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Revoke all mon_client messages when we shut down the old connection.
This is mostly moot since we are re-using the same ceph_connection,
but it is cleaner.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
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Do not re-initialize the con on every connection attempt. When we
ceph_con_close, there may still be work queued on the socket (e.g., to
close it), and re-initializing will clobber the work_struct state.
Signed-off-by: Sage Weil <sage@inktank.com>
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The peer name may change on each open attempt, even when the connection is
reused.
Signed-off-by: Sage Weil <sage@inktank.com>
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Linux 3.5-rc1
Conflicts:
net/ceph/messenger.c
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We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.
Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed. Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
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ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.
This has the added benefit of precluding the possibility of the
providing the wrong connection pointer. If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op. This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."
Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer. Rename the
function so this implied usage is more clear.
In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for). This allows us
to return what is now provided via the passed-in address of a "skip"
variable. The return type is now Boolean to be explicit that there
are only two possible outcomes.
Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Hold off initializing a monitor client's connection until just
before it gets opened for use.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction. That
means we can ignore con refcounting entirely.
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
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A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures. There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.
So switch the ceph_mon_client structure to embed its
ceph_connection structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Use of "unsigned int" is preferred to bare "unsigned" in net tree.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initializing debufs under monc->mutex introduces a lock dependency for
sb->s_type->i_mutex_key, which (combined with several other dependencies)
leads to an annoying lockdep warning. There's no particular reason to do
the debugfs setup under this lock, so move it out.
It used to be the case that our first monmap could come from the OSD; that
is no longer the case with recent servers, so we will reliably set up the
client entry during the initial authentication.
We don't have to worry about racing with debugfs teardown by
ceph_debugfs_client_cleanup() because ceph_destroy_client() calls
ceph_msgr_flush() first, which will wait for the message dispatch work
to complete (and the debugfs init to complete).
Fixes: #1940
Signed-off-by: Sage Weil <sage@newdream.net>
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failure clean up does not consider ceph_auth_init.
Signed-off-by: Noah Watkins <noahwatkins@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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The pool allocation failures are masked by the pool; there is no need to
spam the console about them. (That's the whole point of having the pool
in the first place.)
Mark msg allocations whose failure is safely handled as such.
Signed-off-by: Sage Weil <sage@newdream.net>
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Allocate the mon connection on init. We already reuse it across
reconnects. Remove now unnecessary (and incomplete) NULL checks.
Signed-off-by: Sage Weil <sage@newdream.net>
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This makes the base64 logic be contained in mount option parsing,
and prepares us for replacing the homebew key management with the
kernel key retention service.
Signed-off-by: Tommi Virtanen <tommi.virtanen@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>
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