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NO_IRQ has been == 0 on powerpc for just over ten years (since commit
0ebfff1491ef ("[POWERPC] Add new interrupt mapping core and change
platforms to use it")). It's also 0 on most other arches.
Although it's fairly harmless, every now and then it causes confusion
when a driver is built on powerpc and another arch which doesn't define
NO_IRQ. There's at least 6 definitions of NO_IRQ in drivers/, at least
some of which are to work around that problem.
So we'd like to remove it. This is fairly trivial in the arch code, we
just convert:
if (irq == NO_IRQ) to if (!irq)
if (irq != NO_IRQ) to if (irq)
irq = NO_IRQ; to irq = 0;
return NO_IRQ; to return 0;
And a few other odd cases as well.
At least for now we keep the #define NO_IRQ, because there is driver
code that uses NO_IRQ and the fixes to remove those will go via other
trees.
Note we also change some occurrences in PPC sound drivers, drivers/ps3,
and drivers/macintosh.
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
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On the unlikely event that drv is null, the current code will
perform a null pointer dereference with it when printing a dev_dbg
message. Instead, the BUG_ON check on drv should be performed
before we emit the dev_dbg message.
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
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Fix sparse warnings like these:
drivers/ps3/ps3-vuart.c: warning: symbol 'ps3_vuart_disable_interrupt_tx' was not declared. Should it be static?
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
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PREPARE_[DELAYED_]WORK() are being phased out. They have few users
and a nasty surprise in terms of reentrancy guarantee as workqueue
considers work items to be different if they don't have the same work
function.
ps3_vuart wasn't overriding the work item with multiple work functions
but was using NULL for INIT_WORK() and then single PREPARE_WORK() to
set the work function. We can simply invoke INIT_WORK() with the work
function and remove the PREPARE_WORK() usage.
It would probably be best to route this with other related updates
through the workqueue tree.
Geoff: Tested on ps3 (DECR-1400).
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Geoff Levand <geoff@infradead.org>
Cc: linuxppc-dev@lists.ozlabs.org
Cc: cbe-oss-dev@lists.ozlabs.org
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Since commit [e58aa3d2: genirq: Run irq handlers with interrupts disabled],
We run all interrupt handlers with interrupts disabled
and we even check and yell when an interrupt handler
returns with interrupts enabled (see commit [b738a50a:
genirq: Warn when handler enables interrupts]).
So now this flag is a NOOP and can be removed.
Signed-off-by: Yong Zhang <yong.zhang0@gmail.com>
Acked-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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Also some min -> mint_t conversion.
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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We just fix up the reference parameters as the others are dealt with by
arithmetic promotion rules and don't cause warnings.
This removes warnings like this:
arch/powerpc/platforms/ps3/interrupt.c:327: warning: passing argument 1 of 'lv1_construct_event_receive_port' from incompatible pointer type
Also, these:
drivers/ps3/ps3-vuart.c:462: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
drivers/ps3/ps3-vuart.c:592: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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A general housekeeping change of the PS3 vuart variable
vuart_bus_priv.probe_mutex from semaphore to mutex.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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Cleanup coding errors in drivers/ps3/ps3-vuart.c as reported by
checkpatch.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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This stray down would cause a permanent sleep which doesn't seem correct.
The other uses of this semaphore appear fairly mutex like it's even
initialized with init_MUTEX() .. So here a patch for removing this one
down().
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Daniel Walker <dwalker@mvista.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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- vuart.ko -> ps3-vuart.ko
- sys-manager.ko -> ps3-sys-manager.ko
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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