From 2039749ec219b7cbc81dfa509423d3330eaf07d0 Mon Sep 17 00:00:00 2001
From: Philipp Zabel
Date: Fri, 21 Jun 2013 03:55:29 -0300
Subject: [media] coda: do not allocate maximum number of framebuffers for
encoder
The encoder only ever needs two buffers, but we'll have to increase
CODA_MAX_FRAMEBUFFERS for the decoder.
Signed-off-by: Philipp Zabel
Signed-off-by: Kamil Debski
Signed-off-by: Mauro Carvalho Chehab
---
drivers/media/platform/coda.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'drivers/media/platform/coda.c')
diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c
index f6d790af5a2d..6597d6707f13 100644
--- a/drivers/media/platform/coda.c
+++ b/drivers/media/platform/coda.c
@@ -1006,7 +1006,6 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx, struct coda_q_data *q_d
ysize = round_up(q_data->width, 8) * height;
/* Allocate frame buffers */
- ctx->num_internal_frames = CODA_MAX_FRAMEBUFFERS;
for (i = 0; i < ctx->num_internal_frames; i++) {
ctx->internal_frames[i].size = q_data->sizeimage;
if (fourcc == V4L2_PIX_FMT_H264 && dev->devtype->product != CODA_DX6)
@@ -1356,6 +1355,7 @@ static int coda_start_streaming(struct vb2_queue *q, unsigned int count)
goto out;
}
+ ctx->num_internal_frames = 2;
ret = coda_alloc_framebuffers(ctx, q_data_src, dst_fourcc);
if (ret < 0) {
v4l2_err(v4l2_dev, "failed to allocate framebuffers\n");
--
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