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Currently, avg_lat is calculated by accumulating the mean of every
window in a long running cumulative average. As time goes on, the metric
becomes less and less useful due to the accumulated history.
This patch reuses the same calculation done in load averages to make the
avg_lat metric more lively. Unlike load averages, the avg only advances
when a window elapses (due to an io). Idle periods extend the most
recent window. Bucketing is used to limit the history of avg_lat by
binding it to the window size. So, the window range for 1/exp (decay
rate) is [1 min, 2.5 min) when windows elapse immediately.
The current sample window size is exposed in the debug info to enable
calculation of the window range.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Johannes Weiner <hannes@cmpxchg.org>
Acked-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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At this point we have a ref on the blkg, we need to drop it if we don't
have a iolat.
Signed-off-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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In our longer tests we noticed that some boxes would degrade to the
point of uselessness. This is because we truncate the current time when
saving it in our bio, but I was using the raw current time to subtract
from. So once the box had been up a certain amount of time it would
appear as if our IO's were taking several years to complete. Fix this
by truncating the current time so it matches the issue time. Verified
this worked by running with this patch for a week on our test tier.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Early versions of these patches had us waiting for seconds at a time
during submission, so we had to adjust the timing window we monitored
for latency. Now we don't do things like that so this is unnecessary
code.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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max_depth used to be a u64, but I changed it to a unsigned int but
didn't convert my comparisons over everywhere. Fix by using UINT_MAX
everywhere instead of (u64)-1.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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On 32-bit architectures, dividing a 64-bit number needs to use the
do_div() function or something like it to avoid a link failure:
block/blk-iolatency.o: In function `iolatency_prfill_limit':
blk-iolatency.c:(.text+0x8cc): undefined reference to `__aeabi_uldivmod'
Using div_u64() gives us the best output and avoids the need for an
explicit cast.
Fixes: d70675121546 ("block: introduce blk-iolatency io controller")
Reviewed-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Current IO controllers for the block layer are less than ideal for our
use case. The io.max controller is great at hard limiting, but it is
not work conserving. This patch introduces io.latency. You provide a
latency target for your group and we monitor the io in short windows to
make sure we are not exceeding those latency targets. This makes use of
the rq-qos infrastructure and works much like the wbt stuff. There are
a few differences from wbt
- It's bio based, so the latency covers the whole block layer in addition to
the actual io.
- We will throttle all IO types that comes in here if we need to.
- We use the mean latency over the 100ms window. This is because writes can
be particularly fast, which could give us a false sense of the impact of
other workloads on our protected workload.
- By default there's no throttling, we set the queue_depth to INT_MAX so that
we can have as many outstanding bio's as we're allowed to. Only at
throttle time do we pay attention to the actual queue depth.
- We backcharge cgroups for root cg issued IO and induce artificial
delays in order to deal with cases like metadata only or swap heavy
workloads.
In testing this has worked out relatively well. Protected workloads
will throttle noisy workloads down to 1 io at time if they are doing
normal IO on their own, or induce up to a 1 second delay per syscall if
they are doing a lot of root issued IO (metadata/swap IO).
Our testing has revolved mostly around our production web servers where
we have hhvm (the web server application) in a protected group and
everything else in another group. We see slightly higher requests per
second (RPS) on the test tier vs the control tier, and much more stable
RPS across all machines in the test tier vs the control tier.
Another test we run is a slow memory allocator in the unprotected group.
Before this would eventually push us into swap and cause the whole box
to die and not recover at all. With these patches we see slight RPS
drops (usually 10-15%) before the memory consumer is properly killed and
things recover within seconds.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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