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We infrequently use the direct i915 backpointer from the i915_request,
so do we really need to waste the space in the struct for it? 8 bytes
from the most frequently allocated struct vs an 3 bytes and pointer
chasing in using rq->engine->i915?
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Akeem G Abodunrin <akeem.g.abodunrin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200602220953.21178-1-chris@chris-wilson.co.uk
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Currently the variable sum is not uninitialized and hence will cause an
incorrect result in the summation values. Fix this by initializing
sum to the first item in the summation.
Addresses-Coverity: ("Uninitialized scalar variable")
Fixes: 3c7a44bbbfa7 ("drm/i915/selftests: Perform some basic cycle counting of MI ops")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191210143205.338308-1-colin.king@canonical.com
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As the engine->kernel_context is used within the engine-pm barrier, we
have to be careful when emitting requests outside of the barrier, as the
strict timeline locking rules do not apply. Instead, we must ensure the
engine_park() cannot be entered as we build the request, which is
simplest by taking an explicit engine-pm wakeref around the request
construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191125105858.1718307-1-chris@chris-wilson.co.uk
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Some basic information that is useful to know, such as how many cycles
is a MI_NOOP.
v2: Keep volatile pages pinned at all times! (Matthew)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Anna Karas <anna.karas@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191111172716.23733-1-chris@chris-wilson.co.uk
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During engine setup, we may find that some engines are fused off causing
a misalignment between internal names and the instances seen by users,
e.g. (I915_ENGINE_CLASS_VIDEO_DECODE, 1) may be vcs2 in hardware.
Normally this is invisible to the user, but a few debug interfaces (and
our own internal tracing) use the original HW name not the name the user
would expect as formed from their class:instance tuple. Replace our
internal name with the uabi name for consistency with, for example, error
states.
v2: Keep the pretty printing of class name in the selftest
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111311
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190807110431.8130-1-chris@chris-wilson.co.uk
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Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk
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