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path: root/drivers/gpu/drm/msm/msm_drv.c
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2013-12-18drm: Kill DRM_IRQ_ARGSDaniel Vetter
I've killed them a long time ago in drm/i915, let's get rid of this remnant of shared drm core days for good. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-12-18drm/msm: call drm_put_dev directly in ->removeDaniel Vetter
The drvdata pointer is already assigned to something useful. Cc: Rob Clark <robdclark@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-11-01drm/msm: rework inactive-workRob Clark
Re-arrange things a bit so that we can get work requested after a bo fence passes, like pageflip, done before retiring bo's. Without any sort of bo cache in userspace, some games can trigger hundred's of transient bo's, which can cause retire to take a long time (5-10ms). Obviously we want a bo cache.. but this cleanup will make things a bit easier for atomic as well and makes things a bit cleaner. Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-11-01drm/msm: support render nodesRob Clark
Enable support for drm render nodes for msm by flagging the ioctls that are safe and only needed for rendering. Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-11-01drm/msm: prime supportRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-09-28drm/msm: use drm_gem_dumb_destroy helperRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-09-28drm/msm: deal with mach/iommu.h removalRob Clark
We still need an API exported by msm iommu driver (but not visible in any public header anymore). For now, just declare the prototype ourselves, but when msm iommu driver provides a better option, use that instead. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-09-28drm/msm: Odd PTR_ERR usageThomas Meyer
The variable priv->kms is not initialized yet. Found by "scripts/coccinelle/tests/odd_ptr_err.cocci". PTR_ERR should access the value just tested by IS_ERR. Signed-off-by: Thomas Meyer <thomas@m3y3r.de>
2013-09-11drm/msm: return -EBUSY if bo still activeRob Clark
When we CPU_PREP a bo with NOSYNC flag (for example, to implement PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE), an -EBUSY return indicates to userspace that the bo is still busy. Previously it was incorrectly returning 0 in this case. And while we're in there throw in an bit of extra sanity checking in case userspace tries to wait for a bogus fence. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24drm/msm: add a3xx gpu supportRob Clark
Add initial support for a3xx 3d core. So far, with hardware that I've seen to date, we can have: + zero, one, or two z180 2d cores + a3xx or a2xx 3d core, which share a common CP (the firmware for the CP seems to implement some different PM4 packet types but the basics of cmdstream submission are the same) Which means that the eventual complete "class" hierarchy, once support for all past and present hw is in place, becomes: + msm_gpu + adreno_gpu + a3xx_gpu + a2xx_gpu + z180_gpu This commit splits out the parts that will eventually be common between a2xx/a3xx into adreno_gpu, and the parts that are even common to z180 into msm_gpu. Note that there is no cmdstream validation required. All memory access from the GPU is via IOMMU/MMU. So as long as you don't map silly things to the GPU, there isn't much damage that the GPU can do. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24drm/msm: basic KMS driver for snapdragonRob Clark
The snapdragon chips have multiple different display controllers, depending on which chip variant/version. (As far as I can tell, current devices have either MDP3 or MDP4, and upcoming devices have MDSS.) And then external to the display controller are HDMI, DSI, etc. blocks which may be shared across devices which have different display controller blocks. To more easily add support for different display controller blocks, the display controller specific bits are split out into a "kms" module, which provides the kms plane/crtc/encoder objects. The external HDMI, DSI, etc. blocks are part encoder, and part connector currently. But I think I will pull in the drm_bridge patches from chromeos tree, and split them into a bridge+connector, with the registers that need to be set in modeset handled by the bridge. This would remove the 'msm_connector' base class. But some things need to be double checked to make sure I could get the correct ON/OFF sequencing.. This patch adds support for mdp4 crtc (including hw cursor), dtv encoder (part of MDP4 block), and hdmi. Signed-off-by: Rob Clark <robdclark@gmail.com>