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Based in a large part upon Daniel Vetter's implementation and adapted
for handling multiple rings in a single pass.
This should lead to better gtt usage and fixes the page-fault-of-doom
triggered. The fairness is provided by scanning through the GTT space
amalgamating space in rendering order. As soon as we have a contiguous
space in the GTT large enough for the new object (and its alignment),
evict any object which lies within that space. This should keep more
objects resident in the GTT.
Doing throughput testing on a PineView machine with cairo-perf-trace
indicates that there is very little difference with the new LRU scan,
perhaps a small improvement... Except oddly for the poppler trace.
Reference:
Bug 15911 - Intermittent X crash (freeze)
https://bugzilla.kernel.org/show_bug.cgi?id=15911
Bug 20152 - cannot view JPG in firefox when running UXA
https://bugs.freedesktop.org/show_bug.cgi?id=20152
Bug 24369 - Hang when scrolling firefox page with window in front
https://bugs.freedesktop.org/show_bug.cgi?id=24369
Bug 28478 - Intermittent graphics lockups due to overflow/loop
https://bugs.freedesktop.org/show_bug.cgi?id=28478
v2: Attempt to clarify the logic and order of eviction through the use
of comments and macros.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
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