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This patch restores POOL_MANAGING_WORKERS which was replaced by
pool->manager_mutex by 6037315269 "workqueue: use mutex for global_cwq
manager exclusion".
There's a subtle idle worker depletion bug across CPU hotplug events
and we need to distinguish an actual manager and CPU hotplug
preventing management. POOL_MANAGING_WORKERS will be used for the
former and manager_mutex the later.
This patch just lays POOL_MANAGING_WORKERS on top of the existing
manager_mutex and doesn't introduce any synchronization changes. The
next patch will update it.
Note that this patch fixes a non-critical anomaly where
too_many_workers() may return %true spuriously while CPU hotplug is in
progress. While the issue could schedule idle timer spuriously, it
didn't trigger any actual misbehavior.
tj: Rewrote patch description.
Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Currently, rebind_workers() and idle_worker_rebind() are two-way
interlocked. rebind_workers() waits for idle workers to finish
rebinding and rebound idle workers wait for rebind_workers() to finish
rebinding busy workers before proceeding.
Unfortunately, this isn't enough. The second wait from idle workers
is implemented as follows.
wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
rebind_workers() clears WORKER_REBIND, wakes up the idle workers and
then returns. If CPU hotplug cycle happens again before one of the
idle workers finishes the above wait_event(), rebind_workers() will
repeat the first part of the handshake - set WORKER_REBIND again and
wait for the idle worker to finish rebinding - and this leads to
deadlock because the idle worker would be waiting for WORKER_REBIND to
clear.
This is fixed by adding another interlocking step at the end -
rebind_workers() now waits for all the idle workers to finish the
above WORKER_REBIND wait before returning. This ensures that all
rebinding steps are complete on all idle workers before the next
hotplug cycle can happen.
This problem was diagnosed by Lai Jiangshan who also posted a patch to
fix the issue, upon which this patch is based.
This is the minimal fix and further patches are scheduled for the next
merge window to simplify the CPU hotplug path.
Signed-off-by: Tejun Heo <tj@kernel.org>
Original-patch-by: Lai Jiangshan <laijs@cn.fujitsu.com>
LKML-Reference: <1346516916-1991-3-git-send-email-laijs@cn.fujitsu.com>
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function
This doesn't make any functional difference and is purely to help the
next patch to be simpler.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Lai Jiangshan <laijs@cn.fujitsu.com>
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The compiler may compile the following code into TWO write/modify
instructions.
worker->flags &= ~WORKER_UNBOUND;
worker->flags |= WORKER_REBIND;
so the other CPU may temporarily see worker->flags which doesn't have
either WORKER_UNBOUND or WORKER_REBIND set and perform local wakeup
prematurely.
Fix it by using single explicit assignment via ACCESS_ONCE().
Because idle workers have another WORKER_NOT_RUNNING flag, this bug
doesn't exist for them; however, update it to use the same pattern for
consistency.
tj: Applied the change to idle workers too and updated comments and
patch description a bit.
Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: stable@vger.kernel.org
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cancel_delayed_work() can't be called from IRQ handlers due to its use
of del_timer_sync() and can't cancel work items which are already
transferred from timer to worklist.
Also, unlike other flush and cancel functions, a canceled delayed_work
would still point to the last associated cpu_workqueue. If the
workqueue is destroyed afterwards and the work item is re-used on a
different workqueue, the queueing code can oops trying to dereference
already freed cpu_workqueue.
This patch reimplements cancel_delayed_work() using
try_to_grab_pending() and set_work_cpu_and_clear_pending(). This
allows the function to be called from IRQ handlers and makes its
behavior consistent with other flush / cancel functions.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
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Up to now, for delayed_works, try_to_grab_pending() couldn't be used
from IRQ handlers because IRQs may happen while
delayed_work_timer_fn() is in progress leading to indefinite -EAGAIN.
This patch makes delayed_work use the new TIMER_IRQSAFE flag for
delayed_work->timer. This makes try_to_grab_pending() and thus
mod_delayed_work_on() safe to call from IRQ handlers.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Now that all workqueues are non-reentrant, system[_freezable]_wq() are
equivalent to system_nrt[_freezable]_wq(). Replace the latter with
wrappers around system[_freezable]_wq(). The wrapping goes through
inline functions so that __deprecated can be added easily.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Now that all workqueues are non-reentrant, flush[_delayed]_work_sync()
are equivalent to flush[_delayed]_work(). Drop the separate
implementation and make them thin wrappers around
flush[_delayed]_work().
* start_flush_work() no longer takes @wait_executing as the only left
user - flush_work() - always sets it to %true.
* __cancel_work_timer() uses flush_work() instead of wait_on_work().
Signed-off-by: Tejun Heo <tj@kernel.org>
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By default, each per-cpu part of a bound workqueue operates separately
and a work item may be executing concurrently on different CPUs. The
behavior avoids some cross-cpu traffic but leads to subtle weirdities
and not-so-subtle contortions in the API.
* There's no sane usefulness in allowing a single work item to be
executed concurrently on multiple CPUs. People just get the
behavior unintentionally and get surprised after learning about it.
Most either explicitly synchronize or use non-reentrant/ordered
workqueue but this is error-prone.
* flush_work() can't wait for multiple instances of the same work item
on different CPUs. If a work item is executing on cpu0 and then
queued on cpu1, flush_work() can only wait for the one on cpu1.
Unfortunately, work items can easily cross CPU boundaries
unintentionally when the queueing thread gets migrated. This means
that if multiple queuers compete, flush_work() can't even guarantee
that the instance queued right before it is finished before
returning.
* flush_work_sync() was added to work around some of the deficiencies
of flush_work(). In addition to the usual flushing, it ensures that
all currently executing instances are finished before returning.
This operation is expensive as it has to walk all CPUs and at the
same time fails to address competing queuer case.
Incorrectly using flush_work() when flush_work_sync() is necessary
is an easy error to make and can lead to bugs which are difficult to
reproduce.
* Similar problems exist for flush_delayed_work[_sync]().
Other than the cross-cpu access concern, there's no benefit in
allowing parallel execution and it's plain silly to have this level of
contortion for workqueue which is widely used from core code to
extremely obscure drivers.
This patch makes all workqueues non-reentrant. If a work item is
executing on a different CPU when queueing is requested, it is always
queued to that CPU. This guarantees that any given work item can be
executing on one CPU at maximum and if a work item is queued and
executing, both are on the same CPU.
The only behavior change which may affect workqueue users negatively
is that non-reentrancy overrides the affinity specified by
queue_work_on(). On a reentrant workqueue, the affinity specified by
queue_work_on() is always followed. Now, if the work item is
executing on one of the CPUs, the work item will be queued there
regardless of the requested affinity. I've reviewed all workqueue
users which request explicit affinity, and, fortunately, none seems to
be crazy enough to exploit parallel execution of the same work item.
This adds an additional busy_hash lookup if the work item was
previously queued on a different CPU. This shouldn't be noticeable
under any sane workload. Work item queueing isn't a very
high-frequency operation and they don't jump across CPUs all the time.
In a micro benchmark to exaggerate this difference - measuring the
time it takes for two work items to repeatedly jump between two CPUs a
number (10M) of times with busy_hash table densely populated, the
difference was around 3%.
While the overhead is measureable, it is only visible in pathological
cases and the difference isn't huge. This change brings much needed
sanity to workqueue and makes its behavior consistent with timer. I
think this is the right tradeoff to make.
This enables significant simplification of workqueue API.
Simplification patches will follow.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Fixed some checkpatch warnings.
tj: adapted to wq/for-3.7 and massaged pr_xxx() format strings a bit.
Signed-off-by: Valentin Ilie <valentin.ilie@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
LKML-Reference: <1345326762-21747-1-git-send-email-valentin.ilie@gmail.com>
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To speed cpu down processing up, use system_highpri_wq.
As scheduling priority of workers on it is higher than system_wq and
it is not contended by other normal works on this cpu, work on it
is processed faster than system_wq.
tj: CPU up/downs care quite a bit about latency these days. This
shouldn't hurt anything and makes sense.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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In rebind_workers(), we do inserting a work to rebind to cpu for busy workers.
Currently, in this case, we use only system_wq. This makes a possible
error situation as there is mismatch between cwq->pool and worker->pool.
To prevent this, we should use system_highpri_wq for highpri worker
to match theses. This implements it.
tj: Rephrased comment a bit.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Commit 3270476a6c0ce322354df8679652f060d66526dc ('workqueue: reimplement
WQ_HIGHPRI using a separate worker_pool') introduce separate worker pool
for HIGHPRI. When we handle busyworkers for gcwq, it can be normal worker
or highpri worker. But, we don't consider this difference in rebind_workers(),
we use just system_wq for highpri worker. It makes mismatch between
cwq->pool and worker->pool.
It doesn't make error in current implementation, but possible in the future.
Now, we introduce system_highpri_wq to use proper cwq for highpri workers
in rebind_workers(). Following patch fix this issue properly.
tj: Even apart from rebinding, having system_highpri_wq generally
makes sense.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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We assign cpu id into work struct's data field in __queue_delayed_work_on().
In current implementation, when work is come in first time,
current running cpu id is assigned.
If we do __queue_delayed_work_on() with CPU A on CPU B,
__queue_work() invoked in delayed_work_timer_fn() go into
the following sub-optimal path in case of WQ_NON_REENTRANT.
gcwq = get_gcwq(cpu);
if (wq->flags & WQ_NON_REENTRANT &&
(last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
Change lcpu to @cpu and rechange lcpu to local cpu if lcpu is WORK_CPU_UNBOUND.
It is sufficient to prevent to go into sub-optimal path.
tj: Slightly rephrased the comment.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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When we do tracing workqueue_queue_work(), it records requested cpu.
But, if !(@wq->flag & WQ_UNBOUND) and @cpu is WORK_CPU_UNBOUND,
requested cpu is changed as local cpu.
In case of @wq->flag & WQ_UNBOUND, above change is not occured,
therefore it is reasonable to correct it.
Use temporary local variable for storing requested cpu.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Commit 3270476a6c0ce322354df8679652f060d66526dc ('workqueue: reimplement
WQ_HIGHPRI using a separate worker_pool') introduce separate worker_pool
for HIGHPRI. Although there is NR_WORKER_POOLS enum value which represent
size of pools, definition of worker_pool in gcwq doesn't use it.
Using it makes code robust and prevent future mistakes.
So change code to use this enum value.
Signed-off-by: Joonsoo Kim <js1304@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Any operation which clears PENDING should be preceded by a wmb to
guarantee that the next PENDING owner sees all the changes made before
PENDING release.
There are only two places where PENDING is cleared -
set_work_cpu_and_clear_pending() and clear_work_data(). The caller of
the former already does smp_wmb() but the latter doesn't have any.
Move the wmb above set_work_cpu_and_clear_pending() into it and add
one to clear_work_data().
There hasn't been any report related to this issue, and, given how
clear_work_data() is used, it is extremely unlikely to have caused any
actual problems on any architecture.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Oleg Nesterov <oleg@redhat.com>
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delayed_work encodes the workqueue to use and the last CPU in
delayed_work->work.data while it's on timer. The target CPU is
implicitly recorded as the CPU the timer is queued on and
delayed_work_timer_fn() queues delayed_work->work to the CPU it is
running on.
Unfortunately, this leaves flush_delayed_work[_sync]() no way to find
out which CPU the delayed_work was queued for when they try to
re-queue after killing the timer. Currently, it chooses the local CPU
flush is running on. This can unexpectedly move a delayed_work queued
on a specific CPU to another CPU and lead to subtle errors.
There isn't much point in trying to save several bytes in struct
delayed_work, which is already close to a hundred bytes on 64bit with
all debug options turned off. This patch adds delayed_work->cpu to
remember the CPU it's queued for.
Note that if the timer is migrated during CPU down, the work item
could be queued to the downed global_cwq after this change. As a
detached global_cwq behaves like an unbound one, this doesn't change
much for the delayed_work.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
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Workqueue was lacking a mechanism to modify the timeout of an already
pending delayed_work. delayed_work users have been working around
this using several methods - using an explicit timer + work item,
messing directly with delayed_work->timer, and canceling before
re-queueing, all of which are error-prone and/or ugly.
This patch implements mod_delayed_work[_on]() which behaves similarly
to mod_timer() - if the delayed_work is idle, it's queued with the
given delay; otherwise, its timeout is modified to the new value.
Zero @delay guarantees immediate execution.
v2: Updated to reflect try_to_grab_pending() changes. Now safe to be
called from bh context.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
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There can be two reasons try_to_grab_pending() can fail with -EAGAIN.
One is when someone else is queueing or deqeueing the work item. With
the previous patches, it is guaranteed that PENDING and queued state
will soon agree making it safe to busy-retry in this case.
The other is if multiple __cancel_work_timer() invocations are racing
one another. __cancel_work_timer() grabs PENDING and then waits for
running instances of the target work item on all CPUs while holding
PENDING and !queued. try_to_grab_pending() invoked from another task
will keep returning -EAGAIN while the current owner is waiting.
Not distinguishing the two cases is okay because __cancel_work_timer()
is the only user of try_to_grab_pending() and it invokes
wait_on_work() whenever grabbing fails. For the first case, busy
looping should be fine but wait_on_work() doesn't cause any critical
problem. For the latter case, the new contender usually waits for the
same condition as the current owner, so no unnecessarily extended
busy-looping happens. Combined, these make __cancel_work_timer()
technically correct even without irq protection while grabbing PENDING
or distinguishing the two different cases.
While the current code is technically correct, not distinguishing the
two cases makes it difficult to use try_to_grab_pending() for other
purposes than canceling because it's impossible to tell whether it's
safe to busy-retry grabbing.
This patch adds a mechanism to mark a work item being canceled.
try_to_grab_pending() now disables irq on success and returns -EAGAIN
to indicate that grabbing failed but PENDING and queued states are
gonna agree soon and it's safe to busy-loop. It returns -ENOENT if
the work item is being canceled and it may stay PENDING && !queued for
arbitrary amount of time.
__cancel_work_timer() is modified to mark the work canceling with
WORK_OFFQ_CANCELING after grabbing PENDING, thus making
try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it
invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't
necessary for correctness but makes it consistent with other future
users of try_to_grab_pending().
v2: try_to_grab_pending() was testing preempt_count() to ensure that
the caller has disabled preemption. This triggers spuriously if
!CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by
Fengguang Wu.
v3: Updated so that try_to_grab_pending() disables irq on success
rather than requiring preemption disabled by the caller. This
makes busy-looping easier and will allow try_to_grap_pending() to
be used from bh/irq contexts.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Fengguang Wu <fengguang.wu@intel.com>
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* Use bool @is_dwork instead of @timer and let try_to_grab_pending()
use to_delayed_work() to determine the delayed_work address.
* Move timer handling from __cancel_work_timer() to
try_to_grab_pending().
* Make try_to_grab_pending() use -EAGAIN instead of -1 for
busy-looping and drop the ret local variable.
* Add proper function comment to try_to_grab_pending().
This makes the code a bit easier to understand and will ease further
changes. This patch doesn't make any functional change.
v2: Use @is_dwork instead of @timer.
Signed-off-by: Tejun Heo <tj@kernel.org>
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This is to prepare for mod_delayed_work[_on]() and doesn't cause any
functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Low WORK_STRUCT_FLAG_BITS bits of work_struct->data contain
WORK_STRUCT_FLAG_* and flush color. If the work item is queued, the
rest point to the cpu_workqueue with WORK_STRUCT_CWQ set; otherwise,
WORK_STRUCT_CWQ is clear and the bits contain the last CPU number -
either a real CPU number or one of WORK_CPU_*.
Scheduled addition of mod_delayed_work[_on]() requires an additional
flag, which is used only while a work item is off queue. There are
more than enough bits to represent off-queue CPU number on both 32 and
64bits. This patch introduces WORK_OFFQ_FLAG_* which occupy the lower
part of the @work->data high bits while off queue. This patch doesn't
define any actual OFFQ flag yet.
Off-queue CPU number is now shifted by WORK_OFFQ_CPU_SHIFT, which adds
the number of bits used by OFFQ flags to WORK_STRUCT_FLAG_SHIFT, to
make room for OFFQ flags.
To avoid shift width warning with large WORK_OFFQ_FLAG_BITS, ulong
cast is added to WORK_STRUCT_NO_CPU and, just in case, BUILD_BUG_ON()
to check that there are enough bits to accomodate off-queue CPU number
is added.
This patch doesn't make any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
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try_to_grab_pending() will be used by to-be-implemented
mod_delayed_work[_on](). Move try_to_grab_pending() and related
functions above queueing functions.
This patch only moves functions around.
Signed-off-by: Tejun Heo <tj@kernel.org>
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If @delay is zero and the dealyed_work is idle, queue_delayed_work()
queues it for immediate execution; however, queue_delayed_work_on()
lacks this logic and always goes through timer regardless of @delay.
This patch moves 0 @delay handling logic from queue_delayed_work() to
queue_delayed_work_on() so that both functions behave the same.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Queueing functions have been using different methods to determine the
local CPU.
* queue_work() superflously uses get/put_cpu() to acquire and hold the
local CPU across queue_work_on().
* delayed_work_timer_fn() uses smp_processor_id().
* queue_delayed_work() calls queue_delayed_work_on() with -1 @cpu
which is interpreted as the local CPU.
* flush_delayed_work[_sync]() were using raw_smp_processor_id().
* __queue_work() interprets %WORK_CPU_UNBOUND as local CPU if the
target workqueue is bound one but nobody uses this.
This patch converts all functions to uniformly use %WORK_CPU_UNBOUND
to indicate local CPU and use the local binding feature of
__queue_work(). unlikely() is dropped from %WORK_CPU_UNBOUND handling
in __queue_work().
Signed-off-by: Tejun Heo <tj@kernel.org>
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delayed_work->timer.function is currently initialized during
queue_delayed_work_on(). Export delayed_work_timer_fn() and set
delayed_work timer function during delayed_work initialization
together with other fields.
This ensures the timer function is always valid on an initialized
delayed_work. This is to help mod_delayed_work() implementation.
To detect delayed_work users which diddle with the internal timer,
trigger WARN if timer function doesn't match on queue.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access
to the target work item. They first try to claim the bit and proceed
with queueing only after that succeeds and there's a window between
PENDING being set and the actual queueing where the task can be
interrupted or preempted.
There's also a similar window in process_one_work() when clearing
PENDING. A work item is dequeued, gcwq->lock is released and then
PENDING is cleared and the worker might get interrupted or preempted
between releasing gcwq->lock and clearing PENDING.
cancel[_delayed]_work_sync() tries to claim or steal PENDING. The
function assumes that a work item with PENDING is either queued or in
the process of being [de]queued. In the latter case, it busy-loops
until either the work item loses PENDING or is queued. If canceling
coincides with the above described interrupts or preemptions, the
canceling task will busy-loop while the queueing or executing task is
preempted.
This patch keeps irq disabled across claiming PENDING and actual
queueing and moves PENDING clearing in process_one_work() inside
gcwq->lock so that busy looping from PENDING && !queued doesn't wait
for interrupted/preempted tasks. Note that, in process_one_work(),
setting last CPU and clearing PENDING got merged into single
operation.
This removes possible long busy-loops and will allow using
try_to_grab_pending() from bh and irq contexts.
v2: __queue_work() was testing preempt_count() to ensure that the
caller has disabled preemption. This triggers spuriously if
!CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by
Fengguang Wu.
v3: Disable irq instead of preemption. IRQ will be disabled while
grabbing gcwq->lock later anyway and this allows using
try_to_grab_pending() from bh and irq contexts.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
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WORK_STRUCT_PENDING is used to claim ownership of a work item and
process_one_work() releases it before starting execution. When
someone else grabs PENDING, all pre-release updates to the work item
should be visible and all updates made by the new owner should happen
afterwards.
Grabbing PENDING uses test_and_set_bit() and thus has a full barrier;
however, clearing doesn't have a matching wmb. Given the preceding
spin_unlock and use of clear_bit, I don't believe this can be a
problem on an actual machine and there hasn't been any related report
but it still is theretically possible for clear_pending to permeate
upwards and happen before work->entry update.
Add an explicit smp_wmb() before work_clear_pending().
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: stable@vger.kernel.org
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All queueing functions return 1 on success, 0 if the work item was
already pending. Update them to return bool instead. This signifies
better that they don't return 0 / -errno.
This is cleanup and doesn't cause any functional difference.
While at it, fix comment opening for schedule_work_on().
Signed-off-by: Tejun Heo <tj@kernel.org>
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Currently, queue/schedule[_delayed]_work_on() are located below the
counterpart without the _on postifx even though the latter is usually
implemented using the former. Swap them.
This is cleanup and doesn't cause any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
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25511a4776 "workqueue: reimplement CPU online rebinding to handle idle
workers" added CPU locality sanity check in process_one_work(). It
triggers if a worker is executing on a different CPU without UNBOUND
or REBIND set.
This works for all normal workers but rescuers can trigger this
spuriously when they're serving the unbound or a disassociated
global_cwq - rescuers don't have either flag set and thus its
gcwq->cpu can be a different value including %WORK_CPU_UNBOUND.
Fix it by additionally testing %GCWQ_DISASSOCIATED.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
LKML-Refence: <20120721213656.GA7783@linux.vnet.ibm.com>
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With trustee gone, CPU hotplug code can be simplified.
* gcwq_claim/release_management() now grab and release gcwq lock too
respectively and gained _and_lock and _and_unlock postfixes.
* All CPU hotplug logic was implemented in workqueue_cpu_callback()
which was called by workqueue_cpu_up/down_callback() for the correct
priority. This was because up and down paths shared a lot of logic,
which is no longer true. Remove workqueue_cpu_callback() and move
all hotplug logic into the two actual callbacks.
This patch doesn't make any functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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With the previous changes, a disassociated global_cwq now can run as
an unbound one on its own - it can create workers as necessary to
drain remaining works after the CPU has been brought down and manage
the number of workers using the usual idle timer mechanism making
trustee completely redundant except for the actual unbinding
operation.
This patch removes the trustee and let a disassociated global_cwq
manage itself. Unbinding is moved to a work item (for CPU affinity)
which is scheduled and flushed from CPU_DONW_PREPARE.
This patch moves nr_running clearing outside gcwq and manager locks to
simplify the code. As nr_running is unused at the point, this is
safe.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Currently, during CPU offlining, after all pending work items are
drained, the trustee butchers all workers. Also, on CPU onlining
failure, workqueue_cpu_callback() ensures that the first idle worker
is destroyed. Combined, these guarantee that an offline CPU doesn't
have any worker for it once all the lingering work items are finished.
This guarantee isn't really necessary and makes CPU on/offlining more
expensive than needs to be, especially for platforms which use CPU
hotplug for powersaving.
This patch lets offline CPUs removes idle worker butchering from the
trustee and let a CPU which failed onlining keep the created first
worker. The first worker is created if the CPU doesn't have any
during CPU_DOWN_PREPARE and started right away. If onlining succeeds,
the rebind_workers() call in CPU_ONLINE will rebind it like any other
workers. If onlining fails, the worker is left alone till the next
try.
This makes CPU hotplugs cheaper by allowing global_cwqs to keep
workers across them and simplifies code.
Note that trustee doesn't re-arm idle timer when it's done and thus
the disassociated global_cwq will keep all workers until it comes back
online. This will be improved by further patches.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Currently, if there are left workers when a CPU is being brough back
online, the trustee kills all idle workers and scheduled rebind_work
so that they re-bind to the CPU after the currently executing work is
finished. This works for busy workers because concurrency management
doesn't try to wake up them from scheduler callbacks, which require
the target task to be on the local run queue. The busy worker bumps
concurrency counter appropriately as it clears WORKER_UNBOUND from the
rebind work item and it's bound to the CPU before returning to the
idle state.
To reduce CPU on/offlining overhead (as many embedded systems use it
for powersaving) and simplify the code path, workqueue is planned to
be modified to retain idle workers across CPU on/offlining. This
patch reimplements CPU online rebinding such that it can also handle
idle workers.
As noted earlier, due to the local wakeup requirement, rebinding idle
workers is tricky. All idle workers must be re-bound before scheduler
callbacks are enabled. This is achieved by interlocking idle
re-binding. Idle workers are requested to re-bind and then hold until
all idle re-binding is complete so that no bound worker starts
executing work item. Only after all idle workers are re-bound and
parked, CPU_ONLINE proceeds to release them and queue rebind work item
to busy workers thus guaranteeing scheduler callbacks aren't invoked
until all idle workers are ready.
worker_rebind_fn() is renamed to busy_worker_rebind_fn() and
idle_worker_rebind() for idle workers is added. Rebinding logic is
moved to rebind_workers() and now called from CPU_ONLINE after
flushing trustee. While at it, add CPU sanity check in
worker_thread().
Note that now a worker may become idle or the manager between trustee
release and rebinding during CPU_ONLINE. As the previous patch
updated create_worker() so that it can be used by regular manager
while unbound and this patch implements idle re-binding, this is safe.
This prepares for removal of trustee and keeping idle workers across
CPU hotplugs.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Currently, create_worker()'s callers are responsible for deciding
whether the newly created worker should be bound to the associated CPU
and create_worker() sets WORKER_UNBOUND only for the workers for the
unbound global_cwq. Creation during normal operation is always via
maybe_create_worker() and @bind is true. For workers created during
hotplug, @bind is false.
Normal operation path is planned to be used even while the CPU is
going through hotplug operations or offline and this static decision
won't work.
Drop @bind from create_worker() and decide whether to bind by looking
at GCWQ_DISASSOCIATED. create_worker() will also set WORKER_UNBOUND
autmatically if disassociated. To avoid flipping GCWQ_DISASSOCIATED
while create_worker() is in progress, the flag is now allowed to be
changed only while holding all manager_mutexes on the global_cwq.
This requires that GCWQ_DISASSOCIATED is not cleared behind trustee's
back. CPU_ONLINE no longer clears DISASSOCIATED before flushing
trustee, which clears DISASSOCIATED before rebinding remaining workers
if asked to release. For cases where trustee isn't around, CPU_ONLINE
clears DISASSOCIATED after flushing trustee. Also, now, first_idle
has UNBOUND set on creation which is explicitly cleared by CPU_ONLINE
while binding it. These convolutions will soon be removed by further
simplification of CPU hotplug path.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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POOL_MANAGING_WORKERS is used to ensure that at most one worker takes
the manager role at any given time on a given global_cwq. Trustee
later hitched on it to assume manager adding blocking wait for the
bit. As trustee already needed a custom wait mechanism, waiting for
MANAGING_WORKERS was rolled into the same mechanism.
Trustee is scheduled to be removed. This patch separates out
MANAGING_WORKERS wait into per-pool mutex. Workers use
mutex_trylock() to test for manager role and trustee uses mutex_lock()
to claim manager roles.
gcwq_claim/release_management() helpers are added to grab and release
manager roles of all pools on a global_cwq. gcwq_claim_management()
always grabs pool manager mutexes in ascending pool index order and
uses pool index as lockdep subclass.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Currently, WORKER_UNBOUND is used to mark workers for the unbound
global_cwq and WORKER_ROGUE is used to mark workers for disassociated
per-cpu global_cwqs. Both are used to make the marked worker skip
concurrency management and the only place they make any difference is
in worker_enter_idle() where WORKER_ROGUE is used to skip scheduling
idle timer, which can easily be replaced with trustee state testing.
This patch replaces WORKER_ROGUE with WORKER_UNBOUND and drops
WORKER_ROGUE. This is to prepare for removing trustee and handling
disassociated global_cwqs as unbound.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Workqueue used CPU_DYING notification to mark GCWQ_DISASSOCIATED.
This was necessary because workqueue's CPU_DOWN_PREPARE happened
before other DOWN_PREPARE notifiers and workqueue needed to stay
associated across the rest of DOWN_PREPARE.
After the previous patch, workqueue's DOWN_PREPARE happens after
others and can set GCWQ_DISASSOCIATED directly. Drop CPU_DYING and
let the trustee set GCWQ_DISASSOCIATED after disabling concurrency
management.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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Currently, all workqueue cpu hotplug operations run off
CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to
ensure that workqueue is up and running while bringing up a CPU before
other notifiers try to use workqueue on the CPU.
Per-cpu workqueues are supposed to remain working and bound to the CPU
for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even
with workqueue offlining running with higher priority because
workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which
runs the per-cpu workqueue without concurrency management without
explicitly detaching the existing workers.
However, if the trustee needs to create new workers, it creates
unbound workers which may wander off to other CPUs while
CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU
down is cancelled, the per-CPU workqueue may end up with workers which
aren't bound to the CPU.
While reliably reproducible with a convoluted artificial test-case
involving scheduling and flushing CPU burning work items from CPU down
notifiers, this isn't very likely to happen in the wild, and, even
when it happens, the effects are likely to be hidden by the following
successful CPU down.
Fix it by using different priorities for up and down notifiers - high
priority for up operations and low priority for down operations.
Workqueue cpu hotplug operations will soon go through further cleanup.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: stable@vger.kernel.org
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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WQ_HIGHPRI was implemented by queueing highpri work items at the head
of the global worklist. Other than queueing at the head, they weren't
handled differently; unfortunately, this could lead to execution
latency of a few seconds on heavily loaded systems.
Now that workqueue code has been updated to deal with multiple
worker_pools per global_cwq, this patch reimplements WQ_HIGHPRI using
a separate worker_pool. NR_WORKER_POOLS is bumped to two and
gcwq->pools[0] is used for normal pri work items and ->pools[1] for
highpri. Highpri workers get -20 nice level and has 'H' suffix in
their names. Note that this change increases the number of kworkers
per cpu.
POOL_HIGHPRI_PENDING, pool_determine_ins_pos() and highpri chain
wakeup code in process_one_work() are no longer used and removed.
This allows proper prioritization of highpri work items and removes
high execution latency of highpri work items.
v2: nr_running indexing bug in get_pool_nr_running() fixed.
v3: Refreshed for the get_pool_nr_running() update in the previous
patch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: Josh Hunt <joshhunt00@gmail.com>
LKML-Reference: <CAKA=qzaHqwZ8eqpLNFjxnO2fX-tgAOjmpvxgBFjv6dJeQaOW1w@mail.gmail.com>
Cc: Tony Luck <tony.luck@intel.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
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Introduce NR_WORKER_POOLS and for_each_worker_pool() and convert code
paths which need to manipulate all pools in a gcwq to use them.
NR_WORKER_POOLS is currently one and for_each_worker_pool() iterates
over only @gcwq->pool.
Note that nr_running is per-pool property and converted to an array
with NR_WORKER_POOLS elements and renamed to pool_nr_running. Note
that get_pool_nr_running() currently assumes 0 index. The next patch
will make use of non-zero index.
The changes in this patch are mechanical and don't caues any
functional difference. This is to prepare for multiple pools per
gcwq.
v2: nr_running indexing bug in get_pool_nr_running() fixed.
v3: Pointer to array is stupid. Don't use it in get_pool_nr_running()
as suggested by Linus.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Tony Luck <tony.luck@intel.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
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GCWQ_MANAGE_WORKERS, GCWQ_MANAGING_WORKERS and GCWQ_HIGHPRI_PENDING
are per-pool properties. Add worker_pool->flags and make the above
three flags per-pool flags.
The changes in this patch are mechanical and don't caues any
functional difference. This is to prepare for multiple pools per
gcwq.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Modify all functions which deal with per-pool properties to pass
around @pool instead of @gcwq or @cpu.
The changes in this patch are mechanical and don't caues any
functional difference. This is to prepare for multiple pools per
gcwq.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Move worklist and all worker management fields from global_cwq into
the new struct worker_pool. worker_pool points back to the containing
gcwq. worker and cpu_workqueue_struct are updated to point to
worker_pool instead of gcwq too.
This change is mechanical and doesn't introduce any functional
difference other than rearranging of fields and an added level of
indirection in some places. This is to prepare for multiple pools per
gcwq.
v2: Comment typo fixes as suggested by Namhyung.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Namhyung Kim <namhyung@kernel.org>
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Unbound wqs aren't concurrency-managed and try to execute work items
as soon as possible. This is currently achieved by implicitly setting
%WQ_HIGHPRI on all unbound workqueues; however, WQ_HIGHPRI
implementation is about to be restructured and this usage won't be
valid anymore.
Add an explicit chain-wakeup path for unbound workqueues in
process_one_work() instead of piggy backing on %WQ_HIGHPRI.
Signed-off-by: Tejun Heo <tj@kernel.org>
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Under memory load, on x86_64, with lockdep enabled, the workqueue's
process_one_work() has been seen to oops in __lock_acquire(), barfing
on a 0xffffffff00000000 pointer in the lockdep_map's class_cache[].
Because it's permissible to free a work_struct from its callout function,
the map used is an onstack copy of the map given in the work_struct: and
that copy is made without any locking.
Surprisingly, gcc (4.5.1 in Hugh's case) uses "rep movsl" rather than
"rep movsq" for that structure copy: which might race with a workqueue
user's wait_on_work() doing lock_map_acquire() on the source of the
copy, putting a pointer into the class_cache[], but only in time for
the top half of that pointer to be copied to the destination map.
Boom when process_one_work() subsequently does lock_map_acquire()
on its onstack copy of the lockdep_map.
Fix this, and a similar instance in call_timer_fn(), with a
lockdep_copy_map() function which additionally NULLs the class_cache[].
Note: this oops was actually seen on 3.4-next, where flush_work() newly
does the racing lock_map_acquire(); but Tejun points out that 3.4 and
earlier are already vulnerable to the same through wait_on_work().
* Patch orginally from Peter. Hugh modified it a bit and wrote the
description.
Signed-off-by: Peter Zijlstra <peterz@infradead.org>
Reported-by: Hugh Dickins <hughd@google.com>
LKML-Reference: <alpine.LSU.2.00.1205070951170.1544@eggly.anvils>
Signed-off-by: Tejun Heo <tj@kernel.org>
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active
worker_enter_idle() has WARN_ON_ONCE() which triggers if nr_running
isn't zero when every worker is idle. This can trigger spuriously
while a cpu is going down due to the way trustee sets %WORKER_ROGUE
and zaps nr_running.
It first sets %WORKER_ROGUE on all workers without updating
nr_running, releases gcwq->lock, schedules, regrabs gcwq->lock and
then zaps nr_running. If the last running worker enters idle
inbetween, it would see stale nr_running which hasn't been zapped yet
and trigger the WARN_ON_ONCE().
Fix it by performing the sanity check iff the trustee is idle.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
Cc: stable@vger.kernel.org
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If a workqueue is flushed with flush_work() lockdep checking can
be circumvented. For example:
static DEFINE_MUTEX(mutex);
static void my_work(struct work_struct *w)
{
mutex_lock(&mutex);
mutex_unlock(&mutex);
}
static DECLARE_WORK(work, my_work);
static int __init start_test_module(void)
{
schedule_work(&work);
return 0;
}
module_init(start_test_module);
static void __exit stop_test_module(void)
{
mutex_lock(&mutex);
flush_work(&work);
mutex_unlock(&mutex);
}
module_exit(stop_test_module);
would not always print a warning when flush_work() was called.
In this trivial example nothing could go wrong since we are
guaranteed module_init() and module_exit() don't run concurrently,
but if the work item is schedule asynchronously we could have a
scenario where the work item is running just at the time flush_work()
is called resulting in a classic ABBA locking problem.
Add a lockdep hint by acquiring and releasing the work item
lockdep_map in flush_work() so that we always catch this
potential deadlock scenario.
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Reviewed-by: Yong Zhang <yong.zhang0@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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