diff options
Diffstat (limited to 'drivers/gpu/drm/i915/intel_psr.c')
-rw-r--r-- | drivers/gpu/drm/i915/intel_psr.c | 97 |
1 files changed, 84 insertions, 13 deletions
diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c index 30f341ace83d..dd0e6e0447d4 100644 --- a/drivers/gpu/drm/i915/intel_psr.c +++ b/drivers/gpu/drm/i915/intel_psr.c @@ -195,6 +195,23 @@ static void vlv_psr_enable_source(struct intel_dp *intel_dp) VLV_EDP_PSR_ENABLE); } +static void vlv_psr_activate(struct intel_dp *intel_dp) +{ + struct intel_digital_port *dig_port = dp_to_dig_port(intel_dp); + struct drm_device *dev = dig_port->base.base.dev; + struct drm_i915_private *dev_priv = dev->dev_private; + struct drm_crtc *crtc = dig_port->base.base.crtc; + enum pipe pipe = to_intel_crtc(crtc)->pipe; + + /* Let's do the transition from PSR_state 1 to PSR_state 2 + * that is PSR transition to active - static frame transmission. + * Then Hardware is responsible for the transition to PSR_state 3 + * that is PSR active - no Remote Frame Buffer (RFB) update. + */ + I915_WRITE(VLV_PSRCTL(pipe), I915_READ(VLV_PSRCTL(pipe)) | + VLV_EDP_PSR_ACTIVE_ENTRY); +} + static void hsw_psr_enable_source(struct intel_dp *intel_dp) { struct intel_digital_port *dig_port = dp_to_dig_port(intel_dp); @@ -283,12 +300,16 @@ static void intel_psr_activate(struct intel_dp *intel_dp) WARN_ON(dev_priv->psr.active); lockdep_assert_held(&dev_priv->psr.lock); - /* Enable/Re-enable PSR on the host - * On HSW+ after we enable PSR on source it will activate it - * as soon as it match configure idle_frame count. So - * we just actually enable it here on activation time. - */ - hsw_psr_enable_source(intel_dp); + /* Enable/Re-enable PSR on the host */ + if (HAS_DDI(dev)) + /* On HSW+ after we enable PSR on source it will activate it + * as soon as it match configure idle_frame count. So + * we just actually enable it here on activation time. + */ + hsw_psr_enable_source(intel_dp); + else + vlv_psr_activate(intel_dp); + dev_priv->psr.active = true; } @@ -436,18 +457,27 @@ static void intel_psr_work(struct work_struct *work) struct drm_i915_private *dev_priv = container_of(work, typeof(*dev_priv), psr.work.work); struct intel_dp *intel_dp = dev_priv->psr.enabled; + struct drm_crtc *crtc = dp_to_dig_port(intel_dp)->base.base.crtc; + enum pipe pipe = to_intel_crtc(crtc)->pipe; /* We have to make sure PSR is ready for re-enable * otherwise it keeps disabled until next full enable/disable cycle. * PSR might take some time to get fully disabled * and be ready for re-enable. */ - if (wait_for((I915_READ(EDP_PSR_STATUS_CTL(dev_priv->dev)) & - EDP_PSR_STATUS_STATE_MASK) == 0, 50)) { - DRM_ERROR("Timed out waiting for PSR Idle for re-enable\n"); - return; + if (HAS_DDI(dev_priv->dev)) { + if (wait_for((I915_READ(EDP_PSR_STATUS_CTL(dev_priv->dev)) & + EDP_PSR_STATUS_STATE_MASK) == 0, 50)) { + DRM_ERROR("Timed out waiting for PSR Idle for re-enable\n"); + return; + } + } else { + if (wait_for((I915_READ(VLV_PSRSTAT(pipe)) & + VLV_EDP_PSR_IN_TRANS) == 0, 1)) { + DRM_ERROR("Timed out waiting for PSR Idle for re-enable\n"); + return; + } } - mutex_lock(&dev_priv->psr.lock); intel_dp = dev_priv->psr.enabled; @@ -470,17 +500,47 @@ unlock: static void intel_psr_exit(struct drm_device *dev) { struct drm_i915_private *dev_priv = dev->dev_private; + struct intel_dp *intel_dp = dev_priv->psr.enabled; + struct drm_crtc *crtc = dp_to_dig_port(intel_dp)->base.base.crtc; + enum pipe pipe = to_intel_crtc(crtc)->pipe; + u32 val; - if (dev_priv->psr.active) { - u32 val = I915_READ(EDP_PSR_CTL(dev)); + if (!dev_priv->psr.active) + return; + + if (HAS_DDI(dev)) { + val = I915_READ(EDP_PSR_CTL(dev)); WARN_ON(!(val & EDP_PSR_ENABLE)); I915_WRITE(EDP_PSR_CTL(dev), val & ~EDP_PSR_ENABLE); dev_priv->psr.active = false; + } else { + val = I915_READ(VLV_PSRCTL(pipe)); + + /* Here we do the transition from PSR_state 3 to PSR_state 5 + * directly once PSR State 4 that is active with single frame + * update can be skipped. PSR_state 5 that is PSR exit then + * Hardware is responsible to transition back to PSR_state 1 + * that is PSR inactive. Same state after + * vlv_edp_psr_enable_source. + */ + val &= ~VLV_EDP_PSR_ACTIVE_ENTRY; + I915_WRITE(VLV_PSRCTL(pipe), val); + + /* Send AUX wake up - Spec says after transitioning to PSR + * active we have to send AUX wake up by writing 01h in DPCD + * 600h of sink device. + * XXX: This might slow down the transition, but without this + * HW doesn't complete the transition to PSR_state 1 and we + * never get the screen updated. + */ + drm_dp_dpcd_writeb(&intel_dp->aux, DP_SET_POWER, + DP_SET_POWER_D0); } + dev_priv->psr.active = false; } /** @@ -558,6 +618,17 @@ void intel_psr_flush(struct drm_device *dev, (frontbuffer_bits & INTEL_FRONTBUFFER_SPRITE(pipe))) intel_psr_exit(dev); + /* + * On Valleyview and Cherryview we don't use hardware tracking so + * sprite plane updates or cursor moves don't result in a PSR + * invalidating. Which means we need to manually fake this in + * software for all flushes, not just when we've seen a preceding + * invalidation through frontbuffer rendering. */ + if (!HAS_DDI(dev) && + ((frontbuffer_bits & INTEL_FRONTBUFFER_SPRITE(pipe)) || + (frontbuffer_bits & INTEL_FRONTBUFFER_CURSOR(pipe)))) + intel_psr_exit(dev); + if (!dev_priv->psr.active && !dev_priv->psr.busy_frontbuffer_bits) schedule_delayed_work(&dev_priv->psr.work, msecs_to_jiffies(100)); |