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The 32-bit parameters (len and csum) of csum_ipv6_magic() are passed in 64-bit
registers in2 and in4. The high order 32 bits of the registers were never
cleared, and garbage was sometimes calculated into the checksum.
Fix this by clearing the high order 32 bits of these registers.
Signed-off-by: Jiri Bohac <jbohac@suse.cz>
Signed-off-by: Tony Luck <tony.luck@intel.com>
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While working on implementing csum_ipv6_magic, I noticed that current
version of ip_fast_csum will potentially return bits above "unsigned
short" as 1. While no harm is done right now because all call sites
will chop off the upper bits when it uses the return value. However,
this is still dangerous and buggy. Here is a patch to enforce that the
function really returns unsigned short in the native register format.
The fix is free as there are plenty open slot to add one more asm instruction.
Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
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The asm version is 4.4 times faster than the generic C version and
10X smaller in code size.
Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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