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The code w100fb was based on was horribly Sharp SL-C7x0 specific and there
was little else that could be done as I had no access to anything else with
a w100 in it. There is no real documentation about this chipset available.
Ian Molton has access to other platforms with the w100 (Toshiba e-series)
and so between us, we've improved w100fb and made it platform independent.
Ian Molton also added support for the very similar w3220 and w3200
chipsets.
There are a lot of changes here and it nearly amounts to a rewrite of the
driver but it has been extensively tested and is being used in preference
to the original driver in the Zaurus community. I'd therefore like to
update the mainline code to reflect this.
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
Acked-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Revive HX frame buffer support for 2.6.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Rewrite PMAG BA frame buffer driver for 2.6.
Acked-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Attached is a patch against 2.6.11.7 which tidies up the tdfxfb framebuffer
size detection code a little and fixes the broken support for Voodoo4/5
cards. (I haven't tested this on a Voodoo5, however, because I don't have
the hardware).
Signed-off-by: Richard Drummond <evilrich@rcdrummond.net>
Cc: <linux-fbdev-devel@lists.sourceforge.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch removes some completely unused code.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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