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2016-07-06rxrpc: Call channels should have separate call number spacesDavid Howells
Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Turn connection #defines into enums and put outside struct defDavid Howells
Turn the connection event and state #define lists into enums and move outside of the struct definition. Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add EV_ into the event name to distinguish them from flags and states. Also add a symbol indicating the number of states and use that in the state text array. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Calls displayed in /proc may in future lack a connectionDavid Howells
Allocated rxrpc calls displayed in /proc/net/rxrpc_calls may in future be on the proc list before they're connected or after they've been disconnected - in which case they may not have a pointer to a connection struct that can be used to get data from there. Deal with this by using stuff from the call struct in preference where possible and printing "no_connection" rather than a peer address if no connection is assigned. This change also has the added bonus that the service ID is now taken from the call rather the connection which will allow per-call service upgrades to be shown - something required for AuriStor server compatibility. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Replace conn->trans->{local,peer} with conn->params.{local,peer}David Howells
Replace accesses of conn->trans->{local,peer} with conn->params.{local,peer} thus making it easier for a future commit to remove the rxrpc_transport struct. This also reduces the number of memory accesses involved. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Use structs to hold connection params and protocol infoDavid Howells
Define and use a structure to hold connection parameters. This makes it easier to pass multiple connection parameters around. Define and use a structure to hold protocol information used to hash a connection for lookup on incoming packet. Most of these fields will be disposed of eventually, including the duplicate local pointer. Whilst we're at it rename "proto" to "family" when referring to a protocol family. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-13rxrpc: Rename files matching ar-*.c to git rid of the "ar-" prefixDavid Howells
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix. This will aid splitting those files by making easier to come up with new names. Note that the not all files are simply renamed from ar-X.c to X.c. The following exceptions are made: (*) ar-call.c -> call_object.c ar-ack.c -> call_event.c call_object.c is going to contain the core of the call object handling. Call event handling is all going to be in call_event.c. (*) ar-accept.c -> call_accept.c Incoming call handling is going to be here. (*) ar-connection.c -> conn_object.c ar-connevent.c -> conn_event.c The former file is going to have the basic connection object handling, but there will likely be some differentiation between client connections and service connections in additional files later. The latter file will have all the connection-level event handling. (*) ar-local.c -> local_object.c This will have the local endpoint object handling code. The local endpoint event handling code will later be split out into local_event.c. (*) ar-peer.c -> peer_object.c This will have the peer endpoint object handling code. Peer event handling code will be placed in peer_event.c (for the moment, there is none). (*) ar-error.c -> peer_event.c This will become the peer event handling code, though for the moment it's actually driven from the local endpoint's perspective. Note that I haven't renamed ar-transport.c to transport_object.c as the intention is to delete it when the rxrpc_transport struct is excised. The only file that actually has its contents changed is net/rxrpc/Makefile. net/rxrpc/ar-internal.h will need its section marker comments updating, but I'll do that in a separate patch to make it easier for git to follow the history across the rename. I may also want to rename ar-internal.h at some point - but that would mean updating all the #includes and I'd rather do that in a separate step. Signed-off-by: David Howells <dhowells@redhat.com.
2007-04-26[AF_RXRPC]: Delete the old RxRPC code.David Howells
Delete the old RxRPC code as it's now no longer used. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-02-12[PATCH] mark struct file_operations const 8Arjan van de Ven
Many struct file_operations in the kernel can be "const". Marking them const moves these to the .rodata section, which avoids false sharing with potential dirty data. In addition it'll catch accidental writes at compile time to these shared resources. Signed-off-by: Arjan van de Ven <arjan@linux.intel.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2006-01-17[NET]: "signed long" -> "long"Kris Katterjohn
Signed-off-by: Kris Katterjohn <kjak@users.sourceforge.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!