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path: root/drivers/gpu/drm/vmwgfx/Makefile
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2018-03-22drm/vmwgfx: Add a cpu blit utility that can be used for page-backed bosThomas Hellstrom
The utility uses kmap_atomic() instead of vmapping the whole buffer object. As a result there will be more book-keeping but on some architectures this will help avoid exhausting vmalloc space and also avoid expensive TLB flushes. The blit utility also adds a provision to compute a bounding box of changed content, which is very useful to optimize presentation speed of ill-behaved applications that don't supply proper damage regions, and for page-flips. The cost of computing the bounding box is not that expensive when done in a cpu-blit utility like this. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2017-11-02License cleanup: add SPDX GPL-2.0 license identifier to files with no licenseGreg Kroah-Hartman
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-05-18drm/vmwgfx: fix include notation and remove -Iinclude/drm flagMasahiro Yamada
Include <drm/*.h> instead of relative path from include/drm, then remove the -Iinclude/drm compiler flag. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1493009447-31524-18-git-send-email-yamada.masahiro@socionext.com
2017-03-31drm/vmwgfx: Re-implement the stream resource as a simple resource.Thomas Hellstrom
Provide and document a reference implementation. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2017-03-31drm/vmwgfx: Introduce a simple resource typeThomas Hellstrom
The callbacks we need to provide to many resources are very similar, so provide a simple resource type with a number of helpers for these callbacks. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2016-05-20drm/vmwgfx: Report vmwgfx version to vmware.logSinclair Yeh
When tracking down a customer issue, it is useful to know exactly which version of the vmwgfx they are using. Since vmware.log is often the only available debug log, report vmwgfx version in there. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-12drm/vmwgfx: Initial DX supportThomas Hellstrom
Initial DX support. Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-05drm/vmwgfx: Implement screen targetsSinclair Yeh
Add support for the screen target device interface. Add a getparam parameter and bump minor to signal availability. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05drm/vmwgfx: Add command buffer support v3Thomas Hellstrom
Add command buffer support. Currently we don't implement preemption or fancy error handling. Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03. v2: - Synchronize with pending work at command buffer manager takedown. - Add an interface to flush the current command buffer for latency-critical command batches and apply it to framebuffer dirtying. v3: - Minor fixes of definitions and typos to address reviews. - Removed new or moved branch predictor hints. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2014-07-04drm/vmwgfx: Fix compat shader namespaceThomas Hellstrom
Contrary to the host-backed shader interface that has a per-context name-space for shaders, the compat shader namespace was per client (or rather, per file). Fix this so that the compat shader namespace is per context, and at the same time, make command buffer managed context resource management generic. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-17drm/vmwgfx: Add guest-backed shadersThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Add MOB managementThomas Hellstrom
Implement MOB setup, binding and unbinding, but don't hook up to TTM yet. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-11-18drm/vmwgfx: Hook up the prime ioctlsThomas Hellstrom
Also provide a completely dumb dma-buf ops implementation. Once we have other virtual dma-buf aware devices, we need to provide something better. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2012-11-21drm/vmwgfx: Break out surface and context management to separate filesThomas Hellstrom
Add a resource-private header for common resource definitions Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05vmwgfx: Add screen object supportJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05vmwgfx: Add dmabuf helper functions for pinningJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06vmwgfx: Implement fence objectsThomas Hellstrom
Will be needed for queries and drm event-driven throttling. As a benefit, they help avoid stale user-space fence handles. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06vmwgfx: Fix confusion caused by using "fence" in various placesThomas Hellstrom
This is needed before we introduce the fence objects. Otherwise this will be even more confusing. The plan is to use the following: seqno: A 32-bit sequence number that may be passed in the fifo. marker: Objects, carrying a seqno, that track fifo submission time. They are used for fifo lag based throttling. fence objects: Kernel space objects, possibly accessible from user-space and carrying a 32-bit seqno together with signaled status. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-27vmwgfx: Implement a proper GMR eviction mechanismThomas Hellstrom
Use Ben's new range manager hooks to implement a manager for GMRs that manages ids rather than ranges. This means we can use the standard TTM code for binding, unbinding and eviction. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01drm/vmwgfx: Add kernel throttling support. Bump minor.Thomas Hellstrom
The throttle_us member in the execbuf argument is now honored. If the member is 0, no waiting for lag will occur, which guarantees backwards compatibility with well-behaved clients. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-15drm/vmwgfx: Add DRM driver for VMware Virtual GPUJakob Bornecrantz
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: Thomas Hellström <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>