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Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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Fix a checkpatch.pl warning:
WARNING: Use #include <linux/uaccess.h> instead of <asm/uaccess.h>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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This prepares the pms driver for the v4l1 -> v4l2 conversion.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Since internal to v4l2 the ioctl prototype is the same regardless of it
being called through .ioctl or .unlocked_ioctl, we need to convert it all
to the long return type of unlocked_ioctl.
Thanks to Jean-Francois Moine for posting an initial patch for this and
thus bringing it to our attention.
Cc: Jean-Francois Moine <moinejf@free.fr>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Introduce a struct v4l2_file_operations for v4l2 drivers.
Remove the unnecessary inode argument.
Move compat32 handling (and llseek) into the v4l2-dev core: this is now
handled in the v4l2 core and no longer in the drivers themselves.
Note that this changeset reverts an earlier patch that changed the return
type of__video_ioctl2 from int to long. This change will be reinstated
later in a much improved version.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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The inode argument was never used. Removing it from video_usercopy
brings the function pointer type of video_usercopy in line with similar
v4l2 functions, thus simplifying several drivers.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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All drivers that call video_device_register where checked to see if they
set the release callback of struct video_device. Where that callback was
missing it was added.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Handle the video_exclusive_open/release functionality inside the
driver.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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On 10-08-08 23:37, Alan Cox wrote:
>
> Would probably make the printk "pms: not enabled, use pms.enable=1 to
> probe"
>
> So you know
> a) What is wittering about not being probed
> b) How to undo it.
>
> But thats trivia really.
Signed-off-by: Rene Herman <rene.herman@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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The old Mediavision Pro Movie Studio legacy ISA V4L1 driver was found to
hang the boot during Ingo Molnar's testing of randconfig kernels. Have it
require a "pms.enable=1" kernel parameter to enable the driver when
builtin which avoids such problems.
This is a deprecated and, very likely, unused driver. Nothing changes
modular behaviour moreover.
Signed-off-by: Rene Herman <rene.herman@gmail.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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The type and type2 fields were unused and so could be removed.
Instead add a vfl_type field that contains the type of the video
device.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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According to an old comment this should have been removed in 2.6.15.
Better late than never...
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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v4l2-common.h or v4l2-ioctl.h
The functions in a header should not belong to another module. The prio functions
belong to v4l2-common.c, so move them to v4l2-common.h.
The ioctl functions belong to v4l2-ioctl.c, so create a new v4l2-ioctl.h header
and move those functions to it.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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Added macro CONFIG_COMPAT for v4l_compat_ioctl32.
Signed-off-by: Douglas Schilling Landgraf <dougsland@gmail.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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- Static memory is always initialized with 0.
- Replaced in some cases C99 comments for /* */
Signed-off-by: Douglas Schilling Landgraf <dougsland@gmail.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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struct video_device used to define a .hardware field. While
initialized on severl drivers, this field is never used inside V4L.
However, drivers using it need to include the old V4L1 header.
This seems to cause compilation troubles with some random configs.
Better just to remove it from all drivers.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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After Al Viro (finally) succeeded in removing the sched.h #include in module.h
recently, it makes sense again to remove other superfluous sched.h includes.
There are quite a lot of files which include it but don't actually need
anything defined in there. Presumably these includes were once needed for
macros that used to live in sched.h, but moved to other header files in the
course of cleaning it up.
To ease the pain, this time I did not fiddle with any header files and only
removed #includes from .c-files, which tend to cause less trouble.
Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha,
arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig,
allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all
configs in arch/arm/configs on arm. I also checked that no new warnings were
introduced by the patch (actually, some warnings are removed that were emitted
by unnecessarily included header files).
Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Many struct file_operations in the kernel can be "const". Marking them const
moves these to the .rodata section, which avoids false sharing with potential
dirty data. In addition it'll catch accidental writes at compile time to
these shared resources.
[akpm@sdl.org: dvb fix]
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Signed-off-by: Trent Piepho <xyzzy@speakeasy.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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videodev2.h
The videodev.h and videodev2.h describe the public API for V4L and V4L2.
It shouldn't have there any kernel-specific stuff. Those were moved to
v4l2-dev.h.
This patch removes some uneeded headers and include v4l2-common.h on all
V4L driver. This header includes device implementation of V4L2 API provided
on v4l2-dev.h as well as V4L2 internal ioctls that provides connections
between master driver and its i2c devices.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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Semaphore to mutex conversion.
The conversion was generated via scripts, and the result was validated
automatically via a script as well.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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This moves the 32 bit ioctl compatibility handlers for
Video4Linux into a new file and adds explicit calls to them
to each v4l device driver.
Unfortunately, there does not seem to be any code handling
the v4l2 ioctls, so quite often the code goes through two
separate conversions, first from 32 bit v4l to 64 bit v4l,
and from there to 64 bit v4l2. My patch does not change
that, so there is still much room for improvement.
Also, some drivers have additional ioctl numbers, for
which the conversion should be handled internally to
that driver.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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