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When deciding what order to reuse buckets we take into account both the bucket's
priority (which indicates lru order) and also the amount of live data in that
bucket. The way they were scaled together wasn't as correct as it could be...
this patch improves and documents it.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Soon, bset.c won't need to depend on struct btree.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More work to disentangle bset.c from the rest of the code:
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More disentangling bset.c from the rest of the bcache code - soon, the
sorting routines won't have any dependencies on any outside structs.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More refactoring:
node() -> bset_bkey_idx()
end() -> bset_bkey_last()
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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In the process of disentagling/libraryizing bset.c from the rest of the
bcache code.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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It was a single element mempool before, it's slightly cleaner to just use a real
mempool.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Used this fixed code to find and fix the bug fixed by
a4d885097b0ac0cd1337f171f2d4b83e946094d4.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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That was a terrible name for a macro, add some better helpers to replace it.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We need a reserve for allocating buckets for new btree nodes - and now that
we've got multiple btrees, it really needs to be per btree.
This reworks the reserves so we've got separate freelists for each reserve
instead of watermarks, which seems to make things a bit cleaner, and it adds
some code so that btree_split() can make sure the reserve is available before it
starts.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Needed to bring blk-mq uptodate, since changes have been going in
since for-3.14/core was established.
Fixup merge issues related to the immutable biovec changes.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Conflicts:
block/blk-flush.c
fs/btrfs/check-integrity.c
fs/btrfs/extent_io.c
fs/btrfs/scrub.c
fs/logfs/dev_bdev.c
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The old writeback PD controller could get into states where it had throttled all
the way down and take way too long to recover - it was too complicated to really
understand what it was doing.
This rewrites a good chunk of it to hopefully be simpler and make more sense,
and it also pays more attention to units which should make the behaviour a bit
easier to understand.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Removed gc_move_threshold because picking buckets only by
threshold could lead moving extra buckets (ei. if there are
buckets at the threshold that aren't supposed to be moved
do to space considerations).
This is replaced by a GC_MOVE bit in the gc_mark bitmask.
Now only marked buckets get moved.
Signed-off-by: Nicholas Swenson <nks@daterainc.com>
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The new bio_split() can split arbitrary bios - it's not restricted to
single page bios, like the old bio_split() (previously renamed to
bio_pair_split()). It also has different semantics - it doesn't allocate
a struct bio_pair, leaving it up to the caller to handle completions.
Then convert the existing bio_pair_split() users to the new bio_split()
- and also nvme, which was open coding bio splitting.
(We have to take that BUG_ON() out of bio_integrity_trim() because this
bio_split() needs to use it, and there's no reason it has to be used on
bios marked as cloned; BIO_CLONED doesn't seem to have clearly
documented semantics anyways.)
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Martin K. Petersen <martin.petersen@oracle.com>
Cc: Matthew Wilcox <matthew.r.wilcox@intel.com>
Cc: Keith Busch <keith.busch@intel.com>
Cc: Vishal Verma <vishal.l.verma@intel.com>
Cc: Jiri Kosina <jkosina@suse.cz>
Cc: Neil Brown <neilb@suse.de>
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Bcache has a hack to avoid cloning the biovec if it's all full pages -
but with immutable biovecs coming this won't be necessary anymore.
For now, we remove the special case and always clone the bvec array so
that the immutable biovec patches are simpler.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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More testing ftw! Also, now verify mode doesn't break if you read dirty
data.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Whoops.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The old scanning-by-stripe code burned too much CPU, this should be
better.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Minor cleanup.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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It never really made sense to expose this, so just kill it.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Big garbage collection rewrite; now, garbage collection uses the same
mechanisms as used elsewhere for inserting/updating btree node pointers,
instead of rewriting interior btree nodes in place.
This makes the code significantly cleaner and less fragile, and means we
can now make garbage collection incremental - it doesn't have to hold a
write lock on the root of the btree for the entire duration of garbage
collection.
This means that there's less of a latency hit for doing garbage
collection, which means we can gc more frequently (and do a better job
of reclaiming from the cache), and we can coalesce across more btree
nodes (improving our space efficiency).
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Couple changes:
* Consolidate bch_check_keys() and bch_check_key_order(), and move the
checks that only check_key_order() could do to bch_btree_iter_next().
* Get rid of CONFIG_BCACHE_EDEBUG - now, all that code is compiled in
when CONFIG_BCACHE_DEBUG is enabled, and there's now a sysfs file to
flip on the EDEBUG checks at runtime.
* Dropped an old not terribly useful check in rw_unlock(), and
refactored/improved a some of the other debug code.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Now, the on disk data structures are in a header that can be exported to
userspace - and having them all centralized is nice too.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Just reorganizing things a bit.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Lots of stuff has been open coding its own btree traversal - which is
generally pretty simple code, but there are a few subtleties.
This adds new new functions, bch_btree_map_nodes() and
bch_btree_map_keys(), which do the traversal for you. Everything that's
open coding btree traversal now (with the exception of garbage
collection) is slowly going to be converted to these two functions;
being able to write other code at a higher level of abstraction is a
big improvement w.r.t. overall code quality.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This simplifies the writeback flow control quite a bit - previously, it
was conceptually two coroutines, refill_dirty() and read_dirty(). This
makes the code quite a bit more straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We needed a dedicated rescuer workqueue for gc anyways... and gc was
conceptually a dedicated thread, just one that wasn't running all the
time. Switch it to a dedicated thread to make the code a bit more
straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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At one point we did do fancy asynchronous waiting stuff with
bucket_wait, but that's all gone (and bucket_wait is used a lot less
than it used to be). So use the standard primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We never waited on c->try_wait asynchronously, so just use the standard
primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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This was the main point of all this refactoring - now,
btree_insert_check_key() won't fail just because the leaf node happened
to be full.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Originally I got this right... except that the divides didn't use
do_div(), which broke 32 bit kernels. When I went to fix that, I forgot
that the raid stripe size usually isn't a power of two... doh
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Works kind of like the ext4 setting, to panic or remount read only on
errors.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The old asynchronous discard code was really a relic from when all the
allocation code was asynchronous - now that allocation runs out of a
dedicated thread there's no point in keeping around all that complicated
machinery.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Background writeback works by scanning the btree for dirty data and
adding those keys into a fixed size buffer, then for each dirty key in
the keybuf writing it to the backing device.
When read_dirty() finishes and it's time to scan for more dirty data, we
need to wait for the outstanding writeback IO to finish - they still
take up slots in the keybuf (so that foreground writes can check for
them to avoid races) - without that wait, we'll continually rescan when
we'll be able to add at most a key or two to the keybuf, and that takes
locks that starves foreground IO. Doh.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Cc: linux-stable <stable@vger.kernel.org> # >= v3.10
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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The alloc kthread should've been using try_to_freeze() - and also there
was the potential for the alloc kthread to get woken up after it had
shut down, which would have been bad.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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If we stopped a bcache device when we were already detaching (or
something like that), bcache_device_unlink() would try to remove a
symlink from sysfs that was already gone because the bcache dev kobject
had already been removed from sysfs.
So keep track of whether we've removed stuff from sysfs.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Cc: linux-stable <stable@vger.kernel.org> # >= v3.10
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Now that we're tracking dirty data per stripe, we can add two
optimizations for raid5/6:
* If a stripe is already dirty, force writes to that stripe to
writeback mode - to help build up full stripes of dirty data
* When flushing dirty data, preferentially write out full stripes first
if there are any.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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To make background writeback aware of raid5/6 stripes, we first need to
track the amount of dirty data within each stripe - we do this by
breaking up the existing sectors_dirty into per stripe atomic_ts
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Previously, dirty_data wouldn't get initialized until the first garbage
collection... which was a bit of a problem for background writeback (as
the PD controller keys off of it) and also confusing for users.
This is also prep work for making background writeback aware of raid5/6
stripes.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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The old lazy sorting code was kind of hacky - rewrite in a way that
mathematically makes more sense; the idea is that the size of the sets
of keys in a btree node should increase by a more or less fixed ratio
from smallest to biggest.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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The tracepoints were reworked to be more sensible, and fixed a null
pointer deref in one of the tracepoints.
Converted some of the pr_debug()s to tracepoints - this is partly a
performance optimization; it used to be that with DEBUG or
CONFIG_DYNAMIC_DEBUG pr_debug() was an empty macro; but at some point it
was changed to an empty inline function.
Some of the pr_debug() statements had rather expensive function calls as
part of the arguments, so this code was getting run unnecessarily even
on non debug kernels - in some fast paths, too.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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The most significant change is that btree reads are now done
synchronously, instead of asynchronously and doing the post read stuff
from a workqueue.
This was originally done because we can't block on IO under
generic_make_request(). But - we already have a mechanism to punt cache
lookups to workqueue if needed, so if we just use that we don't have to
deal with the complexity of doing things asynchronously.
The main benefit is this makes the locking situation saner; we can hold
our write lock on the btree node until we're finished reading it, and we
don't need that btree_node_read_done() flag anymore.
Also, for writes, btree_write() was broken out into btree_node_write()
and btree_leaf_dirty() - the old code with the boolean argument was dumb
and confusing.
The prio_blocked mechanism was improved a bit too, now the only counter
is in struct btree_write, we don't mess with transfering a count from
struct btree anymore.
This required changing garbage collection to block prios at the start
and unblock when it finishes, which is cleaner than what it was doing
anyways (the old code had mostly the same effect, but was doing it in a
convoluted way)
And the btree iter btree_node_read_done() uses was converted to a real
mempool.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Using a workqueue when we just want a single thread is a bit silly.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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This code appears to have rotted... fix various bugs and do some
refactoring.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Add a new superblock version, and consolidate related defines.
Signed-off-by: Gabriel de Perthuis <g2p.code+bcache@gmail.com>
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Signed-off-by: Kent Overstreet <koverstreet@google.com>
Cc: linux-bcache@vger.kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Took out some nested functions, and fixed some more checkpatch
complaints.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
Cc: linux-bcache@vger.kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Does writethrough and writeback caching, handles unclean shutdown, and
has a bunch of other nifty features motivated by real world usage.
See the wiki at http://bcache.evilpiepirate.org for more.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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