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-rw-r--r--include/uapi/drm/amdgpu_drm.h631
-rw-r--r--include/uapi/drm/drm_fourcc.h15
-rw-r--r--include/uapi/drm/msm_drm.h76
3 files changed, 684 insertions, 38 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
new file mode 100644
index 000000000000..d3f4832db289
--- /dev/null
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -0,0 +1,631 @@
+/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2014 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __AMDGPU_DRM_H__
+#define __AMDGPU_DRM_H__
+
+#include <drm/drm.h>
+
+#define DRM_AMDGPU_GEM_CREATE 0x00
+#define DRM_AMDGPU_GEM_MMAP 0x01
+#define DRM_AMDGPU_CTX 0x02
+#define DRM_AMDGPU_BO_LIST 0x03
+#define DRM_AMDGPU_CS 0x04
+#define DRM_AMDGPU_INFO 0x05
+#define DRM_AMDGPU_GEM_METADATA 0x06
+#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
+#define DRM_AMDGPU_GEM_VA 0x08
+#define DRM_AMDGPU_WAIT_CS 0x09
+#define DRM_AMDGPU_GEM_OP 0x10
+#define DRM_AMDGPU_GEM_USERPTR 0x11
+
+#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
+#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
+#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
+#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
+#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
+#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
+#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
+#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
+#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
+#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
+#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
+#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
+
+#define AMDGPU_GEM_DOMAIN_CPU 0x1
+#define AMDGPU_GEM_DOMAIN_GTT 0x2
+#define AMDGPU_GEM_DOMAIN_VRAM 0x4
+#define AMDGPU_GEM_DOMAIN_GDS 0x8
+#define AMDGPU_GEM_DOMAIN_GWS 0x10
+#define AMDGPU_GEM_DOMAIN_OA 0x20
+
+/* Flag that CPU access will be required for the case of VRAM domain */
+#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
+/* Flag that CPU access will not work, this VRAM domain is invisible */
+#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
+/* Flag that USWC attributes should be used for GTT */
+#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
+
+struct drm_amdgpu_gem_create_in {
+ /** the requested memory size */
+ uint64_t bo_size;
+ /** physical start_addr alignment in bytes for some HW requirements */
+ uint64_t alignment;
+ /** the requested memory domains */
+ uint64_t domains;
+ /** allocation flags */
+ uint64_t domain_flags;
+};
+
+struct drm_amdgpu_gem_create_out {
+ /** returned GEM object handle */
+ uint32_t handle;
+ uint32_t _pad;
+};
+
+union drm_amdgpu_gem_create {
+ struct drm_amdgpu_gem_create_in in;
+ struct drm_amdgpu_gem_create_out out;
+};
+
+/** Opcode to create new residency list. */
+#define AMDGPU_BO_LIST_OP_CREATE 0
+/** Opcode to destroy previously created residency list */
+#define AMDGPU_BO_LIST_OP_DESTROY 1
+/** Opcode to update resource information in the list */
+#define AMDGPU_BO_LIST_OP_UPDATE 2
+
+struct drm_amdgpu_bo_list_in {
+ /** Type of operation */
+ uint32_t operation;
+ /** Handle of list or 0 if we want to create one */
+ uint32_t list_handle;
+ /** Number of BOs in list */
+ uint32_t bo_number;
+ /** Size of each element describing BO */
+ uint32_t bo_info_size;
+ /** Pointer to array describing BOs */
+ uint64_t bo_info_ptr;
+};
+
+struct drm_amdgpu_bo_list_entry {
+ /** Handle of BO */
+ uint32_t bo_handle;
+ /** New (if specified) BO priority to be used during migration */
+ uint32_t bo_priority;
+};
+
+struct drm_amdgpu_bo_list_out {
+ /** Handle of resource list */
+ uint32_t list_handle;
+ uint32_t _pad;
+};
+
+union drm_amdgpu_bo_list {
+ struct drm_amdgpu_bo_list_in in;
+ struct drm_amdgpu_bo_list_out out;
+};
+
+/* context related */
+#define AMDGPU_CTX_OP_ALLOC_CTX 1
+#define AMDGPU_CTX_OP_FREE_CTX 2
+#define AMDGPU_CTX_OP_QUERY_STATE 3
+
+/* GPU reset status */
+#define AMDGPU_CTX_NO_RESET 0
+/* this the context caused it */
+#define AMDGPU_CTX_GUILTY_RESET 1
+/* some other context caused it */
+#define AMDGPU_CTX_INNOCENT_RESET 2
+/* unknown cause */
+#define AMDGPU_CTX_UNKNOWN_RESET 3
+
+struct drm_amdgpu_ctx_in {
+ /** AMDGPU_CTX_OP_* */
+ uint32_t op;
+ /** For future use, no flags defined so far */
+ uint32_t flags;
+ uint32_t ctx_id;
+ uint32_t _pad;
+};
+
+union drm_amdgpu_ctx_out {
+ struct {
+ uint32_t ctx_id;
+ uint32_t _pad;
+ } alloc;
+
+ struct {
+ /** For future use, no flags defined so far */
+ uint64_t flags;
+ /** Number of resets caused by this context so far. */
+ uint32_t hangs;
+ /** Reset status since the last call of the ioctl. */
+ uint32_t reset_status;
+ } state;
+};
+
+union drm_amdgpu_ctx {
+ struct drm_amdgpu_ctx_in in;
+ union drm_amdgpu_ctx_out out;
+};
+
+/*
+ * This is not a reliable API and you should expect it to fail for any
+ * number of reasons and have fallback path that do not use userptr to
+ * perform any operation.
+ */
+#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
+#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
+#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
+#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
+
+struct drm_amdgpu_gem_userptr {
+ uint64_t addr;
+ uint64_t size;
+ /* AMDGPU_GEM_USERPTR_* */
+ uint32_t flags;
+ /* Resulting GEM handle */
+ uint32_t handle;
+};
+
+/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
+#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
+#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
+#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
+#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
+#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
+#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
+#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
+#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
+#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
+#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
+#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
+#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
+#define AMDGPU_TILING_NUM_BANKS_SHIFT 21
+#define AMDGPU_TILING_NUM_BANKS_MASK 0x3
+
+#define AMDGPU_TILING_SET(field, value) \
+ (((value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
+#define AMDGPU_TILING_GET(value, field) \
+ (((value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
+
+#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
+#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
+
+/** The same structure is shared for input/output */
+struct drm_amdgpu_gem_metadata {
+ /** GEM Object handle */
+ uint32_t handle;
+ /** Do we want get or set metadata */
+ uint32_t op;
+ struct {
+ /** For future use, no flags defined so far */
+ uint64_t flags;
+ /** family specific tiling info */
+ uint64_t tiling_info;
+ uint32_t data_size_bytes;
+ uint32_t data[64];
+ } data;
+};
+
+struct drm_amdgpu_gem_mmap_in {
+ /** the GEM object handle */
+ uint32_t handle;
+ uint32_t _pad;
+};
+
+struct drm_amdgpu_gem_mmap_out {
+ /** mmap offset from the vma offset manager */
+ uint64_t addr_ptr;
+};
+
+union drm_amdgpu_gem_mmap {
+ struct drm_amdgpu_gem_mmap_in in;
+ struct drm_amdgpu_gem_mmap_out out;
+};
+
+struct drm_amdgpu_gem_wait_idle_in {
+ /** GEM object handle */
+ uint32_t handle;
+ /** For future use, no flags defined so far */
+ uint32_t flags;
+ /** Absolute timeout to wait */
+ uint64_t timeout;
+};
+
+struct drm_amdgpu_gem_wait_idle_out {
+ /** BO status: 0 - BO is idle, 1 - BO is busy */
+ uint32_t status;
+ /** Returned current memory domain */
+ uint32_t domain;
+};
+
+union drm_amdgpu_gem_wait_idle {
+ struct drm_amdgpu_gem_wait_idle_in in;
+ struct drm_amdgpu_gem_wait_idle_out out;
+};
+
+struct drm_amdgpu_wait_cs_in {
+ /** Command submission handle */
+ uint64_t handle;
+ /** Absolute timeout to wait */
+ uint64_t timeout;
+ uint32_t ip_type;
+ uint32_t ip_instance;
+ uint32_t ring;
+ uint32_t ctx_id;
+};
+
+struct drm_amdgpu_wait_cs_out {
+ /** CS status: 0 - CS completed, 1 - CS still busy */
+ uint64_t status;
+};
+
+union drm_amdgpu_wait_cs {
+ struct drm_amdgpu_wait_cs_in in;
+ struct drm_amdgpu_wait_cs_out out;
+};
+
+#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
+#define AMDGPU_GEM_OP_SET_PLACEMENT 1
+
+/* Sets or returns a value associated with a buffer. */
+struct drm_amdgpu_gem_op {
+ /** GEM object handle */
+ uint32_t handle;
+ /** AMDGPU_GEM_OP_* */
+ uint32_t op;
+ /** Input or return value */
+ uint64_t value;
+};
+
+#define AMDGPU_VA_OP_MAP 1
+#define AMDGPU_VA_OP_UNMAP 2
+
+/* Mapping flags */
+/* readable mapping */
+#define AMDGPU_VM_PAGE_READABLE (1 << 1)
+/* writable mapping */
+#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
+/* executable mapping, new for VI */
+#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
+
+struct drm_amdgpu_gem_va {
+ /** GEM object handle */
+ uint32_t handle;
+ uint32_t _pad;
+ /** AMDGPU_VA_OP_* */
+ uint32_t operation;
+ /** AMDGPU_VM_PAGE_* */
+ uint32_t flags;
+ /** va address to assign . Must be correctly aligned.*/
+ uint64_t va_address;
+ /** Specify offset inside of BO to assign. Must be correctly aligned.*/
+ uint64_t offset_in_bo;
+ /** Specify mapping size. Must be correctly aligned. */
+ uint64_t map_size;
+};
+
+#define AMDGPU_HW_IP_GFX 0
+#define AMDGPU_HW_IP_COMPUTE 1
+#define AMDGPU_HW_IP_DMA 2
+#define AMDGPU_HW_IP_UVD 3
+#define AMDGPU_HW_IP_VCE 4
+#define AMDGPU_HW_IP_NUM 5
+
+#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
+
+#define AMDGPU_CHUNK_ID_IB 0x01
+#define AMDGPU_CHUNK_ID_FENCE 0x02
+
+struct drm_amdgpu_cs_chunk {
+ uint32_t chunk_id;
+ uint32_t length_dw;
+ uint64_t chunk_data;
+};
+
+struct drm_amdgpu_cs_in {
+ /** Rendering context id */
+ uint32_t ctx_id;
+ /** Handle of resource list associated with CS */
+ uint32_t bo_list_handle;
+ uint32_t num_chunks;
+ uint32_t _pad;
+ /** this points to uint64_t * which point to cs chunks */
+ uint64_t chunks;
+};
+
+struct drm_amdgpu_cs_out {
+ uint64_t handle;
+};
+
+union drm_amdgpu_cs {
+ struct drm_amdgpu_cs_in in;
+ struct drm_amdgpu_cs_out out;
+};
+
+/* Specify flags to be used for IB */
+
+/* This IB should be submitted to CE */
+#define AMDGPU_IB_FLAG_CE (1<<0)
+
+/* CE Preamble */
+#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
+
+struct drm_amdgpu_cs_chunk_ib {
+ uint32_t _pad;
+ /** AMDGPU_IB_FLAG_* */
+ uint32_t flags;
+ /** Virtual address to begin IB execution */
+ uint64_t va_start;
+ /** Size of submission */
+ uint32_t ib_bytes;
+ /** HW IP to submit to */
+ uint32_t ip_type;
+ /** HW IP index of the same type to submit to */
+ uint32_t ip_instance;
+ /** Ring index to submit to */
+ uint32_t ring;
+};
+
+struct drm_amdgpu_cs_chunk_fence {
+ uint32_t handle;
+ uint32_t offset;
+};
+
+struct drm_amdgpu_cs_chunk_data {
+ union {
+ struct drm_amdgpu_cs_chunk_ib ib_data;
+ struct drm_amdgpu_cs_chunk_fence fence_data;
+ };
+};
+
+/**
+ * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
+ *
+ */
+#define AMDGPU_IDS_FLAGS_FUSION 0x1
+
+/* indicate if acceleration can be working */
+#define AMDGPU_INFO_ACCEL_WORKING 0x00
+/* get the crtc_id from the mode object id? */
+#define AMDGPU_INFO_CRTC_FROM_ID 0x01
+/* query hw IP info */
+#define AMDGPU_INFO_HW_IP_INFO 0x02
+/* query hw IP instance count for the specified type */
+#define AMDGPU_INFO_HW_IP_COUNT 0x03
+/* timestamp for GL_ARB_timer_query */
+#define AMDGPU_INFO_TIMESTAMP 0x05
+/* Query the firmware version */
+#define AMDGPU_INFO_FW_VERSION 0x0e
+ /* Subquery id: Query VCE firmware version */
+ #define AMDGPU_INFO_FW_VCE 0x1
+ /* Subquery id: Query UVD firmware version */
+ #define AMDGPU_INFO_FW_UVD 0x2
+ /* Subquery id: Query GMC firmware version */
+ #define AMDGPU_INFO_FW_GMC 0x03
+ /* Subquery id: Query GFX ME firmware version */
+ #define AMDGPU_INFO_FW_GFX_ME 0x04
+ /* Subquery id: Query GFX PFP firmware version */
+ #define AMDGPU_INFO_FW_GFX_PFP 0x05
+ /* Subquery id: Query GFX CE firmware version */
+ #define AMDGPU_INFO_FW_GFX_CE 0x06
+ /* Subquery id: Query GFX RLC firmware version */
+ #define AMDGPU_INFO_FW_GFX_RLC 0x07
+ /* Subquery id: Query GFX MEC firmware version */
+ #define AMDGPU_INFO_FW_GFX_MEC 0x08
+ /* Subquery id: Query SMC firmware version */
+ #define AMDGPU_INFO_FW_SMC 0x0a
+ /* Subquery id: Query SDMA firmware version */
+ #define AMDGPU_INFO_FW_SDMA 0x0b
+/* number of bytes moved for TTM migration */
+#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
+/* the used VRAM size */
+#define AMDGPU_INFO_VRAM_USAGE 0x10
+/* the used GTT size */
+#define AMDGPU_INFO_GTT_USAGE 0x11
+/* Information about GDS, etc. resource configuration */
+#define AMDGPU_INFO_GDS_CONFIG 0x13
+/* Query information about VRAM and GTT domains */
+#define AMDGPU_INFO_VRAM_GTT 0x14
+/* Query information about register in MMR address space*/
+#define AMDGPU_INFO_READ_MMR_REG 0x15
+/* Query information about device: rev id, family, etc. */
+#define AMDGPU_INFO_DEV_INFO 0x16
+/* visible vram usage */
+#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
+
+#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
+#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
+#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
+#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
+
+/* Input structure for the INFO ioctl */
+struct drm_amdgpu_info {
+ /* Where the return value will be stored */
+ uint64_t return_pointer;
+ /* The size of the return value. Just like "size" in "snprintf",
+ * it limits how many bytes the kernel can write. */
+ uint32_t return_size;
+ /* The query request id. */
+ uint32_t query;
+
+ union {
+ struct {
+ uint32_t id;
+ uint32_t _pad;
+ } mode_crtc;
+
+ struct {
+ /** AMDGPU_HW_IP_* */
+ uint32_t type;
+ /**
+ * Index of the IP if there are more IPs of the same
+ * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
+ */
+ uint32_t ip_instance;
+ } query_hw_ip;
+
+ struct {
+ uint32_t dword_offset;
+ /** number of registers to read */
+ uint32_t count;
+ uint32_t instance;
+ /** For future use, no flags defined so far */
+ uint32_t flags;
+ } read_mmr_reg;
+
+ struct {
+ /** AMDGPU_INFO_FW_* */
+ uint32_t fw_type;
+ /**
+ * Index of the IP if there are more IPs of
+ * the same type.
+ */
+ uint32_t ip_instance;
+ /**
+ * Index of the engine. Whether this is used depends
+ * on the firmware type. (e.g. MEC, SDMA)
+ */
+ uint32_t index;
+ uint32_t _pad;
+ } query_fw;
+ };
+};
+
+struct drm_amdgpu_info_gds {
+ /** GDS GFX partition size */
+ uint32_t gds_gfx_partition_size;
+ /** GDS compute partition size */
+ uint32_t compute_partition_size;
+ /** total GDS memory size */
+ uint32_t gds_total_size;
+ /** GWS size per GFX partition */
+ uint32_t gws_per_gfx_partition;
+ /** GSW size per compute partition */
+ uint32_t gws_per_compute_partition;
+ /** OA size per GFX partition */
+ uint32_t oa_per_gfx_partition;
+ /** OA size per compute partition */
+ uint32_t oa_per_compute_partition;
+ uint32_t _pad;
+};
+
+struct drm_amdgpu_info_vram_gtt {
+ uint64_t vram_size;
+ uint64_t vram_cpu_accessible_size;
+ uint64_t gtt_size;
+};
+
+struct drm_amdgpu_info_firmware {
+ uint32_t ver;
+ uint32_t feature;
+};
+
+#define AMDGPU_VRAM_TYPE_UNKNOWN 0
+#define AMDGPU_VRAM_TYPE_GDDR1 1
+#define AMDGPU_VRAM_TYPE_DDR2 2
+#define AMDGPU_VRAM_TYPE_GDDR3 3
+#define AMDGPU_VRAM_TYPE_GDDR4 4
+#define AMDGPU_VRAM_TYPE_GDDR5 5
+#define AMDGPU_VRAM_TYPE_HBM 6
+#define AMDGPU_VRAM_TYPE_DDR3 7
+
+struct drm_amdgpu_info_device {
+ /** PCI Device ID */
+ uint32_t device_id;
+ /** Internal chip revision: A0, A1, etc.) */
+ uint32_t chip_rev;
+ uint32_t external_rev;
+ /** Revision id in PCI Config space */
+ uint32_t pci_rev;
+ uint32_t family;
+ uint32_t num_shader_engines;
+ uint32_t num_shader_arrays_per_engine;
+ /* in KHz */
+ uint32_t gpu_counter_freq;
+ uint64_t max_engine_clock;
+ uint64_t max_memory_clock;
+ /* cu information */
+ uint32_t cu_active_number;
+ uint32_t cu_ao_mask;
+ uint32_t cu_bitmap[4][4];
+ /** Render backend pipe mask. One render backend is CB+DB. */
+ uint32_t enabled_rb_pipes_mask;
+ uint32_t num_rb_pipes;
+ uint32_t num_hw_gfx_contexts;
+ uint32_t _pad;
+ uint64_t ids_flags;
+ /** Starting virtual address for UMDs. */
+ uint64_t virtual_address_offset;
+ /** The maximum virtual address */
+ uint64_t virtual_address_max;
+ /** Required alignment of virtual addresses. */
+ uint32_t virtual_address_alignment;
+ /** Page table entry - fragment size */
+ uint32_t pte_fragment_size;
+ uint32_t gart_page_size;
+ /** constant engine ram size*/
+ uint32_t ce_ram_size;
+ /** video memory type info*/
+ uint32_t vram_type;
+ /** video memory bit width*/
+ uint32_t vram_bit_width;
+};
+
+struct drm_amdgpu_info_hw_ip {
+ /** Version of h/w IP */
+ uint32_t hw_ip_version_major;
+ uint32_t hw_ip_version_minor;
+ /** Capabilities */
+ uint64_t capabilities_flags;
+ /** command buffer address start alignment*/
+ uint32_t ib_start_alignment;
+ /** command buffer size alignment*/
+ uint32_t ib_size_alignment;
+ /** Bitmask of available rings. Bit 0 means ring 0, etc. */
+ uint32_t available_rings;
+ uint32_t _pad;
+};
+
+/*
+ * Supported GPU families
+ */
+#define AMDGPU_FAMILY_UNKNOWN 0
+#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
+#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
+#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
+#define AMDGPU_FAMILY_CZ 135 /* Carrizo */
+
+#endif
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 07735822a28f..2f295cde657e 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -207,4 +207,19 @@
*/
#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
+/*
+ * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
+ *
+ * Macroblocks are laid in a Z-shape, and each pixel data is following the
+ * standard NV12 style.
+ * As for NV12, an image is the result of two frame buffers: one for Y,
+ * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
+ * Alignment requirements are (for each buffer):
+ * - multiple of 128 pixels for the width
+ * - multiple of 32 pixels for the height
+ *
+ * For more information: see http://linuxtv.org/downloads/v4l-dvb-apis/re32.html
+ */
+#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
+
#endif /* DRM_FOURCC_H */
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 0664c31f010c..75a232b9a970 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -23,7 +23,7 @@
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints:
- * 1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
+ * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
* user/kernel compatibility
* 2) Keep fields aligned to their size
* 3) Because of how drm_ioctl() works, we can add new fields at
@@ -44,8 +44,8 @@
* same as 'struct timespec' but 32/64b ABI safe.
*/
struct drm_msm_timespec {
- int64_t tv_sec; /* seconds */
- int64_t tv_nsec; /* nanoseconds */
+ __s64 tv_sec; /* seconds */
+ __s64 tv_nsec; /* nanoseconds */
};
#define MSM_PARAM_GPU_ID 0x01
@@ -53,9 +53,9 @@ struct drm_msm_timespec {
#define MSM_PARAM_CHIP_ID 0x03
struct drm_msm_param {
- uint32_t pipe; /* in, MSM_PIPE_x */
- uint32_t param; /* in, MSM_PARAM_x */
- uint64_t value; /* out (get_param) or in (set_param) */
+ __u32 pipe; /* in, MSM_PIPE_x */
+ __u32 param; /* in, MSM_PARAM_x */
+ __u64 value; /* out (get_param) or in (set_param) */
};
/*
@@ -77,15 +77,15 @@ struct drm_msm_param {
MSM_BO_UNCACHED)
struct drm_msm_gem_new {
- uint64_t size; /* in */
- uint32_t flags; /* in, mask of MSM_BO_x */
- uint32_t handle; /* out */
+ __u64 size; /* in */
+ __u32 flags; /* in, mask of MSM_BO_x */
+ __u32 handle; /* out */
};
struct drm_msm_gem_info {
- uint32_t handle; /* in */
- uint32_t pad;
- uint64_t offset; /* out, offset to pass to mmap() */
+ __u32 handle; /* in */
+ __u32 pad;
+ __u64 offset; /* out, offset to pass to mmap() */
};
#define MSM_PREP_READ 0x01
@@ -95,13 +95,13 @@ struct drm_msm_gem_info {
#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
struct drm_msm_gem_cpu_prep {
- uint32_t handle; /* in */
- uint32_t op; /* in, mask of MSM_PREP_x */
+ __u32 handle; /* in */
+ __u32 op; /* in, mask of MSM_PREP_x */
struct drm_msm_timespec timeout; /* in */
};
struct drm_msm_gem_cpu_fini {
- uint32_t handle; /* in */
+ __u32 handle; /* in */
};
/*
@@ -120,11 +120,11 @@ struct drm_msm_gem_cpu_fini {
* otherwise EINVAL.
*/
struct drm_msm_gem_submit_reloc {
- uint32_t submit_offset; /* in, offset from submit_bo */
- uint32_t or; /* in, value OR'd with result */
- int32_t shift; /* in, amount of left shift (can be negative) */
- uint32_t reloc_idx; /* in, index of reloc_bo buffer */
- uint64_t reloc_offset; /* in, offset from start of reloc_bo */
+ __u32 submit_offset; /* in, offset from submit_bo */
+ __u32 or; /* in, value OR'd with result */
+ __s32 shift; /* in, amount of left shift (can be negative) */
+ __u32 reloc_idx; /* in, index of reloc_bo buffer */
+ __u64 reloc_offset; /* in, offset from start of reloc_bo */
};
/* submit-types:
@@ -139,13 +139,13 @@ struct drm_msm_gem_submit_reloc {
#define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
struct drm_msm_gem_submit_cmd {
- uint32_t type; /* in, one of MSM_SUBMIT_CMD_x */
- uint32_t submit_idx; /* in, index of submit_bo cmdstream buffer */
- uint32_t submit_offset; /* in, offset into submit_bo */
- uint32_t size; /* in, cmdstream size */
- uint32_t pad;
- uint32_t nr_relocs; /* in, number of submit_reloc's */
- uint64_t __user relocs; /* in, ptr to array of submit_reloc's */
+ __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
+ __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
+ __u32 submit_offset; /* in, offset into submit_bo */
+ __u32 size; /* in, cmdstream size */
+ __u32 pad;
+ __u32 nr_relocs; /* in, number of submit_reloc's */
+ __u64 __user relocs; /* in, ptr to array of submit_reloc's */
};
/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
@@ -165,9 +165,9 @@ struct drm_msm_gem_submit_cmd {
#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
struct drm_msm_gem_submit_bo {
- uint32_t flags; /* in, mask of MSM_SUBMIT_BO_x */
- uint32_t handle; /* in, GEM handle */
- uint64_t presumed; /* in/out, presumed buffer address */
+ __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
+ __u32 handle; /* in, GEM handle */
+ __u64 presumed; /* in/out, presumed buffer address */
};
/* Each cmdstream submit consists of a table of buffers involved, and
@@ -175,12 +175,12 @@ struct drm_msm_gem_submit_bo {
* (context-restore), and IB buffers needed for per tile/bin draw cmds.
*/
struct drm_msm_gem_submit {
- uint32_t pipe; /* in, MSM_PIPE_x */
- uint32_t fence; /* out */
- uint32_t nr_bos; /* in, number of submit_bo's */
- uint32_t nr_cmds; /* in, number of submit_cmd's */
- uint64_t __user bos; /* in, ptr to array of submit_bo's */
- uint64_t __user cmds; /* in, ptr to array of submit_cmd's */
+ __u32 pipe; /* in, MSM_PIPE_x */
+ __u32 fence; /* out */
+ __u32 nr_bos; /* in, number of submit_bo's */
+ __u32 nr_cmds; /* in, number of submit_cmd's */
+ __u64 __user bos; /* in, ptr to array of submit_bo's */
+ __u64 __user cmds; /* in, ptr to array of submit_cmd's */
};
/* The normal way to synchronize with the GPU is just to CPU_PREP on
@@ -191,8 +191,8 @@ struct drm_msm_gem_submit {
* APIs without requiring a dummy bo to synchronize on.
*/
struct drm_msm_wait_fence {
- uint32_t fence; /* in */
- uint32_t pad;
+ __u32 fence; /* in */
+ __u32 pad;
struct drm_msm_timespec timeout; /* in */
};