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The vunmap() function performs also input parameter validation.
Thus the test around the call is not needed.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/b3fbdcaf-1bda-7ce9-935b-2d716727ec39@users.sourceforge.net
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drm_gem_object_lookup() has never required the drm_device for its file
local translation of the user handle to the GEM object. Let's remove the
unused parameter and save some space.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: dri-devel@lists.freedesktop.org
Cc: Dave Airlie <airlied@redhat.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
[danvet: Fixup kerneldoc too.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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git://anongit.freedesktop.org/drm-intel into drm-next
Seems I lied in my last drm-misc pull request and suddenly there's a big
pile of random stuff. Boris dug out Thierry's drm-trivial branch and
resubmitted everything since that branch didn't really work out.
On top of that Nicolas' changes to drm_dev_set_unique - this might
conflict with new driver pulls (I double checked and current drm-next
should be fine), so please beware. The -next/-fixes conflict in vmwgfx
will change slightly with this here too.
* tag 'topic/drm-misc-2015-12-18' of git://anongit.freedesktop.org/drm-intel: (36 commits)
drm: use dev_name as default unique name in drm_dev_alloc()
drm: make drm_dev_set_unique() not use a format string
drm/vmwgfx: Constify function pointer structs
drm/udl: Constify function pointer structs
drm/tegra: Constify function pointer structs
drm/rockchip: Constify function pointer structs
drm/nouveau: Constify function pointer structs
drm/mgag200: Constify function pointer structs
drm/imx: Constify function pointer structs
drm/i2c/sil164: Constify function pointer structs
drm/i2c/adv7511: Constify function pointer structs
drm/exynos: Constify function pointer structs
drm/cirrus: Constify function pointer structs
drm/i2c/ch7006: Constify function pointer structs
drm/bridge/nxp-ptn3460: Constify function pointer structs
drm/bridge/dw_hdmi: Constify function pointer structs
drm/bochs: Constify function pointer structs
drm/atmel-hlcdc: Constify function pointer structs
drm/armada: Constify function pointer structs
drm: Constify drm_encoder_slave_funcs
...
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Moves a bunch of junk to .rodata from .data.
drivers/gpu/drm/tegra/tegra-drm.ko:
-.rodata 13672
+.rodata 13684
-.data 1108
+.data 1096
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1450178476-26284-26-git-send-email-boris.brezillon@free-electrons.com
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Use the drm_atomic_helper_suspend() and drm_atomic_helper_resume()
helpers to implement subsystem-level suspend/resume.
v2: suspend framebuffer device to avoid concurrency issues
v3: resume fbdev on failure to suspend (Emil Velikov)
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Drivers shouldn't clobber the passed in addfb ioctl parameters.
i915 was doing just that. To prevent it from happening again,
pass the struct around as const, starting all the way from
internal_framebuffer_create().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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DRM_TEGRA_FBDEV config is currently used to enable/disable legacy fbdev
emulation for the tegra kms driver.
Remove this local config option and use the top level DRM_FBDEV_EMULATION
config option instead.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Link: http://patchwork.freedesktop.org/patch/msgid/1445933459-5249-4-git-send-email-architt@codeaurora.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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This was introduced by mistake in commit 0f7d9052fb70 ("drm/tegra: Use
new drm_fb_helper functions"). Remove it.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v2:
- Fix up error handling path in tegra_fbdev_probe
Cc: Thierry Reding <thierry.reding@gmail.com>
Cc: "Terje Bergström" <tbergstrom@nvidia.com>
Cc: Stephen Warren <swarren@wwwdotorg.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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This structure will be extended using non-framebuffer related callbacks
in subsequent patches, so it should move to a more central location.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This helps in determining what errors happened at specifics points in
the initialization sequence.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When fbdev initialization fails, make sure to unreference the GEM
objects properly. Note that we can't do this in the general error
unwinding path because ownership of the GEM object references is
transferred to the framebuffer upon creation.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Drop a reference instead of directly calling the framebuffer .destroy()
callback at fbdev free time. This is necessary to make sure the object
isn't destroyed if anyone else still has a reference.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When an IOMMU device is available on the platform bus, allocate an IOMMU
domain and attach the display controllers to it. The display controllers
can then scan out non-contiguous buffers by mapping them through the
IOMMU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The DRM driver's ->load() implementation didn't do a good job (no job at
all really) cleaning up on failure. Fix that by undoing any prior setup
when an error occurs. This requires a bit of rework to make it possible
to clean up fbdev midway.
This was tested by injecting errors at various points during the
initialization sequence and verifying that error cleanup didn't crash
and no memory leaked (using kmemleak).
Reported-by: Stéphane Marchesin <marcheu@chromium.org>
Reported-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Tegra20 and Tegra30 both required the buffer line stride to be aligned
on 8 byte boundaries. Tegra114 and Tegra124 increased the alignment to
64 bytes. Introduce a parameter to specify the alignment requirements
for each display controller and round up the pitch of newly allocated
framebuffers appropriately.
Originally-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Tegra124 supports a block-linear mode in addition to the regular pitch
linear and tiled modes. Add support for these by moving the internal
representation into a structure rather than a simple flag.
Tested-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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A race condition currently exists on Tegra, where it can happen that a
monitor attached via HDMI isn't detected during the initial FB helper
setup, but the hotplug event happens too early to be processed by the
poll helpers because they haven't been initialized yet. This happens
because on some boards the HDMI driver can control the regulator that
supplies the +5V pin on the HDMI connector. Therefore depending on the
timing between the initialization of the HDMI driver and the rest of
DRM, it's possible that the monitor returns the hotplug signal right
within the window where we would miss it.
Unfortunately, drm_kms_helper_poll_init() will wreak havoc when called
before at least some parts of the FB helpers have been set up.
This commit fixes this by splitting out the minimum of initialization
required to make drm_kms_helper_poll_init() work into a separate
function that can be called early. It is then safe to move all of the
poll helper initialization to an earlier point in time (before the
HDMI output driver has a chance to enable the +5V supply). That way if
the hotplug signal is returned before the initial FB helper setup, the
monitor will be forcefully detected at that point, and if the hotplug
signal is returned after that it will be properly handled by the poll
helpers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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To implement hotplug detection in a race-free manner, drivers must call
drm_kms_helper_poll_init() before hotplug events can be triggered. Such
events can be triggered right after any of the encoders or connectors
are initialized. At the same time, if the drm_fb_helper_hotplug_event()
helper is used by a driver, then the poll helper requires some parts of
the FB helper to be initialized to prevent a crash.
At the same time, drm_fb_helper_init() requires information that is not
necessarily available at such an early stage (number of CRTCs and
connectors), so it cannot be used yet.
Add a new helper, drm_fb_helper_prepare(), that initializes the bare
minimum needed to allow drm_kms_helper_poll_init() to execute and any
subsequent hotplug events to be processed properly.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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There's no need for this to be modifiable. Make it const so that it can
be put into the .rodata section.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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All drm_fb_helper_restore_fbdev_mode() call sites, save one, do the same
locking. Simplify this into drm_fb_helper_restore_fbdev_mode_unlocked().
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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If we don't have enough memory for ->planes then we leak "fb".
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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A lot of the modern userspace is capable of working without the legacy
fbdev support. kmscon can be used as a replacement for the framebuffer
console, and KMS X drivers create their own framebuffers.
Most people don't have a system where all of this works yet, though, so
leave support enabled by default.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The fbdev screen memory pointer is annotated __iomem, so cast the kernel
virtual address to that address space to make the warning go away.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to make subsystem-wide changes easier, move the Tegra DRM
driver back into the DRM tree.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Make drm part of host1x driver.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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drm_fbdev_cma_init does the inital fbcon setup by calling down into
drm_fb_helper_initial_config, so no need at all to restore the just
set up configuration right away ...
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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This commit adds a KMS driver for the Tegra20 SoC. This includes basic
support for host1x and the two display controllers found on the Tegra20
SoC. Each display controller can drive a separate RGB/LVDS output.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Mark Zhang <markz@nvidia.com>
Tested-by: Mark Zhang <markz@nvidia.com>
Tested-and-acked-by: Alexandre Courbot <acourbot@nvidia.com>
Acked-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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