Age | Commit message (Collapse) | Author |
|
TIPC multicast messages are currently carried over a reliable
'broadcast link', making use of the underlying media's ability to
transport packets as L2 broadcast or IP multicast to all nodes in
the cluster.
When the used bearer is lacking that ability, we can instead emulate
the broadcast service by replicating and sending the packets over as
many unicast links as needed to reach all identified destinations.
We now introduce a new TIPC link-level 'replicast' service that does
this.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
|
|
Until now, we allocate memory always with GFP_ATOMIC flag.
When the system is under memory pressure and a user tries to send,
the send fails due to low memory. However, the user application
can wait for free memory if we allocate it using GFP_KERNEL flag.
In this commit, we use allocate memory with GFP_KERNEL for all user
allocation.
Reported-by: Rune Torgersen <runet@innovsys.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In this commit, we rename handle to bytes_read indicating the
purpose of the member.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In commit 2d18ac4ba745 ("tipc: extend broadcast link initialization
criteria") we tried to fix a problem with the initial synchronization
of broadcast link acknowledge values. Unfortunately that solution is
not sufficient to solve the issue.
We have seen it happen that LINK_PROTOCOL/STATE packets with a valid
non-zero unicast acknowledge number may bypass BCAST_PROTOCOL
initialization, NAME_DISTRIBUTOR and other STATE packets with invalid
broadcast acknowledge numbers, leading to premature opening of the
broadcast link. When the bypassed packets finally arrive, they are
inadvertently accepted, and the already correctly initialized
acknowledge number in the broadcast receive link is overwritten by
the invalid (zero) value of the said packets. After this the broadcast
link goes stale.
We now fix this by marking the packets where we know the acknowledge
value is or may be invalid, and then ignoring the acks from those.
To this purpose, we claim an unused bit in the header to indicate that
the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL
synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR
packets, plus those LINK_PROTOCOL packets sent out before the broadcast
links are fully synchronized.
This minor protocol update is fully backwards compatible.
Reported-by: John Thompson <thompa.atl@gmail.com>
Tested-by: John Thompson <thompa.atl@gmail.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:
1) A 'NACK crunch", where loss of broadcast packets is discovered
and NACK'ed by several nodes simultaneously, leading to multiple
redundant broadcast retransmissions.
2) The fact that the NACKS as such also are sent as broadcast, leading
to excessive load and packet loss on the transmitting switch/bridge.
This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When extracting an individual message from a received "bundle" buffer,
we just create a clone of the base buffer, and adjust it to point into
the right position of the linearized data area of the latter. This works
well for regular message reception, but during periods of extremely high
load it may happen that an extracted buffer, e.g, a connection probe, is
reversed and forwarded through an external interface while the preceding
extracted message is still unhandled. When this happens, the header or
data area of the preceding message will be partially overwritten by a
MAC header, leading to unpredicatable consequences, such as a link
reset.
We now fix this by ensuring that the msg_reverse() function never
returns a cloned buffer, and that the returned buffer always contains
sufficient valid head and tail room to be forwarded.
Reported-by: Erik Hugne <erik.hugne@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When a link endpoint is going down locally, e.g., because its interface
is being stopped, it will spontaneously send out a RESET message to
its peer, informing it about this fact. This saves the peer from
detecting the failure via probing, and hence gives both speedier and
less resource consuming failure detection on the peer side.
According to the link FSM, a receiver of a RESET message, ignoring the
reason for it, must now consider the sender ready to come back up, and
starts periodically sending out ACTIVATE messages to the peer in order
to re-establish the link. Also, according to the FSM, the receiver of
an ACTIVATE message can now go directly to state ESTABLISHED and start
sending regular traffic packets. This is a well-proven and robust FSM.
However, in the case of a reboot, there is a small possibilty that link
endpoint on the rebooted node may have been re-created with a new bearer
identity between the moment it sent its (pre-boot) RESET and the moment
it receives the ACTIVATE from the peer. The new bearer identity cannot
be known by the peer according to this scenario, since traffic headers
don't convey such information. This is a problem, because both endpoints
need to know the correct value of the peer's bearer id at any moment in
time in order to be able to produce correct link events for their users.
The only way to guarantee this is to enforce a full setup message
exchange (RESET + ACTIVATE) even after the reboot, since those messages
carry the bearer idientity in their header.
In this commit we do this by introducing and setting a "stopping" bit in
the header of the spontaneously generated RESET messages, informing the
peer that the sender will not be immediately ready to re-establish the
link. A receiver seeing this bit must act as if this were a locally
detected connectivity failure, and hence has to go through a full two-
way setup message exchange before any link can be re-established.
Although never reported, this problem seems to have always been around.
This protocol addition is fully backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Resetting a bearer/interface, with the consequence of resetting all its
pertaining links, is not an atomic action. This becomes particularly
evident in very large clusters, where a lot of traffic may happen on the
remaining links while we are busy shutting them down. In extreme cases,
we may even see links being re-created and re-established before we are
finished with the job.
To solve this, we now introduce a solution where we temporarily detach
the bearer from the interface when the bearer is reset. This inhibits
all packet reception, while sending still is possible. For the latter,
we use the fact that the device's user pointer now is zero to filter out
which packets can be sent during this situation; i.e., outgoing RESET
messages only. This filtering serves to speed up the neighbors'
detection of the loss event, and saves us from unnecessary probing.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The code path for receiving broadcast packets is currently distinct
from the unicast path. This leads to unnecessary code and data
duplication, something that can be avoided with some effort.
We now introduce separate per-peer tipc_link instances for handling
broadcast packet reception. Each receive link keeps a pointer to the
common, single, broadcast link instance, and can hence handle release
and retransmission of send buffers as if they belonged to the own
instance.
Furthermore, we let each unicast link instance keep a reference to both
the pertaining broadcast receive link, and to the common send link.
This makes it possible for the unicast links to easily access data for
broadcast link synchronization, as well as for carrying acknowledges for
received broadcast packets.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
This commit simplifies the broadcast link transmission function, by
leveraging previous changes to the link transmission function and the
broadcast transmission link life cycle.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Realizing that unicast is just a special case of broadcast, we also see
that we can go in the other direction, i.e., that modest changes to the
current unicast link can make it generic enough to support broadcast.
The following changes are introduced here:
- A new counter ("ackers") in struct tipc_link, to indicate how many
peers need to ack a packet before it can be released.
- A corresponding counter in the skb user area, to keep track of how
many peers a are left to ack before a buffer can be released.
- A new counter ("acked"), to keep persistent track of how far a peer
has acked at the moment, i.e., where in the transmission queue to
start updating buffers when the next ack arrives. This is to avoid
double acknowledgements from a peer, with inadvertent relase of
packets as a result.
- A more generic tipc_link_retrans() function, where retransmit starts
from a given sequence number, instead of the first packet in the
transmision queue. This is to minimize the number of retransmitted
packets on the broadcast media.
When the new functionality is taken into use in the next commits,
we expect it to have minimal effect on unicast mode performance.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Conflicts:
drivers/net/usb/asix_common.c
net/ipv4/inet_connection_sock.c
net/switchdev/switchdev.c
In the inet_connection_sock.c case the request socket hashing scheme
is completely different in net-next.
The other two conflicts were overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
After the previous commits, we are guaranteed that no packets
of type LINK_PROTOCOL or with illegal sequence numbers will be
attempted added to the link deferred queue. This makes it possible to
make some simplifications to the sorting algorithm in the function
tipc_skb_queue_sorted().
We also alter the function so that it will drop packets if one with
the same seqeunce number is already present in the queue. This is
necessary because we have identified weird packet sequences, involving
duplicate packets, where a legitimate in-sequence packet may advance to
the head of the queue without being detected and de-queued.
Finally, we make this function outline, since it will now be called only
in exceptional cases.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In commit e3eea1eb47a ("tipc: clean up handling of message priorities")
we introduced a field in the packet header for keeping track of the
priority of fragments, since this value is not present in the specified
protocol header. Since the value so far only is used at the transmitting
end of the link, we have not yet officially defined it as part of the
protocol.
Unfortunately, the field we use for keeping this value, bits 13-15 in
in word 5, has turned out to be a poor choice; it is already used by the
broadcast protocol for carrying the 'network id' field of the sending
node. Since packet fragments also need to be transported across the
broadcast protocol, the risk of conflict is obvious, and we see this
happen when we use network identities larger than 2^13-1. This has
escaped our testing because we have so far only been using small network
id values.
We now move this field to bits 0-2 in word 9, a field that is guaranteed
to be unused by all involved protocols.
Fixes: e3eea1eb47a ("tipc: clean up handling of message priorities")
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
After the most recent changes, all access calls to a link which
may entail addition of messages to the link's input queue are
postpended by an explicit call to tipc_sk_rcv(), using a reference
to the correct queue.
This means that the potentially hazardous implicit delivery, using
tipc_node_unlock() in combination with a binary flag and a cached
queue pointer, now has become redundant.
This commit removes this implicit delivery mechanism both for regular
data messages and for binding table update messages.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In order to facilitate future improvements to the locking structure, we
want to make resetting and establishing of links non-atomic. I.e., the
functions tipc_node_link_up() and tipc_node_link_down() should be called
from outside the node lock context, and grab/release the node lock
themselves. This requires that we can freeze the link state from the
moment it is set to RESETTING or PEER_RESET in one lock context until
it is set to RESET or ESTABLISHING in a later context. The recently
introduced link FSM makes this possible, so we are now ready to introduce
the above change.
This commit implements this.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Link failover and synchronization have until now been handled by the
links themselves, forcing them to have knowledge about and to access
parallel links in order to make the two algorithms work correctly.
In this commit, we move the control part of this functionality to the
link aggregation level in node.c, which is the right location for this.
As a result, the two algorithms become easier to follow, and the link
implementation becomes simpler.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When a message is received in a socket, one of the call chains
tipc_sk_rcv()->tipc_sk_enqueue()->filter_rcv()(->tipc_sk_proto_rcv())
or
tipc_sk_backlog_rcv()->filter_rcv()(->tipc_sk_proto_rcv())
are followed. At each of these levels we may encounter situations
where the message may need to be rejected, or a new message
produced for transfer back to the sender. Despite recent
improvements, the current code for doing this is perceived
as awkward and hard to follow.
Leveraging the two previous commits in this series, we now
introduce a more uniform handling of such situations. We
let each of the functions in the chain itself produce/reverse
the message to be returned to the sender, but also perform the
actual forwarding. This simplifies the necessary logics within
each function.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The shortest TIPC message header, for cluster local CONNECTED messages,
is 24 bytes long. With this format, the fields "dest_node" and
"orig_node" are optimized away, since they in reality are redundant
in this particular case.
However, the absence of these fields leads to code inconsistencies
that are difficult to handle in some cases, especially when we need
to reverse or reject messages at the socket layer.
In this commit, we concentrate the handling of the absent fields
to one place, by letting the function tipc_msg_reverse() reallocate
the buffer and expand the header to 32 bytes when necessary. This
means that the socket code now can assume that the two previously
absent fields are present in the header when a message needs to be
rejected. This opens up for some further simplifications of the
socket code.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
We convert packet/message reception according to the same principle
we have been using for message sending and timeout handling:
We move the function tipc_rcv() to node.c, hence handling the initial
packet reception at the link aggregation level. The function grabs
the node lock, selects the receiving link, and accesses it via a new
call tipc_link_rcv(). This function appends buffers to the input
queue for delivery upwards, but it may also append outgoing packets
to the xmit queue, just as we do during regular message sending. The
latter will happen when buffers are forwarded from the link backlog,
or when retransmission is requested.
Upon return of this function, and after having released the node lock,
tipc_rcv() delivers/tranmsits the contents of those queues, but it may
also perform actions such as link activation or reset, as indicated by
the return flags from the link.
This reduces the number of cpu cycles spent inside the node spinlock,
and reduces contention on that lock.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The logics for determining when a node is permitted to establish
and maintain contact with its peer node becomes non-trivial in the
presence of multiple parallel links that may come and go independently.
A known failure scenario is that one endpoint registers both its links
to the peer lost, cleans up it binding table, and prepares for a table
update once contact is re-establihed, while the other endpoint may
see its links reset and re-established one by one, hence seeing
no need to re-synchronize the binding table. To avoid this, a node
must not allow re-establishing contact until it has confirmation that
even the peer has lost both links.
Currently, the mechanism for handling this consists of setting and
resetting two state flags from different locations in the code. This
solution is hard to understand and maintain. A closer analysis even
reveals that it is not completely safe.
In this commit we do instead introduce an FSM that keeps track of
the conditions for when the node can establish and maintain links.
It has six states and four events, and is strictly based on explicit
knowledge about the own node's and the peer node's contact states.
Only events leading to state change are shown as edges in the figure
below.
+--------------+
| SELF_UP/ |
+---------------->| PEER_COMING |-----------------+
SELF_ | +--------------+ |PEER_
ESTBL_ | | |ESTBL_
CONTACT| SELF_LOST_CONTACT | |CONTACT
| v |
| +--------------+ |
| PEER_ | SELF_DOWN/ | SELF_ |
| LOST_ +--| PEER_LEAVING |<--+ LOST_ v
+-------------+ CONTACT | +--------------+ | CONTACT +-----------+
| SELF_DOWN/ |<----------+ +----------| SELF_UP/ |
| PEER_DOWN |<----------+ +----------| PEER_UP |
+-------------+ SELF_ | +--------------+ | PEER_ +-----------+
| LOST_ +--| SELF_LEAVING/|<--+ LOST_ A
| CONTACT | PEER_DOWN | CONTACT |
| +--------------+ |
| A |
PEER_ | PEER_LOST_CONTACT | |SELF_
ESTBL_ | | |ESTBL_
CONTACT| +--------------+ |CONTACT
+---------------->| PEER_UP/ |-----------------+
| SELF_COMING |
+--------------+
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Currently, the packet sequence number is updated and added to each
packet at the moment a packet is added to the link backlog queue.
This is wasteful, since it forces the code to traverse the send
packet list packet by packet when adding them to the backlog queue.
It would be better to just splice the whole packet list into the
backlog queue when that is the right action to do.
In this commit, we do this change. Also, since the sequence numbers
cannot now be assigned to the packets at the moment they are added
the backlog queue, we do instead calculate and add them at the moment
of transmission, when the backlog queue has to be traversed anyway.
We do this in the function tipc_link_push_packet().
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The link congestion algorithm used until now implies two problems.
- It is too generous towards lower-level messages in situations of high
load by giving "absolute" bandwidth guarantees to the different
priority levels. LOW traffic is guaranteed 10%, MEDIUM is guaranted
20%, HIGH is guaranteed 30%, and CRITICAL is guaranteed 40% of the
available bandwidth. But, in the absence of higher level traffic, the
ratio between two distinct levels becomes unreasonable. E.g. if there
is only LOW and MEDIUM traffic on a system, the former is guaranteed
1/3 of the bandwidth, and the latter 2/3. This again means that if
there is e.g. one LOW user and 10 MEDIUM users, the former will have
33.3% of the bandwidth, and the others will have to compete for the
remainder, i.e. each will end up with 6.7% of the capacity.
- Packets of type MSG_BUNDLER are created at SYSTEM importance level,
but only after the packets bundled into it have passed the congestion
test for their own respective levels. Since bundled packets don't
result in incrementing the level counter for their own importance,
only occasionally for the SYSTEM level counter, they do in practice
obtain SYSTEM level importance. Hence, the current implementation
provides a gap in the congestion algorithm that in the worst case
may lead to a link reset.
We now refine the congestion algorithm as follows:
- A message is accepted to the link backlog only if its own level
counter, and all superior level counters, permit it.
- The importance of a created bundle packet is set according to its
contents. A bundle packet created from messges at levels LOW to
CRITICAL is given importance level CRITICAL, while a bundle created
from a SYSTEM level message is given importance SYSTEM. In the latter
case only subsequent SYSTEM level messages are allowed to be bundled
into it.
This solves the first problem described above, by making the bandwidth
guarantee relative to the total number of users at all levels; only
the upper limit for each level remains absolute. In the example
described above, the single LOW user would use 1/11th of the bandwidth,
the same as each of the ten MEDIUM users, but he still has the same
guarantee against starvation as the latter ones.
The fix also solves the second problem. If the CRITICAL level is filled
up by bundle packets of that level, no lower level packets will be
accepted any more.
Suggested-by: Gergely Kiss <gergely.kiss@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Although the sequence number in the TIPC protocol is 16 bits, we have
until now stored it internally as an unsigned 32 bits integer.
We got around this by always doing explicit modulo-65535 operations
whenever we need to access a sequence number.
We now make the incoming and outgoing sequence numbers to unsigned
16-bit integers, and remove the modulo operations where applicable.
We also move the arithmetic inline functions for 16 bit integers
to core.h, and the function buf_seqno() to msg.h, so they can easily
be accessed from anywhere in the code.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When a bearer is disabled manually, all its links have to be reset
and deleted. However, if there is a remaining, parallel link ready
to take over a deleted link's traffic, we currently delay the delete
of the removed link until the failover procedure is finished. This
is because the remaining link needs to access state from the reset
link, such as the last received packet number, and any partially
reassembled buffer, in order to perform a successful failover.
In this commit, we do instead move the state data over to the new
link, so that it can fulfill the procedure autonomously, without
accessing any data on the old link. This means that we can now
proceed and delete all pertaining links immediately when a bearer
is disabled. This saves us from some unnecessary complexity in such
situations.
We also choose to change the confusing definitions CHANGEOVER_PROTOCOL,
ORIGINAL_MSG and DUPLICATE_MSG to the more descriptive TUNNEL_PROTOCOL,
FAILOVER_MSG and SYNCH_MSG respectively.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Despite recent improvements, the establishment of dual parallel
links still has a small glitch where messages can bypass each
other. When the second link in a dual-link configuration is
established, part of the first link's traffic will be steered over
to the new link. Although we do have a mechanism to ensure that
packets sent before and after the establishment of the new link
arrive in sequence to the destination node, this is not enough.
The arriving messages will still be delivered upwards in different
threads, something entailing a risk of message disordering during
the transition phase.
To fix this, we introduce a synchronization mechanism between the
two parallel links, so that traffic arriving on the new link cannot
be added to its input queue until we are guaranteed that all
pre-establishment messages have been delivered on the old, parallel
link.
This problem seems to always have been around, but its occurrence is
so rare that it has not been noticed until recent intensive testing.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
After the recent changes in message importance handling it becomes
possible to simplify handling of messages and sockets when we
encounter link congestion.
We merge the function tipc_link_cong() into link_schedule_user(),
and simplify the code of the latter. The code should now be
easier to follow, especially regarding return codes and handling
of the message that caused the situation.
In case the scheduling function is unable to pre-allocate a wakeup
message buffer, it now returns -ENOBUFS, which is a more correct
code than the previously used -EHOSTUNREACH.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Messages transferred by TIPC are assigned an "importance priority", -an
integer value indicating how to treat the message when there is link or
destination socket congestion.
There is no separate header field for this value. Instead, the message
user values have been chosen in ascending order according to perceived
importance, so that the message user field can be used for this.
This is not a good solution. First, we have many more users than the
needed priority levels, so we end up with treating more priority
levels than necessary. Second, the user field cannot always
accurately reflect the priority of the message. E.g., a message
fragment packet should really have the priority of the enveloped
user data message, and not the priority of the MSG_FRAGMENTER user.
Until now, we have been working around this problem in different ways,
but it is now time to implement a consistent way of handling such
priorities, although still within the constraint that we cannot
allocate any more bits in the regular data message header for this.
In this commit, we define a new priority level, TIPC_SYSTEM_IMPORTANCE,
that will be the only one used apart from the four (lower) user data
levels. All non-data messages map down to this priority. Furthermore,
we take some free bits from the MSG_FRAGMENTER header and allocate
them to store the priority of the enveloped message. We then adjust
the functions msg_importance()/msg_set_importance() so that they
read/set the correct header fields depending on user type.
This small protocol change is fully compatible, because the code at
the receiving end of a link currently reads the importance level
only from user data messages, where there is no change.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
struct tipc_link contains one single queue for outgoing packets,
where both transmitted and waiting packets are queued.
This infrastructure is hard to maintain, because we need
to keep a number of fields to keep track of which packets are
sent or unsent, and the number of packets in each category.
A lot of code becomes simpler if we split this queue into a transmission
queue, where sent/unacknowledged packets are kept, and a backlog queue,
where we keep the not yet sent packets.
In this commit we do this separation.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The function link_buf_validate() is in reality re-entrant and context
independent, and will in later commits be called from several locations.
Therefore, we move it to msg.c, make it outline and rename the it to
tipc_msg_validate().
We also redesign the function to make proper use of pskb_may_pull()
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The TIPC protocol spec has defined a 13 bit capability bitmap in
the neighbor discovery header, as a means to maintain compatibility
between different code and protocol generations. Until now this field
has been unused.
We now introduce the basic framework for exchanging capabilities
between nodes at first contact. After exchange, a peer node's
capabilities are stored as a 16 bit bitmap in struct tipc_node.
Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The ip/udp bearer can be configured in a point-to-point
mode by specifying both local and remote ip/hostname,
or it can be enabled in multicast mode, where links are
established to all tipc nodes that have joined the same
multicast group. The multicast IP address is generated
based on the TIPC network ID, but can be overridden by
using another multicast address as remote ip.
Signed-off-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The TIPC_MEDIA_ADDR_SIZE and TIPC_MEDIA_ADDR_OFFSET names
are misleading, as they actually define the size and offset of
the whole media info field and not the address part. This patch
does not have any functional changes.
Signed-off-by: Erik Hugne <erik.hugne@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In a previous commit in this series we resolved a race problem during
unicast message reception.
Here, we resolve the same problem at multicast reception. We apply the
same technique: an input queue serializing the delivery of arriving
buffers. The main difference is that here we do it in two steps.
First, the broadcast link feeds arriving buffers into the tail of an
arrival queue, which head is consumed at the socket level, and where
destination lookup is performed. Second, if the lookup is successful,
the resulting buffer clones are fed into a second queue, the input
queue. This queue is consumed at reception in the socket just like
in the unicast case. Both queues are protected by the same lock, -the
one of the input queue.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The function tipc_msg_eval() is in reality doing two related, but
different tasks. First it tries to find a new destination for named
messages, in case there was no first lookup, or if the first lookup
failed. Second, it does what its name suggests, evaluating the validity
of the message and its destination, and returning an appropriate error
code depending on the result.
This is confusing, and in this commit we choose to break it up into two
functions. A new function, tipc_msg_lookup_dest(), first attempts to find
a new destination, if the message is of the right type. If this lookup
fails, or if the message should not be subject to a second lookup, the
already existing tipc_msg_reverse() is called. This function performs
prepares the message for rejection, if applicable.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The most common usage of namespace information is when we fetch the
own node addess from the net structure. This leads to a lot of
passing around of a parameter of type 'struct net *' between
functions just to make them able to obtain this address.
However, in many cases this is unnecessary. The own node address
is readily available as a member of both struct tipc_sock and
tipc_link, and can be fetched from there instead.
The fact that the vast majority of functions in socket.c and link.c
anyway are maintaining a pointer to their respective base structures
makes this option even more compelling.
In this commit, we introduce the inline functions tsk_own_node()
and link_own_node() to make it easy for functions to fetch the node
address from those structs instead of having to pass along and
dereference the namespace struct.
In particular, we make calls to the msg_xx() functions in msg.{h,c}
context independent by directly passing them the own node address
as parameter when needed. Those functions should be regarded as
leaves in the code dependency tree, and it is hence desirable to
keep them namspace unaware.
Apart from a potential positive effect on cache behavior, these
changes make it easier to introduce the changes that will follow
later in this series.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
If net namespace is supported in tipc, each namespace will be treated
as a separate tipc node. Therefore, every namespace must own its
private tipc node address. This means the "tipc_own_addr" global
variable of node address must be moved to tipc_net structure to
satisfy the requirement. It's turned out that users also can assign
node address for every namespace.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
TIPC name table is used to store the mapping relationship between
TIPC service name and socket port ID. When tipc supports namespace,
it allows users to publish service names only owned by a certain
namespace. Therefore, every namespace must have its private name
table to prevent service names published to one namespace from being
contaminated by other service names in another namespace. Therefore,
The name table global variable (ie, nametbl) and its lock must be
moved to tipc_net structure, and a parameter of namespace must be
added for necessary functions so that they can obtain name table
variable defined in tipc_net structure.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
TIPC broadcast link is statically established and its relevant states
are maintained with the global variables: "bcbearer", "bclink" and
"bcl". Allowing different namespace to own different broadcast link
instances, these variables must be moved to tipc_net structure and
broadcast link instances would be allocated and initialized when
namespace is created.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Only the works of initializing and shutting down tipc module are done
in core.h and core.c files, so all stuffs which are not closely
associated with the two tasks should be moved to appropriate places.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Not only some wrapper function like k_term_timer() is empty, but also
some others including k_start_timer() and k_cancel_timer() don't return
back any value to its caller, what's more, there is no any component
in the kernel world to do such thing. Therefore, these timer interfaces
defined in tipc module should be purged.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Tero Aho <Tero.Aho@coriant.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Use standard SKB list APIs associated with struct sk_buff_head to
manage socket outgoing packet chain and name table outgoing packet
chain, having relevant code simpler and more readable.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Use standard SKB list APIs associated with struct sk_buff_head to
manage link transmission queue, having relevant code more clean.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
The pseudo message types of BUNDLE_CLOSED as well as BUNDLE_OPEN are
used to flag whether or not more messages can be bundled into a data
packet in the outgoing transmission queue. Obviously, no more messages
can be appended after the packet has been sent and is waiting to be
acknowledged and deleted. These message types do in reality represent
a send-side local implementation flag, and are not defined as part of
the protocol. It is therefore safe to move it to to where it belongs,
that is, the control area (TIPC_SKB_CB) of the buffer.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
|