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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
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2015-08-12drm/vmwgfx: Initial DX supportThomas Hellstrom
Initial DX support. Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-12drm/vmwgfx: Update device includes for DX device functionalitySinclair Yeh
Add DX includes and move all device includes to a separate directory. Co-authored with Thomas Hellstrom, Charmaine Lee and above all, the VMware device team. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-12drm/vmwgfx: Fix crash when unloading vmwgfx v2Sinclair Yeh
This patch fixes two issues. One, when a surface is a proxy for a DMA buffer, it holds an extra reference that needs to be cleared. Two, when fbdev is enabled, we need to unpin the framebuffer before unloading the driver. This is done by a call to vmw_fb_off(). v2 Moved unreferencing surface to from vmw_framebuffer_surface_destroy() to vmw_kms_new_framebuffer() Added "struct vmw_framebuffer *vfb = NULL;" to silence a compiler warning. Removed error checking after calling vmw_surface/dmabuf_reference() Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-12drm/vmwgfx: Fix framebuffer creation on older hardwareThomas Hellstrom
On older hardware, texture max width and height is not available, so set it to something reasonable, like 8192. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-06drivers: gpu: Drop unlikely before IS_ERR(_OR_NULL)Viresh Kumar
IS_ERR(_OR_NULL) already contain an 'unlikely' compiler flag and there is no need to do that again from its callers. Drop it. Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-08-05drm/vmwgfx: Kill a bunch of sparse warningsThomas Hellstrom
We're giving up all attempts to keep cpu- and device byte ordering separate. This silences sparse when compiled using make C=2 CF="-D__CHECK_ENDIAN__" Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05drm/vmwgfx: Implement fbdev on kms v2Thomas Hellstrom
With screen targets the old legacy display system fbdev doesn't work satisfactory anymore. At best the resolution is severely restricted. Therefore implement fbdev on top of the kms system. With this change, fbdev will be using whatever KMS backend is chosen. There are helpers available for this, so in the future we'd probably want to implement the helper callbacks instead of calling into our KMS implementation directly. v2: Make sure we take the mode_config mutex around modesetting, Also clear the initial framebuffer using vzalloc instead of vmalloc. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05drm/vmwgfx: Add a kernel interface to create a framebuffer v2Thomas Hellstrom
The kernel interface is needed for fbdev, and needs to be free from a file_priv member. To accomplish this, remove the fb surface mutex and list which isn't used anymore, anyway. Finally, make the pin() and unpin() pin the framebuffer for all display system backends, so that fbdev can pin its framebuffer before mapping it. v2: Address review comments: - Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case. - Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05drm/vmwgfx: Introduce a pin count to allow for recursive pinning v2Thomas Hellstrom
v2: Fix dma buffer validation on resource pinning. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05drm/vmwgfx: Implement screen targetsSinclair Yeh
Add support for the screen target device interface. Add a getparam parameter and bump minor to signal availability. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05drm/vmwgfx: Add command buffer support v3Thomas Hellstrom
Add command buffer support. Currently we don't implement preemption or fancy error handling. Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03. v2: - Synchronize with pending work at command buffer manager takedown. - Add an interface to flush the current command buffer for latency-critical command batches and apply it to framebuffer dirtying. v3: - Minor fixes of definitions and typos to address reviews. - Removed new or moved branch predictor hints. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 vmwgfx: Rework device initializationThomas Hellstrom
This commit reworks device initialization so that we always enable the FIFO at driver load, deferring SVGA enable until either first modeset or fbdev enable. This should always leave the fifo properly enabled for render- and control nodes. In addition, *) We disable the use of VRAM when SVGA is not enabled. *) We simplify PM support so that we only throw out resources on hibernate, not on suspend, since the device keeps its state on suspend. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-04-01Merge tag 'topic/drm-misc-2015-03-31' of ↵Dave Airlie
git://anongit.freedesktop.org/drm-intel into drm-next Final drm-misc pull for 4.0, just various things all over, including a few more important atomic fixes. btw I didn't pick up the vmwgfx patch from Ville's series, but one patch has one hunk touching vmwgfx and Thomas/Jakob didn't get around to ack it. I figured it's simple enough to be ok though. * tag 'topic/drm-misc-2015-03-31' of git://anongit.freedesktop.org/drm-intel: drm: line wrap DRM_IOCTL_DEF* macros drm/atomic: Don't try to free a NULL state drm/atomic: Clear crtcs, connectors and planes when clearing state drm: Rewrite drm_ioctl_flags() to resemble the new drm_ioctl() code drm: Use max() to make the ioctl alloc size code cleaner drm: Simplify core vs. drv ioctl handling drm: Drop ioctl->cmd_drv drm: Fix DRM_IOCTL_DEF_DRV() drm/atomic-helpers: Properly avoid full modeset dance drm: atomic: Allow setting CRTC active property drm: atomic: Expose CRTC active property drm: crtc_helper: Update hwmode before mode_set call drm: mode: Allow NULL modes for equality check drm: fb_helper: Simplify exit condition drm: mode: Fix typo in kerneldoc drm/dp: Print the number of bytes processed for aux nacks
2015-03-27drm: Drop ioctl->cmd_drvVille Syrjälä
ioctl->cmd_drv is pointless and we can just as well stick the full ioctl definition into ioctl->cmd. Cc: Jakob Bornecrantz <jakob@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-11drm/vmwgfx: Fix an issue with the device losing its irq line on module unloadThomas Hellstrom
Starting with commit b4b55cda5874 ("x86/PCI: Refine the way to release PCI IRQ resources") the device lost its irq resource on module unload. While that's ok and apparently intentional, the driver never got the resource back on module load The code apparently wants drivers to disable the pci device at pci device driver removal, so lets do that. That fixes the issue. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2015-03-11drm/vmwgfx: Reorder device takedown somewhatThomas Hellstrom
To take down the MOB and GMR memory types, the driver may have to issue fence objects and thus make sure that the fence manager is taken down after those memory types. Reorder device init accordingly. Cc: <stable@vger.kernel.org> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-01-19drm/vmwgfx: Replace the hw mutex with a hw spinlockThomas Hellstrom
Fixes a case where we call vmw_fifo_idle() from within a wait function with task state !TASK_RUNNING, which is illegal. In addition, make the locking fine-grained, so that it is performed once for every read- and write operation. This is of course more costly, but we don't perform much register access in the timing critical paths anyway. Instead we have the extra benefit of being sure that we don't forget the hw lock around register accesses. I think currently the kms code was quite buggy w r t this. This fixes Red Hat Bugzilla Bug 1180796 Cc: stable@vger.kernel.org Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-12-03drm/vmwgfx: Fix error printout on signals pendingThomas Hellstrom
The function vmw_master_check() might return -ERESTARTSYS if there is a signal pending, indicating that the IOCTL should be rerun, potentially from user-space. At that point we shouldn't print out an error message since that is not an error condition. In short, avoid bloating the kernel log when a process refuses to die on SIGTERM. Cc: <stable@vger.kernel.org> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-11-21drm/vmwgfx: Deletion of an unnecessary check before the function call "vfree"Markus Elfring
The vfree() function performes also input parameter validation. Thus the test around the call is not needed. This issue was detected by using the Coccinelle software. Signed-off-by: Markus Elfring <elfring@users.sourceforge.net> Reviewed-by: Thierry Reding <thierry.reding@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-10-31drm/vmwgfx: Filter out modes those cannot be supported by the current VRAM size.Sinclair Yeh
When screen objects are enabled, the bpp is assumed to be 32, otherwise it is set to 16. v2: * Use u32 instead of u64 for assumed_bpp. * Fixed mechanism to check for screen objects * Limit the back buffer size to VRAM. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Cc: <stable@vger.kernel.org>
2014-09-10drm: add driver->set_busid() callbackDavid Herrmann
One step closer to dropping all the drm_bus_* code: Add a driver->set_busid() callback and make all drivers use the generic helpers. Nouveau is the only driver that uses two different bus-types with the same drm_driver. This is totally broken if both buses are available on the same machine (unlikely, but lets be safe). Therefore, we create two different drivers for each platform during module_init() and set the set_busid() callback respectively. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-08-08Revert "drm: drop redundant drm_file->is_master"Dave Airlie
This reverts commit 48ba813701eb14b3008edefef4a0789b328e278c. Thanks to Chris: "drm_file->is_master is not synomous with having drm_file->master == drm_file->minor->master. This is because drm_file->master is the same for all drm_files of the same generation and so when there is a master, every drm_file believes itself to be the master. Confusion ensues and things go pear shaped when one file is closed and there is no master anymore." Conflicts: drivers/gpu/drm/drm_drv.c drivers/gpu/drm/drm_stub.c
2014-08-05drm: drop redundant drm_file->is_masterDavid Herrmann
The drm_file->is_master field is redundant as it's equivalent to: drm_file->master && drm_file->master == drm_file->minor->master 1) "=>" Whenever we set drm_file->is_master, we also set: drm_file->minor->master = drm_file->master; Whenever we clear drm_file->is_master, we also call: drm_master_put(&drm_file->minor->master); which implicitly clears it to NULL. 2) "<=" minor->master cannot be set if it is non-NULL. Therefore, it stays as is unless a file drops it. If minor->master is NULL, it is only set by places that also adjust drm_file->is_master. Therefore, we can safely drop is_master and replace it by an inline helper that matches: drm_file->master && drm_file->master == drm_file->minor->master Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
2014-07-22drm/ttm: Fix a few sparse warningsThierry Reding
The final parameter to ttm_bo_reserve() is a pointer, therefore callers should use NULL instead of 0. Fixes a bunch of sparse warnings of this type: warning: Using plain integer as NULL pointer Signed-off-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-04drm/vmwgfx: Fix compat shader namespaceThomas Hellstrom
Contrary to the host-backed shader interface that has a per-context name-space for shaders, the compat shader namespace was per client (or rather, per file). Fix this so that the compat shader namespace is per context, and at the same time, make command buffer managed context resource management generic. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-06-10drm: Remove DRM_ARRAY_SIZE() for ARRAY_SIZE()Damien Lespiau
I cannot see a need to provide a DRM_ version of ARRAY_SIZE(), only used in a few places. I suspect its usage has been spread by copy & paste rather than anything else. Let's just remove it for plain ARRAY_SIZE(). Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-04-23drm: pass the irq explicitly to drm_irq_installDaniel Vetter
Unfortunately this requires a drm-wide change, and I didn't see a sane way around that. Luckily it's fairly simple, we just need to inline the respective get_irq implementation from either drm_pci.c or drm_platform.c. With that we can now also remove drm_dev_to_irq from drm_irq.c. Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-03drm/vmwgfx: Remove authorization requirements around some more ioctlsThomas Hellstrom
These ioctls require a valid handle referenced by the caller to succeed, which implies that the caller has or has had sufficient privileges. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28drm/vmwgfx: Enable render nodesThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28drm/vmwgfx: Drop authentication requirement on UNREF ioctlsThomas Hellstrom
These ioctls will anyway only succeed if the client previously opened referenced the object. Furthermore, closing the client would implicitly execute the same action. This prevents clients from blocking on UNREF if their master dropped, and will allow masters to UNREF after dropping master privileges. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28drm/vmwgfx: Reinstate and tighten security around legacy master modelThomas Hellstrom
The following restrictions affect clients connecting using legacy nodes: *) Masters that have dropped master privilieges are not considered authenticated until they regain master privileges. *) Clients whose master have dropped master privileges block interruptibly on ioctls requiring authentication until their master regains master privileges. If their master exits, they are killed. This is primarily designed to prevent clients authenticated with one master to access data from clients authenticated with another master. (Think fast user-switching or data sniffers enabled while X is vt-switched). Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28drm/vmwgfx: Use a per-device semaphore for reservation protectionThomas Hellstrom
Don't use a per-master semaphore (ttm lock) for reservation protection, but rather a per-device semaphore. This is needed since clients connecting using render nodes aren't master aware. The ttm lock used should probably be replaced with a reader-write semaphore once the function down_xx_interruptible() is available. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-16drm: init TTM dev_mapping in ttm_bo_device_init()David Herrmann
With dev->anon_inode we have a global address_space ready for operation right from the beginning. Therefore, there is no need to do a delayed setup with TTM. Instead, set dev_mapping during initialization in ttm_bo_device_init() and remove any "if (dev_mapping)" conditions. Cc: Dave Airlie <airlied@redhat.com> Cc: Ben Skeggs <bskeggs@redhat.com> Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
2014-03-16drm: use anon-inode instead of relying on cdevsDavid Herrmann
DRM drivers share a common address_space across all character-devices of a single DRM device. This allows simple buffer eviction and mapping-control. However, DRM core currently waits for the first ->open() on any char-dev to mark the underlying inode as backing inode of the device. This delayed initialization causes ugly conditions all over the place: if (dev->dev_mapping) do_sth(); To avoid delayed initialization and to stop reusing the inode of the char-dev, we allocate an anonymous inode for each DRM device and reset filp->f_mapping to it on ->open(). Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
2014-02-12drm/vmwgfx: Get maximum mob size from register SVGA_REG_MOB_MAX_SIZECharmaine Lee
This patch queries the register SVGA_REG_MOB_MAX_SIZE for the maximum size of a single mob. Signed-off-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2014-02-05drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2Thomas Hellstrom
Command stream legacy shader creation and destruction is replaced by NOPs in the command stream, and instead guest-backed shaders are created and destroyed as part of the command validation process. v2: Removed some stray debug messages. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-21drm/vmwgfx: Fix recently introduced sparse / smatch warnings and errorsThomas Hellstrom
Reported-by: Fengguang Wu <fengguang.wu@intel.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrant <jakob@vmware.com>
2014-01-17drm/vmwgfx: Ditch the vmw_dummy_query_bo_prepare functionThomas Hellstrom
Combine it with vmw_dummy_query_bo_create, and also make sure we use tryreserve when reserving the bo to avoid any lockdep warnings We are sure the tryreserve will always succeed since we are the only users at that point. In addition, allow the vmw_bo_pin function to pin/unpin system memory. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-17drm/vmwgfx: Persistent tracking of context bindingsThomas Hellstrom
Only scrub context bindings when a bound resource is destroyed, or when the MOB backing the context is unbound. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Implement a buffer object synccpu ioctl.Thomas Hellstrom
This ioctl enables inter-process synchronization of buffer objects, which is needed for mesa Guest-Backed objects. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17drm/vmwgfx: Add guest-backed shadersThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Hook up guest-backed surfacesThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Read bounding box memory from the appropriate registerThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Hook up MOBs to TTM as a separate memory typeThomas Hellstrom
To bind a buffer object as a MOB, just validate it as a MOB memory type. We are reusing the GMRID manager, although we create a new instance of it to manage MOB ids and tomake sure we don't exceed the maximum amount of MOB pages. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17drm/vmwgfx: Add MOB managementThomas Hellstrom
Implement MOB setup, binding and unbinding, but don't hook up to TTM yet. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Update the svga register definitionThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Replace vram_size with prim_bb_mem for calculation of max resolutionThomas Hellstrom
In the future, Scanout buffers need not be backed by VRAM and the two definitions will differ. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Fix the driver for large dma addressesThomas Hellstrom
With dma compliance / IOMMU support added to the driver in kernel 3.13, the dma addresses can exceed 44 bits, which is what we support in 32-bit mode and with GMR1. So in 32-bit mode and optionally in 64-bit mode, restrict the dma addresses to 44 bits, and strip the old GMR1 code. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Cc: stable@vger.kernel.org
2013-11-18drm/vmwgfx: Hook up the prime ioctlsThomas Hellstrom
Also provide a completely dumb dma-buf ops implementation. Once we have other virtual dma-buf aware devices, we need to provide something better. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2013-11-14Merge branch 'vmwgfx-next-3.13' of ↵Dave Airlie
git://people.freedesktop.org/~thomash/linux into drm-next A resource eviction fix, and a fix for compilation / sparse problems from the previous pull. * 'vmwgfx-next-3.13' of git://people.freedesktop.org/~thomash/linux: drm/vmwgfx: Fix a couple of compile / sparse warnings and errors drm/vmwgfx: Resource evict fixes