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path: root/net/batman-adv/aggregation.h
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2011-06-20batman-adv: improved client announcement mechanismAntonio Quartulli
The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-06-20batman-adv: Reduce usage of charSven Eckelmann
char was used in different places to store information without really using the characteristics of that data type or by ignoring the fact that char has not a well defined signedness. Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-05-30batman-adv: Add const type qualifier for pointersSven Eckelmann
batman-adv uses pointers which are marked as const and should not violate that type qualifier by passing it to functions which force a cast to the non-const version. Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-05-08batman-adv: rename everything from *hna* into *tt* (translation table)Antonio Quartulli
To be coherent, all the functions/variables/constants have been renamed to the TranslationTable style Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-03-05batman-adv: rename batman_if struct to hard_ifaceMarek Lindner
Signed-off-by: Marek Lindner <lindner_marek@yahoo.de>
2011-01-31batman-adv: Update copyright yearsSven Eckelmann
Signed-off-by: Sven Eckelmann <sven@narfation.org>
2010-12-16net: Add batman-adv meshing protocolSven Eckelmann
B.A.T.M.A.N. (better approach to mobile ad-hoc networking) is a routing protocol for multi-hop ad-hoc mesh networks. The networks may be wired or wireless. See http://www.open-mesh.org/ for more information and user space tools. Signed-off-by: Sven Eckelmann <sven@narfation.org> Signed-off-by: David S. Miller <davem@davemloft.net>