo_commit; ddirty.base.clip = vmw_stdu_bo_clip; ddirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_dma) + num_clips * sizeof(SVGA3dCopyBox) + sizeof(SVGA3dCmdSurfaceDMASuffix); if (to_surface) ddirty.base.fifo_reserve_size += sizeof(struct vmw_stdu_update); if (cpu_blit) { ddirty.base.fifo_commit = vmw_stdu_bo_cpu_commit; ddirty.base.clip = vmw_stdu_bo_cpu_clip; ddirty.base.fifo_reserve_size = 0; } ddirty.base.crtc = crtc; ret = vmw_kms_helper_dirty(dev_priv, vfb, clips, vclips, 0, 0, num_clips, increment, &ddirty.base); vmw_kms_helper_validation_finish(dev_priv, file_priv, &val_ctx, NULL, user_fence_rep); return ret; out_unref: vmw_validation_unref_lists(&val_ctx); return ret; } /** * vmw_stdu_surface_clip - Callback to encode a surface copy command cliprect * * @dirty: The closure structure. * * Encodes a surface copy command cliprect and updates the bounding box * for the copy. */ static void vmw_kms_stdu_surface_clip(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *sdirty = container_of(dirty, struct vmw_stdu_dirty, base); struct vmw_stdu_surface_copy *cmd = dirty->cmd; struct vmw_screen_target_display_unit *stdu = container_of(dirty->unit, typeof(*stdu), base); if (sdirty->sid != stdu->display_srf->res.id) { struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; blit += dirty->num_hits; blit->srcx = dirty->fb_x; blit->srcy = dirty->fb_y; blit->x = dirty->unit_x1; blit->y = dirty->unit_y1; blit->d = 1; blit->w = dirty->unit_x2 - dirty->unit_x1; blit->h = dirty->unit_y2 - dirty->unit_y1; } dirty->num_hits++; /* Destination bounding box */ sdirty->left = min_t(s32, sdirty->left, dirty->unit_x1); sdirty->top = min_t(s32, sdirty->top, dirty->unit_y1); sdirty->right = max_t(s32, sdirty->right, dirty->unit_x2); sdirty->bottom = max_t(s32, sdirty->bottom, dirty->unit_y2); } /** * vmw_stdu_surface_fifo_commit - Callback to fill in and submit a surface * copy command. * * @dirty: The closure structure. * * Fills in the missing fields in a surface copy command, and encodes a screen * target update command. */ static void vmw_kms_stdu_surface_fifo_commit(struct vmw_kms_dirty *dirty) { struct vmw_stdu_dirty *sdirty = container_of(dirty, struct vmw_stdu_dirty, base); struct vmw_screen_target_display_unit *stdu = container_of(dirty->unit, typeof(*stdu), base); struct vmw_stdu_surface_copy *cmd = dirty->cmd; struct vmw_stdu_update *update; size_t blit_size = sizeof(SVGA3dCopyBox) * dirty->num_hits; size_t commit_size; if (!dirty->num_hits) { vmw_fifo_commit(dirty->dev_priv, 0); return; } if (sdirty->sid != stdu->display_srf->res.id) { struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; cmd->header.id = SVGA_3D_CMD_SURFACE_COPY; cmd->header.size = sizeof(cmd->body) + blit_size; cmd->body.src.sid = sdirty->sid; cmd->body.dest.sid = stdu->display_srf->res.id; update = (struct vmw_stdu_update *) &blit[dirty->num_hits]; commit_size = sizeof(*cmd) + blit_size + sizeof(*update); stdu->display_srf->res.res_dirty = true; } else { update = dirty->cmd; commit_size = sizeof(*update); } vmw_stdu_populate_update(update, stdu->base.unit, sdirty->left, sdirty->right, sdirty->top, sdirty->bottom); vmw_fifo_commit(dirty->dev_priv, commit_size); sdirty->left = sdirty->top = S32_MAX; sdirty->right = sdirty->bottom = S32_MIN; } /** * vmw_kms_stdu_surface_dirty - Dirty part of a surface backed framebuffer * * @dev_priv: Pointer to the device private structure. * @framebuffer: Pointer to the surface-buffer backed framebuffer. * @clips: Array of clip rects. Either @clips or @vclips must be NULL. * @vclips: Alternate array of clip rects. Either @clips or @vclips must * be NULL. * @srf: Pointer to surface to blit from. If NULL, the surface attached * to @framebuffer will be used. * @dest_x: X coordinate offset to align @srf with framebuffer coordinates. * @dest_y: Y coordinate offset to align @srf with framebuffer coordinates. * @num_clips: Number of clip rects in @clips. * @inc: Increment to use when looping over @clips. * @out_fence: If non-NULL, will return a ref-counted pointer to a * struct vmw_fence_obj. The returned fence pointer may be NULL in which * case the device has already synchronized. * @crtc: If crtc is passed, perform surface dirty on that crtc only. * * Returns 0 on success, negative error code on failure. -ERESTARTSYS if * interrupted. */ int vmw_kms_stdu_surface_dirty(struct vmw_private *dev_priv, struct vmw_framebuffer *framebuffer, struct drm_clip_rect *clips, struct drm_vmw_rect *vclips, struct vmw_resource *srf, s32 dest_x, s32 dest_y, unsigned num_clips, int inc, struct vmw_fence_obj **out_fence, struct drm_crtc *crtc) { struct vmw_framebuffer_surface *vfbs = container_of(framebuffer, typeof(*vfbs), base); struct vmw_stdu_dirty sdirty; DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); int ret; if (!srf) srf = &vfbs->surface->res; ret = vmw_validation_add_resource(&val_ctx, srf, 0, VMW_RES_DIRTY_NONE, NULL, NULL); if (ret) return ret; ret = vmw_validation_prepare(&val_ctx, &dev_priv->cmdbuf_mutex, true); if (ret) goto out_unref; if (vfbs->is_bo_proxy) { ret = vmw_kms_update_proxy(srf, clips, num_clips, inc); if (ret) goto out_finish; } sdirty.base.fifo_commit = vmw_kms_stdu_surface_fifo_commit; sdirty.base.clip = vmw_kms_stdu_surface_clip; sdirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_surface_copy) + sizeof(SVGA3dCopyBox) * num_clips + sizeof(struct vmw_stdu_update); sdirty.base.crtc = crtc; sdirty.sid = srf->id; sdirty.left = sdirty.top = S32_MAX; sdirty.right = sdirty.bottom = S32_MIN; ret = vmw_kms_helper_dirty(dev_priv, framebuffer, clips, vclips, dest_x, dest_y, num_clips, inc, &sdirty.base); out_finish: vmw_kms_helper_validation_finish(dev_priv, NULL, &val_ctx, out_fence, NULL); return ret; out_unref: vmw_validation_unref_lists(&val_ctx); return ret; } /* * Screen Target CRTC dispatch table */ static const struct drm_crtc_funcs vmw_stdu_crtc_funcs = { .gamma_set = vmw_du_crtc_gamma_set, .destroy = vmw_stdu_crtc_destroy, .reset = vmw_du_crtc_reset, .atomic_duplicate_state = vmw_du_crtc_duplicate_state, .atomic_destroy_state = vmw_du_crtc_destroy_state, .set_config = drm_atomic_helper_set_config, .page_flip = drm_atomic_helper_page_flip, .get_vblank_counter = vmw_get_vblank_counter, .enable_vblank = vmw_enable_vblank, .disable_vblank = vmw_disable_vblank, }; /****************************************************************************** * Screen Target Display Unit Encoder Functions *****************************************************************************/ /** * vmw_stdu_encoder_destroy - cleans up the STDU * * @encoder: used the get the containing STDU * * vmwgfx cleans up crtc/encoder/connector all at the same time so technically * this can be a no-op. Nevertheless, it doesn't hurt of have this in case * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't * get called. */ static void vmw_stdu_encoder_destroy(struct drm_encoder *encoder) { vmw_stdu_destroy(vmw_encoder_to_stdu(encoder)); } static const struct drm_encoder_funcs vmw_stdu_encoder_funcs = { .destroy = vmw_stdu_encoder_destroy, }; /****************************************************************************** * Screen Target Display Unit Connector Functions *****************************************************************************/ /** * vmw_stdu_connector_destroy - cleans up the STDU * * @connector: used to get the containing STDU * * vmwgfx cleans up crtc/encoder/connector all at the same time so technically * this can be a no-op. Nevertheless, it doesn't hurt of have this in case * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't * get called. */ static void vmw_stdu_connector_destroy(struct drm_connector *connector) { vmw_stdu_destroy(vmw_connector_to_stdu(connector)); } static const struct drm_connector_funcs vmw_stdu_connector_funcs = { .dpms = vmw_du_connector_dpms, .detect = vmw_du_connector_detect, .fill_modes = vmw_du_connector_fill_modes, .destroy = vmw_stdu_connector_destroy, .reset = vmw_du_connector_reset, .atomic_duplicate_state = vmw_du_connector_duplicate_state, .atomic_destroy_state = vmw_du_connector_destroy_state, }; static const struct drm_connector_helper_funcs vmw_stdu_connector_helper_funcs = { }; /****************************************************************************** * Screen Target Display Plane Functions *****************************************************************************/ /** * vmw_stdu_primary_plane_cleanup_fb - Unpins the display surface * * @plane: display plane * @old_state: Contains the FB to clean up * * Unpins the display surface * * Returns 0 on success */ static void vmw_stdu_primary_plane_cleanup_fb(struct drm_plane *plane, struct drm_plane_state *old_state) { struct vmw_plane_state *vps = vmw_plane_state_to_vps(old_state); if (vps->surf) WARN_ON(!vps->pinned); vmw_du_plane_cleanup_fb(plane, old_state); vps->content_fb_type = SAME_AS_DISPLAY; vps->cpp = 0; } /** * vmw_stdu_primary_plane_prepare_fb - Readies the display surface * * @plane: display plane * @new_state: info on the new plane state, including the FB * * This function allocates a new display surface if the content is * backed by a buffer object. The display surface is pinned here, and it'll * be unpinned in .cleanup_fb() * * Returns 0 on success */ static int vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane, struct drm_plane_state *new_state) { struct vmw_private *dev_priv = vmw_priv(plane->dev); struct drm_framebuffer *new_fb = new_state->fb; struct vmw_framebuffer *vfb; struct vmw_plane_state *vps = vmw_plane_state_to_vps(new_state); enum stdu_content_type new_content_type; struct vmw_framebuffer_surface *new_vfbs; struct drm_crtc *crtc = new_state->crtc; uint32_t hdisplay = new_state->crtc_w, vdisplay = new_state->crtc_h; int ret; /* No FB to prepare */ if (!new_fb) { if (vps->surf) { WARN_ON(vps->pinned != 0); vmw_surface_unreference(&vps->surf); } return 0; } vfb = vmw_framebuffer_to_vfb(new_fb); new_vfbs = (vfb->bo) ? NULL : vmw_framebuffer_to_vfbs(new_fb); if (new_vfbs && new_vfbs->surface->base_size.width == hdisplay && new_vfbs->surface->base_size.height == vdisplay) new_content_type = SAME_AS_DISPLAY; else if (vfb->bo) new_content_type = SEPARATE_BO; else new_content_type = SEPARATE_SURFACE; if (new_content_type != SAME_AS_DISPLAY) { struct vmw_surface content_srf; struct drm_vmw_size display_base_size = {0}; display_base_size.width = hdisplay; display_base_size.height = vdisplay; display_base_size.depth = 1; /* * If content buffer is a buffer object, then we have to * construct surface info */ if (new_content_type == SEPARATE_BO) { switch (new_fb->format->cpp[0]*8) { case 32: content_srf.format = SVGA3D_X8R8G8B8; break; case 16: content_srf.format = SVGA3D_R5G6B5; break; case 8: content_srf.format = SVGA3D_P8; break; default: DRM_ERROR("Invalid format\n"); return -EINVAL; } content_srf.flags = 0; content_srf.mip_levels[0] = 1; content_srf.multisample_count = 0; content_srf.multisample_pattern = SVGA3D_MS_PATTERN_NONE; content_srf.quality_level = SVGA3D_MS_QUALITY_NONE; } else { content_srf = *new_vfbs->surface; } if (vps->surf) { struct drm_vmw_size cur_base_size = vps->surf->base_size; if (cur_base_size.width != display_base_size.width || cur_base_size.height != display_base_size.height || vps->surf->format != content_srf.format) { WARN_ON(vps->pinned != 0); vmw_surface_unreference(&vps->surf); } } if (!vps->surf) { ret = vmw_surface_gb_priv_define (crtc->dev, /* Kernel visible only */ 0, content_srf.flags, content_srf.format, true, /* a scanout buffer */ content_srf.mip_levels[0], content_srf.multisample_count, 0, display_base_size, content_srf.multisample_pattern, content_srf.quality_level, &vps->surf); if (ret != 0) { DRM_ERROR("Couldn't allocate STDU surface.\n"); return ret; } } } else { /* * prepare_fb and clean_fb should only take care of pinning * and unpinning. References are tracked by state objects. * The only time we add a reference in prepare_fb is if the * state object doesn't have a reference to begin with */ if (vps->surf) { WARN_ON(vps->pinned != 0); vmw_surface_unreference(&vps->surf); } vps->surf = vmw_surface_reference(new_vfbs->surface); } if (vps->surf) { /* Pin new surface before flipping */ ret = vmw_resource_pin(&vps->surf->res, false); if (ret) goto out_srf_unref; vps->pinned++; } vps->content_fb_type = new_content_type; /* * This should only happen if the buffer object is too large to create a * proxy surface for. * If we are a 2D VM with a buffer object then we have to use CPU blit * so cache these mappings */ if (vps->content_fb_type == SEPARATE_BO && !(dev_priv->capabilities & SVGA_CAP_3D)) vps->cpp = new_fb->pitches[0] / new_fb->width; return 0; out_srf_unref: vmw_surface_unreference(&vps->surf); return ret; } static uint32_t vmw_stdu_bo_fifo_size(struct vmw_du_update_plane *update, uint32_t num_hits) { return sizeof(struct vmw_stdu_dma) + sizeof(SVGA3dCopyBox) * num_hits + sizeof(SVGA3dCmdSurfaceDMASuffix) + sizeof(struct vmw_stdu_update); } static uint32_t vmw_stdu_bo_fifo_size_cpu(struct vmw_du_update_plane *update, uint32_t num_hits) { return sizeof(struct vmw_stdu_update_gb_image) + sizeof(struct vmw_stdu_update); } static uint32_t vmw_stdu_bo_populate_dma(struct vmw_du_update_plane *update, void *cmd, uint32_t num_hits) { struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer_bo *vfbbo; struct vmw_stdu_dma *cmd_dma = cmd; stdu = container_of(update->du, typeof(*stdu), base); vfbbo = container_of(update->vfb, typeof(*vfbbo), base); cmd_dma->header.id = SVGA_3D_CMD_SURFACE_DMA; cmd_dma->header.size = sizeof(cmd_dma->body) + sizeof(struct SVGA3dCopyBox) * num_hits + sizeof(SVGA3dCmdSurfaceDMASuffix); vmw_bo_get_guest_ptr(&vfbbo->buffer->base, &cmd_dma->body.guest.ptr); cmd_dma->body.guest.pitch = update->vfb->base.pitches[0]; cmd_dma->body.host.sid = stdu->display_srf->res.id; cmd_dma->body.host.face = 0; cmd_dma->body.host.mipmap = 0; cmd_dma->body.transfer = SVGA3D_WRITE_HOST_VRAM; return sizeof(*cmd_dma); } static uint32_t vmw_stdu_bo_populate_clip(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *clip, uint32_t fb_x, uint32_t fb_y) { struct SVGA3dCopyBox *box = cmd; box->srcx = fb_x; box->srcy = fb_y; box->srcz = 0; box->x = clip->x1; box->y = clip->y1; box->z = 0; box->w = drm_rect_width(clip); box->h = drm_rect_height(clip); box->d = 1; return sizeof(*box); } static uint32_t vmw_stdu_bo_populate_update(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *bb) { struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer_bo *vfbbo; SVGA3dCmdSurfaceDMASuffix *suffix = cmd; stdu = container_of(update->du, typeof(*stdu), base); vfbbo = container_of(update->vfb, typeof(*vfbbo), base); suffix->suffixSize = sizeof(*suffix); suffix->maximumOffset = vfbbo->buffer->base.num_pages * PAGE_SIZE; vmw_stdu_populate_update(&suffix[1], stdu->base.unit, bb->x1, bb->x2, bb->y1, bb->y2); return sizeof(*suffix) + sizeof(struct vmw_stdu_update); } static uint32_t vmw_stdu_bo_pre_clip_cpu(struct vmw_du_update_plane *update, void *cmd, uint32_t num_hits) { struct vmw_du_update_plane_buffer *bo_update = container_of(update, typeof(*bo_update), base); bo_update->fb_left = INT_MAX; bo_update->fb_top = INT_MAX; return 0; } static uint32_t vmw_stdu_bo_clip_cpu(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *clip, uint32_t fb_x, uint32_t fb_y) { struct vmw_du_update_plane_buffer *bo_update = container_of(update, typeof(*bo_update), base); bo_update->fb_left = min_t(int, bo_update->fb_left, fb_x); bo_update->fb_top = min_t(int, bo_update->fb_top, fb_y); return 0; } static uint32_t vmw_stdu_bo_populate_update_cpu(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *bb) { struct vmw_du_update_plane_buffer *bo_update; struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer_bo *vfbbo; struct vmw_diff_cpy diff = VMW_CPU_BLIT_DIFF_INITIALIZER(0); struct vmw_stdu_update_gb_image *cmd_img = cmd; struct vmw_stdu_update *cmd_update; struct ttm_buffer_object *src_bo, *dst_bo; u32 src_offset, dst_offset; s32 src_pitch, dst_pitch; s32 width, height; bo_update = container_of(update, typeof(*bo_update), base); stdu = container_of(update->du, typeof(*stdu), base); vfbbo = container_of(update->vfb, typeof(*vfbbo), base); width = bb->x2 - bb->x1; height = bb->y2 - bb->y1; diff.cpp = stdu->cpp; dst_bo = &stdu->display_srf->res.backup->base; dst_pitch = stdu->display_srf->base_size.width * stdu->cpp; dst_offset = bb->y1 * dst_pitch + bb->x1 * stdu->cpp; src_bo = &vfbbo->buffer->base; src_pitch = update->vfb->base.pitches[0]; src_offset = bo_update->fb_top * src_pitch + bo_update->fb_left * stdu->cpp; (void) vmw_bo_cpu_blit(dst_bo, dst_offset, dst_pitch, src_bo, src_offset, src_pitch, width * stdu->cpp, height, &diff); if (drm_rect_visible(&diff.rect)) { SVGA3dBox *box = &cmd_img->body.box; cmd_img->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; cmd_img->header.size = sizeof(cmd_img->body); cmd_img->body.image.sid = stdu->display_srf->res.id; cmd_img->body.image.face = 0; cmd_img->body.image.mipmap = 0; box->x = diff.rect.x1; box->y = diff.rect.y1; box->z = 0; box->w = drm_rect_width(&diff.rect); box->h = drm_rect_height(&diff.rect); box->d = 1; cmd_update = (struct vmw_stdu_update *)&cmd_img[1]; vmw_stdu_populate_update(cmd_update, stdu->base.unit, diff.rect.x1, diff.rect.x2, diff.rect.y1, diff.rect.y2); return sizeof(*cmd_img) + sizeof(*cmd_update); } return 0; } /** * vmw_stdu_plane_update_bo - Update display unit for bo backed fb. * @dev_priv: device private. * @plane: plane state. * @old_state: old plane state. * @vfb: framebuffer which is blitted to display unit. * @out_fence: If non-NULL, will return a ref-counted pointer to vmw_fence_obj. * The returned fence pointer may be NULL in which case the device * has already synchronized. * * Return: 0 on success or a negative error code on failure. */ static int vmw_stdu_plane_update_bo(struct vmw_private *dev_priv, struct drm_plane *plane, struct drm_plane_state *old_state, struct vmw_framebuffer *vfb, struct vmw_fence_obj **out_fence) { struct vmw_du_update_plane_buffer bo_update; memset(&bo_update, 0, sizeof(struct vmw_du_update_plane_buffer)); bo_update.base.plane = plane; bo_update.base.old_state = old_state; bo_update.base.dev_priv = dev_priv; bo_update.base.du = vmw_crtc_to_du(plane->state->crtc); bo_update.base.vfb = vfb; bo_update.base.out_fence = out_fence; bo_update.base.mutex = NULL; bo_update.base.cpu_blit = !(dev_priv->capabilities & SVGA_CAP_3D); bo_update.base.intr = false; /* * VM without 3D support don't have surface DMA command and framebuffer * should be moved out of VRAM. */ if (bo_update.base.cpu_blit) { bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size_cpu; bo_update.base.pre_clip = vmw_stdu_bo_pre_clip_cpu; bo_update.base.clip = vmw_stdu_bo_clip_cpu; bo_update.base.post_clip = vmw_stdu_bo_populate_update_cpu; } else { bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size; bo_update.base.pre_clip = vmw_stdu_bo_populate_dma; bo_update.base.clip = vmw_stdu_bo_populate_clip; bo_update.base.post_clip = vmw_stdu_bo_populate_update; } return vmw_du_helper_plane_update(&bo_update.base); } static uint32_t vmw_stdu_surface_fifo_size_same_display(struct vmw_du_update_plane *update, uint32_t num_hits) { struct vmw_framebuffer_surface *vfbs; uint32_t size = 0; vfbs = container_of(update->vfb, typeof(*vfbs), base); if (vfbs->is_bo_proxy) size += sizeof(struct vmw_stdu_update_gb_image) * num_hits; size += sizeof(struct vmw_stdu_update); return size; } static uint32_t vmw_stdu_surface_fifo_size(struct vmw_du_update_plane *update, uint32_t num_hits) { struct vmw_framebuffer_surface *vfbs; uint32_t size = 0; vfbs = container_of(update->vfb, typeof(*vfbs), base); if (vfbs->is_bo_proxy) size += sizeof(struct vmw_stdu_update_gb_image) * num_hits; size += sizeof(struct vmw_stdu_surface_copy) + sizeof(SVGA3dCopyBox) * num_hits + sizeof(struct vmw_stdu_update); return size; } static uint32_t vmw_stdu_surface_update_proxy(struct vmw_du_update_plane *update, void *cmd) { struct vmw_framebuffer_surface *vfbs; struct drm_plane_state *state = update->plane->state; struct drm_plane_state *old_state = update->old_state; struct vmw_stdu_update_gb_image *cmd_update = cmd; struct drm_atomic_helper_damage_iter iter; struct drm_rect clip; uint32_t copy_size = 0; vfbs = container_of(update->vfb, typeof(*vfbs), base); /* * proxy surface is special where a buffer object type fb is wrapped * in a surface and need an update gb image command to sync with device. */ drm_atomic_helper_damage_iter_init(&iter, old_state, state); drm_atomic_for_each_plane_damage(&iter, &clip) { SVGA3dBox *box = &cmd_update->body.box; cmd_update->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; cmd_update->header.size = sizeof(cmd_update->body); cmd_update->body.image.sid = vfbs->surface->res.id; cmd_update->body.image.face = 0; cmd_update->body.image.mipmap = 0; box->x = clip.x1; box->y = clip.y1; box->z = 0; box->w = drm_rect_width(&clip); box->h = drm_rect_height(&clip); box->d = 1; copy_size += sizeof(*cmd_update); cmd_update++; } return copy_size; } static uint32_t vmw_stdu_surface_populate_copy(struct vmw_du_update_plane *update, void *cmd, uint32_t num_hits) { struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer_surface *vfbs; struct vmw_stdu_surface_copy *cmd_copy = cmd; stdu = container_of(update->du, typeof(*stdu), base); vfbs = container_of(update->vfb, typeof(*vfbs), base); cmd_copy->header.id = SVGA_3D_CMD_SURFACE_COPY; cmd_copy->header.size = sizeof(cmd_copy->body) + sizeof(SVGA3dCopyBox) * num_hits; cmd_copy->body.src.sid = vfbs->surface->res.id; cmd_copy->body.dest.sid = stdu->display_srf->res.id; return sizeof(*cmd_copy); } static uint32_t vmw_stdu_surface_populate_clip(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *clip, uint32_t fb_x, uint32_t fb_y) { struct SVGA3dCopyBox *box = cmd; box->srcx = fb_x; box->srcy = fb_y; box->srcz = 0; box->x = clip->x1; box->y = clip->y1; box->z = 0; box->w = drm_rect_width(clip); box->h = drm_rect_height(clip); box->d = 1; return sizeof(*box); } static uint32_t vmw_stdu_surface_populate_update(struct vmw_du_update_plane *update, void *cmd, struct drm_rect *bb) { vmw_stdu_populate_update(cmd, update->du->unit, bb->x1, bb->x2, bb->y1, bb->y2); return sizeof(struct vmw_stdu_update); } /** * vmw_stdu_plane_update_surface - Update display unit for surface backed fb * @dev_priv: Device private * @plane: Plane state * @old_state: Old plane state * @vfb: Framebuffer which is blitted to display unit * @out_fence: If non-NULL, will return a ref-counted pointer to vmw_fence_obj. * The returned fence pointer may be NULL in which case the device * has already synchronized. * * Return: 0 on success or a negative error code on failure. */ static int vmw_stdu_plane_update_surface(struct vmw_private *dev_priv, struct drm_plane *plane, struct drm_plane_state *old_state, struct vmw_framebuffer *vfb, struct vmw_fence_obj **out_fence) { struct vmw_du_update_plane srf_update; struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer_surface *vfbs; stdu = vmw_crtc_to_stdu(plane->state->crtc); vfbs = container_of(vfb, typeof(*vfbs), base); memset(&srf_update, 0, sizeof(struct vmw_du_update_plane)); srf_update.plane = plane; srf_update.old_state = old_state; srf_update.dev_priv = dev_priv; srf_update.du = vmw_crtc_to_du(plane->state->crtc); srf_update.vfb = vfb; srf_update.out_fence = out_fence; srf_update.mutex = &dev_priv->cmdbuf_mutex; srf_update.cpu_blit = false; srf_update.intr = true; if (vfbs->is_bo_proxy) srf_update.post_prepare = vmw_stdu_surface_update_proxy; if (vfbs->surface->res.id != stdu->display_srf->res.id) { srf_update.calc_fifo_size = vmw_stdu_surface_fifo_size; srf_update.pre_clip = vmw_stdu_surface_populate_copy; srf_update.clip = vmw_stdu_surface_populate_clip; } else { srf_update.calc_fifo_size = vmw_stdu_surface_fifo_size_same_display; } srf_update.post_clip = vmw_stdu_surface_populate_update; return vmw_du_helper_plane_update(&srf_update); } /** * vmw_stdu_primary_plane_atomic_update - formally switches STDU to new plane * @plane: display plane * @old_state: Only used to get crtc info * * Formally update stdu->display_srf to the new plane, and bind the new * plane STDU. This function is called during the commit phase when * all the preparation have been done and all the configurations have * been checked. */ static void vmw_stdu_primary_plane_atomic_update(struct drm_plane *plane, struct drm_plane_state *old_state) { struct vmw_plane_state *vps = vmw_plane_state_to_vps(plane->state); struct drm_crtc *crtc = plane->state->crtc; struct vmw_screen_target_display_unit *stdu; struct drm_pending_vblank_event *event; struct vmw_fence_obj *fence = NULL; struct vmw_private *dev_priv; int ret; /* If case of device error, maintain consistent atomic state */ if (crtc && plane->state->fb) { struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(plane->state->fb); stdu = vmw_crtc_to_stdu(crtc); dev_priv = vmw_priv(crtc->dev); stdu->display_srf = vps->surf; stdu->content_fb_type = vps->content_fb_type; stdu->cpp = vps->cpp; ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res); if (ret) DRM_ERROR("Failed to bind surface to STDU.\n"); if (vfb->bo) ret = vmw_stdu_plane_update_bo(dev_priv, plane, old_state, vfb, &fence); else ret = vmw_stdu_plane_update_surface(dev_priv, plane, old_state, vfb, &fence); if (ret) DRM_ERROR("Failed to update STDU.\n"); } else { crtc = old_state->crtc; stdu = vmw_crtc_to_stdu(crtc); dev_priv = vmw_priv(crtc->dev); /* Blank STDU when fb and crtc are NULL */ if (!stdu->defined) return; ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); if (ret) DRM_ERROR("Failed to blank STDU\n"); ret = vmw_stdu_update_st(dev_priv, stdu); if (ret) DRM_ERROR("Failed to update STDU.\n"); return; } /* In case of error, vblank event is send in vmw_du_crtc_atomic_flush */ event = crtc->state->event; if (event && fence) { struct drm_file *file_priv = event->base.file_priv; ret = vmw_event_fence_action_queue(file_priv, fence, &event->base, &event->event.vbl.tv_sec, &event->event.vbl.tv_usec, true); if (ret) DRM_ERROR("Failed to queue event on fence.\n"); else crtc->state->event = NULL; } if (fence) vmw_fence_obj_unreference(&fence); } static const struct drm_plane_funcs vmw_stdu_plane_funcs = { .update_plane = drm_atomic_helper_update_plane, .disable_plane = drm_atomic_helper_disable_plane, .destroy = vmw_du_primary_plane_destroy, .reset = vmw_du_plane_reset, .atomic_duplicate_state = vmw_du_plane_duplicate_state, .atomic_destroy_state = vmw_du_plane_destroy_state, }; static const struct drm_plane_funcs vmw_stdu_cursor_funcs = { .update_plane = drm_atomic_helper_update_plane, .disable_plane = drm_atomic_helper_disable_plane, .destroy = vmw_du_cursor_plane_destroy, .reset = vmw_du_plane_reset, .atomic_duplicate_state = vmw_du_plane_duplicate_state, .atomic_destroy_state = vmw_du_plane_destroy_state, }; /* * Atomic Helpers */ static const struct drm_plane_helper_funcs vmw_stdu_cursor_plane_helper_funcs = { .atomic_check = vmw_du_cursor_plane_atomic_check, .atomic_update = vmw_du_cursor_plane_atomic_update, .prepare_fb = vmw_du_cursor_plane_prepare_fb, .cleanup_fb = vmw_du_plane_cleanup_fb, }; static const struct drm_plane_helper_funcs vmw_stdu_primary_plane_helper_funcs = { .atomic_check = vmw_du_primary_plane_atomic_check, .atomic_update = vmw_stdu_primary_plane_atomic_update, .prepare_fb = vmw_stdu_primary_plane_prepare_fb, .cleanup_fb = vmw_stdu_primary_plane_cleanup_fb, }; static const struct drm_crtc_helper_funcs vmw_stdu_crtc_helper_funcs = { .prepare = vmw_stdu_crtc_helper_prepare, .mode_set_nofb = vmw_stdu_crtc_mode_set_nofb, .atomic_check = vmw_du_crtc_atomic_check, .atomic_begin = vmw_du_crtc_atomic_begin, .atomic_flush = vmw_du_crtc_atomic_flush, .atomic_enable = vmw_stdu_crtc_atomic_enable, .atomic_disable = vmw_stdu_crtc_atomic_disable, }; /** * vmw_stdu_init - Sets up a Screen Target Display Unit * * @dev_priv: VMW DRM device * @unit: unit number range from 0 to VMWGFX_NUM_DISPLAY_UNITS * * This function is called once per CRTC, and allocates one Screen Target * display unit to represent that CRTC. Since the SVGA device does not separate * out encoder and connector, they are represented as part of the STDU as well. */ static int vmw_stdu_init(struct vmw_private *dev_priv, unsigned unit) { struct vmw_screen_target_display_unit *stdu; struct drm_device *dev = dev_priv->dev; struct drm_connector *connector; struct drm_encoder *encoder; struct drm_plane *primary, *cursor; struct drm_crtc *crtc; int ret; stdu = kzalloc(sizeof(*stdu), GFP_KERNEL); if (!stdu) return -ENOMEM; stdu->base.unit = unit; crtc = &stdu->base.crtc; encoder = &stdu->base.encoder; connector = &stdu->base.connector; primary = &stdu->base.primary; cursor = &stdu->base.cursor; stdu->base.pref_active = (unit == 0); stdu->base.pref_width = dev_priv->initial_width; stdu->base.pref_height = dev_priv->initial_height; stdu->base.is_implicit = false; /* Initialize primary plane */ vmw_du_plane_reset(primary); ret = drm_universal_plane_init(dev, primary, 0, &vmw_stdu_plane_funcs, vmw_primary_plane_formats, ARRAY_SIZE(vmw_primary_plane_formats), NULL, DRM_PLANE_TYPE_PRIMARY, NULL); if (ret) { DRM_ERROR("Failed to initialize primary plane"); goto err_free; } drm_plane_helper_add(primary, &vmw_stdu_primary_plane_helper_funcs); drm_plane_enable_fb_damage_clips(primary); /* Initialize cursor plane */ vmw_du_plane_reset(cursor); ret = drm_universal_plane_init(dev, cursor, 0, &vmw_stdu_cursor_funcs, vmw_cursor_plane_formats, ARRAY_SIZE(vmw_cursor_plane_formats), NULL, DRM_PLANE_TYPE_CURSOR, NULL); if (ret) { DRM_ERROR("Failed to initialize cursor plane"); drm_plane_cleanup(&stdu->base.primary); goto err_free; } drm_plane_helper_add(cursor, &vmw_stdu_cursor_plane_helper_funcs); vmw_du_connector_reset(connector); ret = drm_connector_init(dev, connector, &vmw_stdu_connector_funcs, DRM_MODE_CONNECTOR_VIRTUAL); if (ret) { DRM_ERROR("Failed to initialize connector\n"); goto err_free; } drm_connector_helper_add(connector, &vmw_stdu_connector_helper_funcs); connector->status = vmw_du_connector_detect(connector, false); ret = drm_encoder_init(dev, encoder, &vmw_stdu_encoder_funcs, DRM_MODE_ENCODER_VIRTUAL, NULL); if (ret) { DRM_ERROR("Failed to initialize encoder\n"); goto err_free_connector; } (void) drm_connector_attach_encoder(connector, encoder); encoder->possible_crtcs = (1 << unit); encoder->possible_clones = 0; ret = drm_connector_register(connector); if (ret) { DRM_ERROR("Failed to register connector\n"); goto err_free_encoder; } vmw_du_crtc_reset(crtc); ret = drm_crtc_init_with_planes(dev, crtc, &stdu->base.primary, &stdu->base.cursor, &vmw_stdu_crtc_funcs, NULL); if (ret) { DRM_ERROR("Failed to initialize CRTC\n"); goto err_free_unregister; } drm_crtc_helper_add(crtc, &vmw_stdu_crtc_helper_funcs); drm_mode_crtc_set_gamma_size(crtc, 256); drm_object_attach_property(&connector->base, dev_priv->hotplug_mode_update_property, 1); drm_object_attach_property(&connector->base, dev->mode_config.suggested_x_property, 0); drm_object_attach_property(&connector->base, dev->mode_config.suggested_y_property, 0); return 0; err_free_unregister: drm_connector_unregister(connector); err_free_encoder: drm_encoder_cleanup(encoder); err_free_connector: drm_connector_cleanup(connector); err_free: kfree(stdu); return ret; } /** * vmw_stdu_destroy - Cleans up a vmw_screen_target_display_unit * * @stdu: Screen Target Display Unit to be destroyed * * Clean up after vmw_stdu_init */ static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu) { vmw_du_cleanup(&stdu->base); kfree(stdu); } /****************************************************************************** * Screen Target Display KMS Functions * * These functions are called by the common KMS code in vmwgfx_kms.c *****************************************************************************/ /** * vmw_kms_stdu_init_display - Initializes a Screen Target based display * * @dev_priv: VMW DRM device * * This function initialize a Screen Target based display device. It checks * the capability bits to make sure the underlying hardware can support * screen targets, and then creates the maximum number of CRTCs, a.k.a Display * Units, as supported by the display hardware. * * RETURNS: * 0 on success, error code otherwise */ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv) { struct drm_device *dev = dev_priv->dev; int i, ret; /* Do nothing if Screen Target support is turned off */ if (!VMWGFX_ENABLE_SCREEN_TARGET_OTABLE || !dev_priv->has_mob) return -ENOSYS; if (!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS)) return -ENOSYS; ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS); if (unlikely(ret != 0)) return ret; dev_priv->active_display_unit = vmw_du_screen_target; for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) { ret = vmw_stdu_init(dev_priv, i); if (unlikely(ret != 0)) { DRM_ERROR("Failed to initialize STDU %d", i); return ret; } } DRM_INFO("Screen Target Display device initialized\n"); return 0; }