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path: root/fs/proc/inode.c
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2006-01-08[PATCH] fs/proc/: function prototypes belong in header filesAdrian Bunk
Function prototypes belong into header files. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-10-30[PATCH] proc: fix of error path in proc_get_inode()Kirill Korotaev
This patch fixes incorrect error path in proc_get_inode(), when module can't be get due to being unloaded. When try_module_get() fails, this function puts de(!) and still returns inode with non-getted de. There are still unresolved known bugs in proc yet to be fixed: - proc_dir_entry tree is managed without any serialization - create_proc_entry() doesn't setup de->owner anyhow, so setting it later manually is inatomic. - looks like almost all modules do not care whether it's de->owner is set... Signed-Off-By: Denis Lunev <den@sw.ru> Signed-Off-By: Kirill Korotaev <dev@sw.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-09[PATCH] update filesystems for new delete_inode behaviorMark Fasheh
Update the file systems in fs/ implementing a delete_inode() callback to call truncate_inode_pages(). One implementation note: In developing this patch I put the calls to truncate_inode_pages() at the very top of those filesystems delete_inode() callbacks in order to retain the previous behavior. I'm guessing that some of those could probably be optimized. Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com> Acked-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!