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path: root/net/tipc/group.h
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2017-10-13tipc: guarantee that group broadcast doesn't bypass group unicastJon Maloy
We need a mechanism guaranteeing that group unicasts sent out from a socket are not bypassed by later sent broadcasts from the same socket. We do this as follows: - Each time a unicast is sent, we set a the broadcast method for the socket to "replicast" and "mandatory". This forces the first subsequent broadcast message to follow the same network and data path as the preceding unicast to a destination, hence preventing it from overtaking the latter. - In order to make the 'same data path' statement above true, we let group unicasts pass through the multicast link input queue, instead of as previously through the unicast link input queue. - In the first broadcast following a unicast, we set a new header flag, requiring all recipients to immediately acknowledge its reception. - During the period before all the expected acknowledges are received, the socket refuses to accept any more broadcast attempts, i.e., by blocking or returning EAGAIN. This period should typically not be longer than a few microseconds. - When all acknowledges have been received, the sending socket will open up for subsequent broadcasts, this time giving the link layer freedom to itself select the best transmission method. - The forced and/or abrupt transmission method changes described above may lead to broadcasts arriving out of order to the recipients. We remedy this by introducing code that checks and if necessary re-orders such messages at the receiving end. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13tipc: introduce group anycast messagingJon Maloy
In this commit, we make it possible to send connectionless unicast messages to any member corresponding to the given member identity, when there is more than one such member. The sender must use a TIPC_ADDR_NAME address to achieve this effect. We also perform load balancing between the destinations, i.e., we primarily select one which has advertised sufficient send window to not cause a block/EAGAIN delay, if any. This mechanism is overlayed on the always present round-robin selection. Anycast messages are subject to the same start synchronization and flow control mechanism as group broadcast messages. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13tipc: introduce group unicast messagingJon Maloy
We now make it possible to send connectionless unicast messages within a communication group. To send a message, the sender can use either a direct port address, aka port identity, or an indirect port name to be looked up. This type of messages are subject to the same start synchronization and flow control mechanism as group broadcast messages. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13tipc: introduce flow control for group broadcast messagesJon Maloy
We introduce an end-to-end flow control mechanism for group broadcast messages. This ensures that no messages are ever lost because of destination receive buffer overflow, with minimal impact on performance. For now, the algorithm is based on the assumption that there is only one active transmitter at any moment in time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13tipc: receive group membership events via member socketJon Maloy
Like with any other service, group members' availability can be subscribed for by connecting to be topology server. However, because the events arrive via a different socket than the member socket, there is a real risk that membership events my arrive out of synch with the actual JOIN/LEAVE action. I.e., it is possible to receive the first messages from a new member before the corresponding JOIN event arrives, just as it is possible to receive the last messages from a leaving member after the LEAVE event has already been received. Since each member socket is internally also subscribing for membership events, we now fix this problem by passing those events on to the user via the member socket. We leverage the already present member synch- ronization protocol to guarantee correct message/event order. An event is delivered to the user as an empty message where the two source addresses identify the new/lost member. Furthermore, we set the MSG_OOB bit in the message flags to mark it as an event. If the event is an indication about a member loss we also set the MSG_EOR bit, so it can be distinguished from a member addition event. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13tipc: introduce communication groupsJon Maloy
As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>