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path: root/drivers/gpu/drm/vc4/vc4_perfmon.c
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2020-11-06drm/vc4: replace idr_init() by idr_init_base()Deepak R Varma
idr_init() uses base 0 which is an invalid identifier for this driver. The idr_alloc for this driver uses VC4_PERFMONID_MIN as start value for ID range and it is #defined to 1. The new function idr_init_base allows IDR to set the ID lookup from base 1. This avoids all lookups that otherwise starts from 0 since 0 is always unused / available. References: commit 6ce711f27500 ("idr: Make 1-based IDRs more efficient") Signed-off-by: Deepak R Varma <mh12gx2825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://patchwork.freedesktop.org/patch/msgid/20201105202135.GA145111@localhost
2019-04-03drm/vc4: Disable V3D interactions if the v3d component didn't probe.Eric Anholt
One might want to use the VC4 display stack without using Mesa. Similar to the debugfs fixes for not having all of the possible display bits enabled, make sure you can't oops in vc4 if v3d isn't enabled. v2: Fix matching against other v3d variants (review by Paul), don't forget to set irq_enabled so that the vblank uapi works v3: Use -ENODEV instead of -EINVAL on Paul's suggestion. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190401183559.3823-2-eric@anholt.net Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
2019-02-06drm/vc4: Use struct_size() in kzalloc()Gustavo A. R. Silva
One of the more common cases of allocation size calculations is finding the size of a structure that has a zero-sized array at the end, along with memory for some number of elements for that array. For example: struct foo { int stuff; void *entry[]; }; instance = kzalloc(sizeof(struct foo) + count * sizeof(struct boo), GFP_KERNEL); Instead of leaving these open-coded and prone to type mistakes, we can now use the new struct_size() helper: instance = kzalloc(struct_size(instance, entry, count), GFP_KERNEL); This code was detected with the help of Coccinelle. Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190131010015.GA32272@embeddedor
2018-02-10drm/vc4: Expose performance counters to userspaceBoris Brezillon
The V3D engine has various hardware counters which might be interesting to userspace performance analysis tools. Expose new ioctls to create/destroy a performance monitor object and query the counter values of this perfmance monitor. Note that a perfomance monitor is given an ID that is only valid on the file descriptor it has been allocated from. A performance monitor can be attached to a CL submission and the driver will enable HW counters for this request and update the performance monitor values at the end of the job. Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20180112090926.12538-1-boris.brezillon@free-electrons.com