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path: root/drivers/video/ps3fb.c
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2007-05-04ps3fb: atomic fixesGeert Uytterhoeven
ps3fb: Use atomic_dec_if_positive() instead of bogus atomic_read()/atomic_dec() combinations Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-04ps3fb: thread updatesGeert Uytterhoeven
ps3fb: Replace the kernel_thread and the semaphore by a proper kthread, which is simply woken up when the screen must be updated Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-02[POWERPC] PS3: Interrupt routine fixups.Geoff Levand
Fixups for the ps3 interrupt routines to support all HV device in a generic way. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-12[PATCH] ps3: Virtual Frame Buffer DriverGeert Uytterhoeven
Add the PS3 Virtual Frame Buffer Driver. As the actual graphics hardware cannot be accessed directly by Linux, ps3fb uses a virtual frame buffer in main memory. The actual screen image is copied to graphics memory by the GPU on every vertical blank, by making a hypervisor call. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: James Simmons <jsimmons@infradead.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>