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The implementation of the set_fmt pad operation is identical in the
three modules. Move it to a generic helper function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Adopt the SPDX license identifier headers to ease license compliance
management. All files in the driver are licensed under the GPLv2+ except
for the vsp1_regs.h file which is licensed under the GPLv2. This is
likely an oversight, but fixing this requires contacting the copyright
owners and is out of scope for this patch.
While at it fix the file descriptions to match file names where copy and
paste error occurred.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Some VSP instances have two blending units named BRU (Blend/ROP Unit)
and BRS (Blend/ROP Sub unit). The BRS is a smaller version of the BRU
with only two inputs, but otherwise offers similar features and offers
the same register interface. The BRU and BRS can be used exchangeably in
VSP pipelines (provided no more than two inputs are needed).
Due to historical reasons, the VSP1 driver implements support for both
the BRU and BRS through objects named vsp1_bru. The code uses the name
BRU to refer to either the BRU or the BRS, except in a few places where
noted explicitly. This creates confusion.
In an effort to avoid confusion, rename the vsp1_bru object and the
corresponding API to vsp1_brx, and use BRx to refer to blend unit
instances regardless of their type. The names BRU and BRS are retained
where reference to a particular blend unit type is needed, as well as in
hardware registers to stay close to the datasheet.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Dynamic assignment of the BRU and BRS to pipelines is prone to
regressions, add messages to make debugging easier. Keep it as a
separate commit to ease removal of those messages once the code will
deem to be completely stable.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The VSPDL variant drives two DU channels through two LIF and two
blenders, BRU and BRS. The DU channels thus share the five available
VSPDL inputs and expose them as five KMS planes.
The current implementation assigns the BRS to the second LIF and thus
artificially limits the number of planes for the second display channel
to two at most.
Lift this artificial limitation by assigning the BRU and BRS to the
display pipelines on demand based on the number of planes used by each
pipeline. When a display pipeline needs more than two inputs and the BRU
is already in use by the other pipeline, this requires reconfiguring the
other pipeline to free the BRU before processing, which can result in
frame drop on both pipelines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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When disabling a DRM plane, the corresponding RPF is only marked as
removed from the pipeline in the atomic update handler, with the actual
removal happening when configuring the pipeline at atomic commit time.
This is required as the RPF has to be disabled in the hardware, which
can't be done from the atomic update handler.
The current implementation is RPF-specific. Make it independent of the
entity type by using the entity's pipe pointer to mark removal from the
pipeline. This will allow using the mechanism to remove BRU instances.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Display list completion is already reported to the frame end handler,
but that mechanism is global to all display lists. In order to implement
BRU and BRS reassignment in DRM pipelines we will need to commit a
display list and wait for its completion internally, without reporting
it to the DRM driver. Extend the display list API to support such an
internal use of the display list.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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We will soon need to return more than a boolean completion status from
the vsp1_dlm_irq_frame_end() IRQ handler. Turn the return value into a
bitfield to prepare for that. No functional change is introduced here.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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In order to make the vsp1_du_setup_lif() easier to read, and for
symmetry with the DRM pipeline input setup, move the pipeline output
setup code to a separate function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The vsp1_du_setup_lif() function sets up the DRM pipeline input
manually. This duplicates the code from the
vsp1_du_pipeline_setup_inputs() function. Replace the manual
implementation by a call to the function.
As the pipeline has no enabled input in vsp1_du_setup_lif(), the
vsp1_du_pipeline_setup_inputs() function will not setup any RPF, and
will thus not setup formats on the BRU sink pads. This isn't a problem
as all inputs are disabled, and the BRU sink pads will be reconfigured
from the atomic commit handler when inputs will be enabled.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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To implement fully dynamic plane assignment to pipelines, we need to
reassign the BRU and BRS to the DRM pipelines in the atomic commit
handler. In preparation for this setup factor out the BRU source pad
code and call it both at LIF setup and atomic commit time.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The DRM pipeline setup code used at atomic commit time is similar to the
setup code used when enabling the pipeline. Move it to a separate
function in order to share it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Move the duplicated DRM pipeline configuration code to a function and
call it from vsp1_du_setup_lif() and vsp1_du_atomic_flush().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The DRM pipeline handling code uses the entity's pipe list head to check
whether the entity is already included in a pipeline. This method is a
bit fragile in the sense that it uses list_empty() on a list_head that
is a list member. Replace it by a simpler check for the entity pipe
pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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Various types of objects subclassing vsp1_entity currently store a
pointer to the pipeline. Move the pointer to vsp1_entity to simplify the
code and avoid storing the pipeline in more entity subclasses later.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The vsp1_drm_pipeline enabled field is set but never used. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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The DRM support code manages a pipeline of VSP entities, each backed by
a media entity. When starting or stopping the pipeline, it starts and
stops the media pipeline through the media API in order to store the
pipeline pointer in every entity.
The driver doesn't use the pipe pointer in media entities, neither does
it rely on the other effects of the media_pipeline_start() and
media_pipeline_stop() functions. Furthermore, as the media links for the
DRM pipeline are never set up correctly, and as the pipeline can be
modified dynamically when enabling or disabling planes, the current
implementation is not correct. Remove the incorrect and unneeded code.
While at it remove the outdated comment that states that entities are
not started when the LIF is setup, as they now are.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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When a BRx is provided by a pipeline, the WPF must determine the master
layer. Currently the condition to check this identifies pipe->bru ||
pipe->num_inputs > 1.
The code then moves on to dereference pipe->bru, thus the check fails
static analysers on the possibility that pipe->num_inputs could be
greater than 1 without pipe->bru being set.
The reality is that the pipeline must have a BRx to support more than
one input, thus this could never cause a fault - however it also
identifies that the num_inputs > 1 check is redundant.
Remove the redundant check - and always configure the master layer
appropriately when we have a BRx configured in our pipeline.
Fixes: 6134148f6098 ("v4l: vsp1: Add support for the BRS entity")
Cc: stable@vger.kernel.org
Suggested-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Commit d455b45f8393 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL,
and VSP2-D instances") added support for the VSP2-D found in the R-Car
V3M (R8A77970) but the video output that VSP2-D sends to DU has a greenish
garbage-like line repeated every 8 screen rows. It turns out that R-Car
V3M has the LIF0 buffer attribute register that you need to set to a non-
default value in order to get rid of the output artifacts.
Based on the original (and large) patch by Daisuke Matsushita
<daisuke.matsushita.ns@hitachi.com>.
Fixes: d455b45f8393 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances")
[Removed braces, added VI6_IP_VERSION_MASK to improve readabiliy]
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Due to a typo, the mask was destroyed by a comparison instead of a bit
shift. No regression since the mask has not been used yet.
Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The DRM pipelines can use either the BRU or the BRS for blending. Make
sure the right name is used in debugging messages to avoid confusion.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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To allow dual pipelines utilising two WPF entities when available, the
VSP was updated to support header-mode display list in continuous
pipelines.
A small bug in the status check of the command register causes the
second pipeline to be directly afflicted by the running of the first;
appearing as a perceived performance issue with stuttering display.
Fix the vsp1_dl_list_hw_update_pending() call to ensure that the read
comparison corresponds to the correct pipeline.
Fixes: eaf4bfad6ad8 ("v4l: vsp1: Add support for header display lists in continuous mode")
Cc: "Stable v4.14+" <stable@vger.kernel.org>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Make sure we don't accept more inputs than the hardware can handle. This
is a temporary fix to avoid display stall, we need to instead allocate
the BRU or BRS to display pipelines dynamically based on the number of
planes they each use.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
- videobuf2 was moved to a media/common dir, as it is now used by the
DVB subsystem too
- Digital TV core memory mapped support interface
- new sensor driver: ov7740
- several improvements at ddbridge driver
- new V4L2 driver: IPU3 CIO2 CSI-2 receiver unit, found on some Intel
SoCs
- new tuner driver: tda18250
- finally got rid of all LIRC staging drivers
- as we don't have old lirc drivers anymore, restruct the lirc device
code
- add support for UVC metadata
- add a new staging driver for NVIDIA Tegra Video Decoder Engine
- DVB kAPI headers moved to include/media
- synchronize the kAPI and uAPI for the DVB subsystem, removing the gap
for non-legacy APIs
- reduce the kAPI gap for V4L2
- lots of other driver enhancements, cleanups, etc.
* tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (407 commits)
media: v4l2-compat-ioctl32.c: make ctrl_is_pointer work for subdevs
media: v4l2-compat-ioctl32.c: refactor compat ioctl32 logic
media: v4l2-compat-ioctl32.c: don't copy back the result for certain errors
media: v4l2-compat-ioctl32.c: drop pr_info for unknown buffer type
media: v4l2-compat-ioctl32.c: copy clip list in put_v4l2_window32
media: v4l2-compat-ioctl32.c: fix ctrl_is_pointer
media: v4l2-compat-ioctl32.c: copy m.userptr in put_v4l2_plane32
media: v4l2-compat-ioctl32.c: avoid sizeof(type)
media: v4l2-compat-ioctl32.c: move 'helper' functions to __get/put_v4l2_format32
media: v4l2-compat-ioctl32.c: fix the indentation
media: v4l2-compat-ioctl32.c: add missing VIDIOC_PREPARE_BUF
media: v4l2-ioctl.c: don't copy back the result for -ENOTTY
media: v4l2-ioctl.c: use check_fmt for enum/g/s/try_fmt
media: vivid: fix module load error when enabling fb and no_error_inj=1
media: dvb_demux: improve debug messages
media: dvb_demux: Better handle discontinuity errors
media: cxusb, dib0700: ignore XC2028_I2C_FLUSH
media: ts2020: avoid integer overflows on 32 bit machines
media: i2c: ov7740: use gpio/consumer.h instead of gpio.h
media: entity: Add a nop variant of media_entity_cleanup
...
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Linux 4.15-rc4
Daniel requested it to fix some messy conflicts.
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When used as part of a display pipeline, the VSP is stopped and
restarted explicitly by the DU from its suspend and resume handlers.
There is thus no need to stop or restart pipelines in the VSP suspend
and resume handlers, and doing so would cause the hardware to be
left in a misconfigured state.
Ensure that the VSP suspend and resume handlers do not affect DRM-based
pipelines.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The KMS API supports enabling a CRTC without any plane. To enable that
use case, we need to start the pipeline when configuring the LIF,
instead of when enabling the first plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Fix this warning:
drivers/media/platform/vsp1/vsp1_dl.c:87: warning: No description found for parameter 'has_chain'
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
"Brazil's Independence Day pull request :-)
This is one of the biggest media pull requests, with 625 patches
affecting almost all parts of media (RC, DVB, V4L2, CEC, docs).
This contains:
- A lot of new drivers:
* DVB frontends: mxl5xx, stv0910, stv6111;
* camera flash: as3645a led driver;
* HDMI receiver: adv748X;
* camera sensor: Omnivision 6650 5M driver (ov6650);
* HDMI CEC: ao-cec meson driver;
* V4L2: Qualcom camss driver;
* Remote controller: gpio-ir-tx, pwm-ir-tx and zx-irdec drivers.
- The DDbridge DVB driver got a massive update, with makes it in sync
with modern hardware from that vendor;
- There's an important milestone on this series: the DVB
documentation was written in 2003, but only started to be updated
in 2007. It also used to contain several gaps from the time it was
kept out of tree, mentioning error codes and device nodes that
never existed upstream. On this series, it received a massive
update: all non-deprecated digital TV APIs are now in sync with the
current implementation;
- Some DVB APIs that aren't used by any upstream driver got removed;
- Other parts of the media documentation algo got updated, fixing
some bugs on its PDF output and making it compatible with Sphinx
version 1.6.
As the number of hacks required to build PDF output reduced, I hope
we'll have less troubles as newer versions of our documentation
toolchain are released (famous last words);
- As usual, lots of driver cleanups and improvements"
* tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (624 commits)
media: leds: as3645a: add V4L2_FLASH_LED_CLASS dependency
media: get rid of removed DMX_GET_CAPS and DMX_SET_SOURCE leftovers
media: Revert "[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay"
media: staging: atomisp: sh_css_calloc shall return a pointer to the allocated space
media: Revert "[media] lirc_dev: remove superfluous get/put_device() calls"
media: add qcom_camss.rst to v4l-drivers rst file
media: dvb headers: make checkpatch happier
media: dvb uapi: move frontend legacy API to another part of the book
media: pixfmt-srggb12p.rst: better format the table for PDF output
media: docs-rst: media: Don't use \small for V4L2_PIX_FMT_SRGGB10 documentation
media: index.rst: don't write "Contents:" on PDF output
media: pixfmt*.rst: replace a two dots by a comma
media: vidioc-g-fmt.rst: adjust table format
media: vivid.rst: add a blank line to correct ReST format
media: v4l2 uapi book: get rid of driver programming's chapter
media: format.rst: use the right markup for important notes
media: docs-rst: cardlists: change their format to flat-tables
media: em28xx-cardlist.rst: update to reflect last changes
media: v4l2-event.rst: adjust table to fit on PDF output
media: docs: don't show ToC for each part on PDF output
...
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The configuration of the pipeline and entities directly affects the
inputs required to each entity for the partition algorithm. Thus it
makes sense to involve those entities in the decision making process.
Extend the entity ops API to provide an optional .partition() operation.
This allows entities that affect the partition window to adapt the
window based on their configuration.
Entities implementing this operation must update the window parameter in
place, which will then be passed up the pipeline. This creates a process
whereby each entity describes what is required to satisfy the required
output to its predecessor in the pipeline.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Provide register definitions required for UDS phase and partition
algorithm support. The registers and bits defined here are available on
Gen3 hardware only.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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As we develop the partition algorithm, we need to store more information
per partition to describe the phase and other parameters.
To keep this data together, further abstract the existing v4l2_rect
into a partition specific structure. As partitions only have horizontal
coordinates, store the left and width values only.
When generating the partition windows, operate directly on the partition
struct rather than copying and duplicating the processed data
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The vsp1_pipe object context variables for div_size and
current_partition allowed state to be maintained through processing the
partitions during processing.
Now that the partition tables are calculated during stream on, there is
no requirement to store these variables in the pipe object.
Utilise local variables for the processing as required.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Previously the active window and partition sizes for each partition were
calculated for each partition every frame. This data is constant and
only needs to be calculated once at the start of the stream.
Extend the vsp1_pipe object to dynamically store the number of partitions
required and pre-calculate the partition sizes into this table.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Separate the code change from the function move so that code changes can
be clearly identified. This commit has no functional change.
The partition algorithm functions will be changed, and
vsp1_video_pipeline_setup_partitions() will call vsp1_video_partition().
To prepare for that, move the function without any code change.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Presently any received buffers are only released back to vb2 if
vsp1_video_stop_streaming() is called. If vsp1_video_start_streaming()
encounters an error, we will be warned by the vb2 handlers that buffers
have not been returned.
Move the buffer cleanup code to its own function to prevent duplication
and call from both vsp1_video_stop_streaming() and the error path in
vsp1_video_start_streaming().
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The driver recently switched from handling page flip completion in the
DU vertical blanking handler to the VSP frame end handler to fix a race
condition. This unfortunately resulted in incorrect timestamps in the
vertical blanking events sent to userspace as vertical blanking is now
handled after sending the event.
To fix this we must reverse the order of the two operations. The easiest
way is to handle vertical blanking in the VSP frame end handler before
sending the event. The VSP frame end interrupt occurs approximately 50µs
earlier than the DU frame end interrupt, but this should not cause any
undue harm.
As we need to handle vertical blanking even when page flip completion is
delayed, the VSP driver now needs to call the frame end completion
callback unconditionally, with a new argument to report whether page
flip has completed.
With this new scheme the DU vertical blanking interrupt isn't needed
anymore, so we can stop enabling it.
Fixes: d503a43ac06a ("drm: rcar-du: Register a completion callback with VSP1")
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The VSP supports both header and headerless display lists. The latter is
easier to use when the VSP feeds data directly to the DU in continuous
mode, and the driver thus uses headerless display lists for DU operation
and header display lists otherwise.
Headerless display lists are only available on WPF.0. This has never
been an issue so far, as only WPF.0 is connected to the DU. However, on
H3 ES2.0, the VSP-DL instance has both WPF.0 and WPF.1 connected to the
DU. We thus can't use headerless display lists unconditionally for DU
operation.
Implement support for continuous mode with header display lists, and use
it for DU operation on WPF outputs that don't support headerless mode.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The R-Car H3 ES2.0 VSP-DL instance has two LIF entities and can drive
two display pipelines at the same time. Refactor the VSP DRM code to
support that by introducing a vsp_drm_pipeline object that models one
display pipeline.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The VSP2-DL instance (present in the H3 ES2.0 and M3-N SoCs) has two LIF
instances. Adapt the driver infrastructure to support multiple LIFs.
Support for multiple display pipelines will be added separately.
The change to the entity routing table removes the ability to connect
the LIF output to the HGO or HGT histogram generators. This feature is
only available on Gen2 hardware, isn't supported by the rest of the
driver, and has no known use case, so this isn't an issue.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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New Gen3 SoCs come with two new VSP2 variants names VSP2-BS and VSP2-DL,
as well as a new VSP2-D variant on V3M and V3H SoCs. Add new entries for
them in the VSP device info table.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The Blend/ROP Sub Unit (BRS) is a stripped-down version of the BRU found
in several VSP2 instances. Compared to a regular BRU, it supports two
inputs only, and thus has no ROP unit.
Add support for the BRS by modelling it as a new entity type, but reuse
the vsp1_bru object underneath. Chaining the BRU and BRS entities seems
to be supported by the hardware but isn't implemented yet as it isn't
the primary use case for the BRS.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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In the H3 ES2.0 SoC the VSP2-DL instance has two connections to DU
channels that need to be configured independently. Extend the VSP-DU API
with a pipeline index to identify which pipeline the caller wants to
operate on.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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When the VSP1 is used in a DRM pipeline the driver doesn't register the
media device. Links between entities are not exposed to userspace, but
are still used internally for the sole purpose of setting up internal
source to sink pointers through the link setup handler.
Instead of going through this complex procedure, remove link creation
and set the sink pointers directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The internal VSP entity source and sink pointers are stored as
media_entity pointers, which are then cast to a vsp1_entity. As all
sources and sinks are vsp1_entity instances, we can store the
vsp1_entity pointers directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The sink pointer is used to configure routing inside the VSP, and as
such must point to the next VSP entity in the pipeline. The WPF being a
pipeline terminal sink, its output route can't be configured. The
routing configuration code already handles this correctly without
referring to the sink pointer, which thus doesn't need to be set.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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When the display start interrupt occurs, we know that the hardware has
finished loading the active display list. The driver then proceeds to
recycle the list, assuming it won't be needed anymore.
This assumption holds true for headerless display lists, as the VSP
doesn't reload the list for the next frame if it hasn't changed.
However, this isn't true anymore for header display lists, as they are
loaded at every frame start regardless of whether they have been
updated.
To prepare for header display lists usage in display pipelines, we need
to postpone recycling the list until it gets replaced by a new one
through a page flip. The driver already does so in the frame end
interrupt handler, so all we need is to skip list recycling in the
display start interrupt handler.
While the active list can be recycled at display start for headerless
display lists, there's no real harm in postponing that to the frame end
interrupt handler in all cases. This simplifies interrupt handling as we
don't need to process the display start interrupt anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The display list headers are filled using information from the display
list only. Lower the display list manager spinlock contention by filling
the headers without holding the lock.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The display buffers must be mapped for DMA through the device that
performs memory access. Expose an API to map and unmap memory through
the VSP device to be used by the DU.
As all the buffers allocated by the DU driver are coherent, we can skip
cache handling when mapping and unmapping them. This will need to be
revisited when support for non-coherent buffers will be added to the DU
driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
[Kieran: Remove unused header]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
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