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Right now, if something gets wrong at dvb_create_media_entity()
or at dvb_create_media_graph(), the device will still be
registered.
Change the logic to properly handle it and free all media graph
objects if something goes wrong at dvb_register_device().
Also, change the logic at dvb_create_media_graph() to return
an error code if something goes wrong. It is up to the
caller to implement the right logic and to call
dvb_unregister_device() to unregister the already-created
objects.
While here, add a missing logic to unregister the created
interfaces.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Just like what's done with entities, when the media controller is
unregistered, release any interface and interface links that
might still be there.
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Interface links connected to an entity should be removed
before the entity itself can be removed.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Add support for the new MEDIA_IOC_G_TOPOLOGY ioctl, according
with the RFC for the MC next generation.
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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The MC next gen API sends objects to userspace grouped by
their types.
In the case of pads and links, in order to improve performance
and have a simpler code, the best is to store them also on
separate linked lists at MC.
If we don't do that, we would need this kind of interaction
to send data to userspace (code is in structured english):
for each entity:
for each pad:
store pads
for each entity:
for each link:
store link
for each interface:
for each link:
store link
With would require one nested loop for pads and two nested
loops for links. By using separate linked lists for them,
just one loop would be enough.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Let's control the topology changes inside the graph_object. So, move the
addition and removal of interfaces/entities from the mdev lists to
media_gobj_init() and media_gobj_remove().
The main reason is that mdev should have lists for all object types, as
the new MC api will require to store objects in separate places.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Instead of abusing MEDIA_ENT_T_V4L2_SUBDEV, initialize
new subdev entities as MEDIA_ENT_T_UNKNOWN.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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The media device should list the interface objects, so add a linked list
for those interfaces in struct media_device.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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The entire logic that represent graph links were developed on a
time where there were no needs to dynamic remove links. So,
although links are created/removed one by one via some
functions, they're stored as an array inside the entity struct.
As the array may grow, there's a logic inside the code that
checks if the amount of space is not enough to store
the needed links. If it isn't the core uses krealloc()
to change the size of the link, with is bad, as it
leaves the memory fragmented.
So, convert links into a list.
Also, currently, both source and sink entities need the link
at the graph traversal logic inside media_entity. So there's
a logic duplicating all links. That makes it to spend
twice the memory needed. This is not a big deal for today's
usage, where the number of links are not big.
Yet, if during the MC workshop discussions, it was said that
IIO graphs could have up to 4,000 entities. So, we may
want to remove the duplication on some future. The problem
is that it would require a separate linked list to store
the backlinks inside the entity, or to use a more complex
algorithm to do graph backlink traversal, with is something
that the current graph traversal inside the core can't cope
with. So, let's postpone a such change if/when it is actually
needed.
It should also be noticed that the media_link structure uses
44 bytes on 32-bit architectures and 84 bytes on 64-bit
architecture. It will thus be allocated out of the 64-bytes and
96-bytes pools respectively. That's a 12.5% memory waste on
64-bit architectures and 31.25% on 32-bit architecture.
A linked list is less efficient than an array in this case, but
this could later be optimized if we can get rid of the reverse
links (with would reduce memory allocation by 50%).
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Links are graph objects that represent the links of two already
existing objects in the graph.
While with the current implementation, it is possible to create
the links earlier, It doesn't make any sense to allow linking
two objects when they are not both created.
So, remove the code that would be handling those early-created
links and add a BUG_ON() to ensure that.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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The struct media_entity has a .parent field that stores a pointer
to the parent struct media_device. But recently a media_gobj was
embedded into the entities and since struct media_gojb already has
a pointer to a struct media_device in the .mdev field, the .parent
field becomes redundant and can be removed.
This patch replaces all the usage of .parent by .graph_obj.mdev so
that field will become unused and can be removed on a later patch.
No functional changes.
The transformation was made using the following coccinelle spatch:
@@
struct media_entity *me;
@@
- me->parent
+ me->graph_obj.mdev
@@
struct media_entity *link;
@@
- link->source->entity->parent
+ link->source->entity->graph_obj.mdev
@@
struct exynos_video_entity *ve;
@@
- ve->vdev.entity.parent
+ ve->vdev.entity.graph_obj.mdev
Suggested-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Signed-off-by: Javier Martinez Canillas <javier@osg.samsung.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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We can only free the media device after being sure that no
graph object is used.
In order to help tracking it, let's add debug messages
that will print when the media controller gets registered
or unregistered.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: Javier Martinez Canillas <javier@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Just like entities and pads, links also need to have unique
Object IDs along a given media controller.
So, let's add a media_gobj inside it and initialize
the object then a new link is created.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Tested-by: Javier Martinez Canillas <javier@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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PADs also need unique object IDs that won't conflict with
the entity object IDs.
The pad objects are currently created via media_entity_init()
and, once created, never change.
While this will likely change in the future in order to
support dynamic changes, for now we'll keep PADs as arrays
and initialize the media_gobj embedded structs when
registering the entity.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Tested-by: Javier Martinez Canillas <javier@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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As entities are graph objects, let's embed media_gobj
on it. That ensures an unique ID for entities that can be
global along the entire media controller.
For now, we'll keep the already existing entity ID. Such
field need to be dropped at some point, but for now, let's
not do this, to avoid needing to review all drivers and
the userspace apps.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Tested-by: Javier Martinez Canillas <javier@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Instead of accessing directly entity.id, let's create a macro,
as this field will be moved into a common struct later on.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: Javier Martinez Canillas <javier@osg.samsung.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Change to define Media Controller API when CONFIG_MEDIA_CONTROLLER
is enabled. Define stubs for CONFIG_MEDIA_CONTROLLER disabled case.
This will help avoid drivers needing to enclose Media Controller
code within ifdef CONFIG_MEDIA_CONTROLLER block.
Signed-off-by: Shuah Khan <shuahkh@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Add new media controller API to allocate media device as a
device resource. When a media device is created on the main
struct device which is the parent device for the interface
device, it will be available to all drivers associated with
that interface. For example, if a usb media device driver
creates the media device on the main struct device which is
common for all the drivers that control the media device,
including the non-media ALSA driver, media controller API
can be used to share access to the resources on the media
device. This new interface provides the above described
feature. A second interface that finds and returns the media
device is added to allow drivers to find the media device
created by any of the drivers associated with the device.
Signed-off-by: Shuah Khan <shuahkh@osg.samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Replace strncpy + manually setting the terminating '\0' with an strlcpy
call.
Reported-by: Joe Perches <joe@perches.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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After the zeroing the whole struct struct media_entity_desc u_ent,
it is no longer necessary to memset(0) its u_ent.name field.
CC: stable@vger.kernel.org
Signed-off-by: Salva Peiró <speiro@ai2.upv.es>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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Linux 3.15-rc6
* tag 'v3.15-rc6': (1314 commits)
Linux 3.15-rc6
Btrfs: send, fix incorrect ref access when using extrefs
Btrfs: fix EIO on reading file after ioctl clone works on it
scripts/checksyscalls.sh: Make renameat optional
asm-generic: Add renameat2 syscall
ia64: add renameat2 syscall
parisc: add renameat2 syscall
m68k: add renameat2 syscall
sysfs: make sure read buffer is zeroed
ahci: imx: PLL clock needs 100us to settle down
PCI: Wrong register used to check pending traffic
target: fix memory leak on XCOPY
random: fix BUG_ON caused by accounting simplification
clk: tegra: Fix wrong value written to PLLE_AUX
staging: rtl8723au: Do not reset wdev->iftype in netdev_close()
ACPI / video: Revert native brightness quirk for ThinkPad T530
staging: rtl8723au: Use correct pipe type for USB interrupts
crush: decode and initialize chooseleaf_vary_r
libceph: fix corruption when using page_count 0 page in rbd
arm64: fix pud_huge() for 2-level pagetables
...
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mdev->fops->owner is actually the owner of the very same module which
implements media_device_register(), so it can't be unloaded anyway. Instead,
use THIS_MODULE through a macro as does video_register_device().
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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This fixes CVE-2014-1739.
Signed-off-by: Salva Peiró <speiro@ai2.upv.es>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: stable@vger.kernel.org
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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These structs have holes and reserved struct members which aren't
cleared. I've added a memset() so we don't leak stack information.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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The last part of the "u_ent.name" buffer isn't cleared so it still has
uninitialized stack memory.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Use the same handlers where the structs are the same. Implement a new
handler for link enumeration since struct media_links_enum is different on
32-bit and 64-bit systems.
Signed-off-by: Sakari Ailus <sakari.ailus@iki.fi>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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The MEDIA_IOC_DEVICE_INFO ioctl was returning a positive value rather
than a negative error code when failing to copy output parameter to
user-space.
Tested by compilation only.
Signed-off-by: Nicolas Thery <nicolas.thery@st.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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When enumerating an entity, assign the entire entity specification
instead of only the first two words. (This requires giving the
specification union a name.)
So far, no driver actually uses more than two words, but this will
be needed for ALSA entities.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
[laurent.pinchart@ideasonboard.com: Rename specification to info]
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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These two macros were in module.h but now module.h is no longer
sprayed across every source file imaginable, so the users need
to expicitly call out their use of them.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
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Create the following ioctl and implement it at the media device level to
setup links.
- MEDIA_IOC_SETUP_LINK: Modify the properties of a given link
The only property that can currently be modified is the ENABLED link
flag to enable/disable a link. Links marked with the IMMUTABLE link flag
can not be enabled or disabled.
Enabling or disabling a link has effects on entities' use count. Those
changes are automatically propagated through the graph.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Stanimir Varbanov <svarbanov@mm-sol.com>
Signed-off-by: Sakari Ailus <sakari.ailus@iki.fi>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Create the following two ioctls and implement them at the media device
level to enumerate entities, pads and links.
- MEDIA_IOC_ENUM_ENTITIES: Enumerate entities and their properties
- MEDIA_IOC_ENUM_LINKS: Enumerate all pads and links for a given entity
Entity IDs can be non-contiguous. Userspace applications should
enumerate entities using the MEDIA_ENT_ID_FLAG_NEXT flag. When the flag
is set in the entity ID, the MEDIA_IOC_ENUM_ENTITIES will return the
next entity with an ID bigger than the requested one.
Only forward links that originate at one of the entity's source pads are
returned during the enumeration process.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Sakari Ailus <sakari.ailus@iki.fi>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Create the following ioctl and implement it at the media device level to
query device information.
- MEDIA_IOC_DEVICE_INFO: Query media device information
The ioctl and its data structure are defined in the new kernel header
linux/media.h available to userspace applications.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Due to the wide differences between drivers regarding power management
needs, the media controller does not implement power management.
However, the media_entity structure includes a use_count field that
media drivers can use to track the number of users of every entity for
power management needs.
The use_count field is owned by media drivers and must not be touched by
entity drivers. Access to the field must be protected by the media
device graph_mutex lock.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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As video hardware pipelines become increasingly complex and
configurable, the current hardware description through v4l2 subdevices
reaches its limits. In addition to enumerating and configuring
subdevices, video camera drivers need a way to discover and modify at
runtime how those subdevices are connected. This is done through new
elements called entities, pads and links.
An entity is a basic media hardware building block. It can correspond to
a large variety of logical blocks such as physical hardware devices
(CMOS sensor for instance), logical hardware devices (a building block
in a System-on-Chip image processing pipeline), DMA channels or physical
connectors.
A pad is a connection endpoint through which an entity can interact with
other entities. Data (not restricted to video) produced by an entity
flows from the entity's output to one or more entity inputs. Pads should
not be confused with physical pins at chip boundaries.
A link is a point-to-point oriented connection between two pads, either
on the same entity or on different entities. Data flows from a source
pad to a sink pad.
Links are stored in the source entity. To make backwards graph walk
faster, a copy of all links is also stored in the sink entity. The copy
is known as a backlink and is only used to help graph traversal.
The entity API is made of three functions:
- media_entity_init() initializes an entity. The caller must provide an
array of pads as well as an estimated number of links. The links array
is allocated dynamically and will be reallocated if it grows beyond the
initial estimate.
- media_entity_cleanup() frees resources allocated for an entity. It
must be called during the cleanup phase after unregistering the entity
and before freeing it.
- media_entity_create_link() creates a link between two entities. An
entry in the link array of each entity is allocated and stores pointers
to source and sink pads.
When a media device is unregistered, all its entities are unregistered
automatically.
The code is based on Hans Verkuil <hverkuil@xs4all.nl> initial work.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Sakari Ailus <sakari.ailus@iki.fi>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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The media_device structure abstracts functions common to all kind of
media devices (v4l2, dvb, alsa, ...). It manages media entities and
offers a userspace API to discover and configure the media device
internal topology.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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