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-rw-r--r--arch/unicore32/kernel/sleep.S202
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diff --git a/arch/unicore32/kernel/sleep.S b/arch/unicore32/kernel/sleep.S
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+/*
+ * linux/arch/unicore32/kernel/sleep.S
+ *
+ * Code specific to PKUnity SoC and UniCore ISA
+ *
+ * Maintained by GUAN Xue-tao <gxt@mprc.pku.edu.cn>
+ * Copyright (C) 2001-2010 Guan Xuetao
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ */
+
+#include <linux/linkage.h>
+#include <asm/assembler.h>
+#include <mach/hardware.h>
+
+ .text
+
+pkunity_cpu_save_cp:
+
+ @ get coprocessor registers
+
+ movc r3, p0.c7, #0 @ PID
+ movc r4, p0.c2, #0 @ translation table base addr
+ movc r5, p0.c1, #0 @ control reg
+
+
+ @ store them plus current virtual stack ptr on stack
+ mov r6, sp
+ stm.w (r3 - r6), [sp-]
+
+ mov pc, lr
+
+pkunity_cpu_save_sp:
+ @ preserve phys address of stack
+ mov r0, sp
+ stw.w lr, [sp+], #-4
+ b.l sleep_phys_sp
+ ldw r1, =sleep_save_sp
+ stw r0, [r1]
+ ldw.w pc, [sp]+, #4
+
+/*
+ * puv3_cpu_suspend()
+ *
+ * Forces CPU into sleep state.
+ *
+ * r0 = value for PWRMODE M field for desired sleep state
+ */
+
+ENTRY(puv3_cpu_suspend)
+ stm.w (r16 - r27, lr), [sp-] @ save registers on stack
+ stm.w (r4 - r15), [sp-] @ save registers on stack
+
+#ifdef CONFIG_UNICORE_FPU_F64
+ sfm.w (f0 - f7 ), [sp-]
+ sfm.w (f8 - f15), [sp-]
+ sfm.w (f16 - f23), [sp-]
+ sfm.w (f24 - f31), [sp-]
+ cff r4, s31
+ stm.w (r4), [sp-]
+#endif
+ b.l pkunity_cpu_save_cp
+
+ b.l pkunity_cpu_save_sp
+
+ @ clean data cache
+ mov r1, #0
+ movc p0.c5, r1, #14
+ nop
+ nop
+ nop
+ nop
+
+
+
+ @ DDR2 BaseAddr
+ ldw r0, =(PKUNITY_DDR2CTRL_BASE)
+
+ @ PM BaseAddr
+ ldw r1, =(PKUNITY_PM_BASE)
+
+ @ set PLL_SYS_CFG reg, 275
+ movl r6, #0x00002401
+ stw r6, [r1+], #0x18
+ @ set PLL_DDR_CFG reg, 66MHz
+ movl r6, #0x00100c00
+ stw r6, [r1+], #0x1c
+
+ @ set wake up source
+ movl r8, #0x800001ff @ epip4d
+ stw r8, [r1+], #0xc
+
+ @ set PGSR
+ movl r5, #0x40000
+ stw r5, [r1+], #0x10
+
+ @ prepare DDR2 refresh settings
+ ldw r5, [r0+], #0x24
+ or r5, r5, #0x00000001
+
+ @ prepare PMCR for PLL changing
+ movl r6, #0xc
+
+ @ prepare for closing PLL
+ movl r7, #0x1
+
+ @ prepare sleep mode
+ mov r8, #0x1
+
+@ movl r0, 0x11111111
+@ put_word_ocd r0
+ b pkunity_cpu_do_suspend
+
+ .ltorg
+ .align 5
+pkunity_cpu_do_suspend:
+ b 101f
+ @ put DDR2 into self-refresh
+100: stw r5, [r0+], #0x24
+ @ change PLL
+ stw r6, [r1]
+ b 1f
+
+ .ltorg
+ .align 5
+101: b 102f
+ @ wait for PLL changing complete
+1: ldw r6, [r1+], #0x44
+ csub.a r6, #0x1
+ bne 1b
+ b 2f
+
+ .ltorg
+ .align 5
+102: b 100b
+ @ close PLL
+2: stw r7, [r1+], #0x4
+ @ enter sleep mode
+ stw r8, [r1]
+3: b 3b
+
+
+
+
+/*
+ * puv3_cpu_resume()
+ *
+ * entry point from bootloader into kernel during resume
+ *
+ * Note: Yes, part of the following code is located into the .data section.
+ * This is to allow sleep_save_sp to be accessed with a relative load
+ * while we can't rely on any MMU translation. We could have put
+ * sleep_save_sp in the .text section as well, but some setups might
+ * insist on it to be truly read-only.
+ */
+
+ .data
+ .align 5
+ENTRY(puv3_cpu_resume)
+@ movl r0, 0x20202020
+@ put_word_ocd r0
+
+ ldw r0, sleep_save_sp @ stack phys addr
+ ldw r2, =resume_after_mmu @ its absolute virtual address
+ ldm (r3 - r6), [r0]+ @ CP regs + virt stack ptr
+ mov sp, r6 @ CP regs + virt stack ptr
+
+ mov r1, #0
+ movc p0.c6, r1, #6 @ invalidate I & D TLBs
+ movc p0.c5, r1, #28 @ invalidate I & D caches, BTB
+
+ movc p0.c7, r3, #0 @ PID
+ movc p0.c2, r4, #0 @ translation table base addr
+ movc p0.c1, r5, #0 @ control reg, turn on mmu
+ nop
+ jump r2
+ nop
+ nop
+ nop
+ nop
+ nop
+
+sleep_save_sp:
+ .word 0 @ preserve stack phys ptr here
+
+ .text
+resume_after_mmu:
+@ movl r0, 0x30303030
+@ put_word_ocd r0
+
+#ifdef CONFIG_UNICORE_FPU_F64
+ lfm.w (f0 - f7 ), [sp]+
+ lfm.w (f8 - f15), [sp]+
+ lfm.w (f16 - f23), [sp]+
+ lfm.w (f24 - f31), [sp]+
+ ldm.w (r4), [sp]+
+ ctf r4, s31
+#endif
+ ldm.w (r4 - r15), [sp]+ @ restore registers from stack
+ ldm.w (r16 - r27, pc), [sp]+ @ return to caller