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path: root/drivers/gpu/drm/mga/mga_ioc32.c
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2014-01-14drivers: gpu: Include appropriate header file in mga_ioc32.cRashika
Include appropriate header file drivers/gpu/drm/mga/mga_drv.h in drm/mga/mga_ioc32.c because function mga_compat_ioctl() has its prototype declaration in the header file. This eliminates the following warning in drm/mga/mga_ioc32.c: drivers/gpu/drm/mga/mga_ioc32.c:207:6: warning: no previous prototype for ‘mga_compat_ioctl’ [-Wmissing-prototypes] Signed-off-by: Rashika Kheria <rashika.kheria@gmail.com> Reviewed-by: Josh Triplett <josh@joshtriplett.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-10-02UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/David Howells
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Dave Airlie <airlied@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
2012-10-02UAPI: (Scripted) Remove redundant DRM UAPI header #inclusions from drivers/gpu/.David Howells
Remove redundant DRM UAPI header #inclusions from drivers/gpu/. Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and drm_sarea.h). They are now #included via drmP.h and drm_crtc.h via a preceding patch. Without this patch and the patch to make include the UAPI headers from the core headers, after the UAPI split, the DRM C sources cannot find these UAPI headers because the DRM code relies on specific -I flags to make #include "..." work on headers in include/drm/ - but that does not work after the UAPI split without adding more -I flags. Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Dave Airlie <airlied@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
2009-12-18drm: convert drm_ioctl to unlocked_ioctlArnd Bergmann
drm_ioctl is called with the Big Kernel Lock held, which shows up very high in statistics on vfs_ioctl. Moving the lock into the drm_ioctl function itself makes sure we blame the right subsystem and it gets us one step closer to eliminating the locked version of fops->ioctl. Since drm_ioctl does not require the lock itself, we only need to hold it while calling the specific handler. The 32 bit conversion handlers do not interact with any other code, so they don't need the BKL here either and can just call drm_ioctl. As a bonus, this cleans up all the other users of drm_ioctl which now no longer have to find the inode or call lock_kernel. [airlied: squashed the non-driver bits of the second patch in here, this provides the flag for drivers to use to select unlocked ioctls - but doesn't modify any drivers]. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Cc: David Airlie <airlied@linux.ie> Cc: dri-devel@lists.sourceforge.net Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-07-14drm: reorganise drm tree to be more future proof.Dave Airlie
With the coming of kernel based modesetting and the memory manager stuff, the everything in one directory approach was getting very ugly and starting to be unmanageable. This restructures the drm along the lines of other kernel components. It creates a drivers/gpu/drm directory and moves the hw drivers into subdirectores. It moves the includes into an include/drm, and sets up the unifdef for the userspace headers we should be exporting. Signed-off-by: Dave Airlie <airlied@redhat.com>