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-rw-r--r--drivers/net/dsa/b53/b53_common.c21
1 files changed, 16 insertions, 5 deletions
diff --git a/drivers/net/dsa/b53/b53_common.c b/drivers/net/dsa/b53/b53_common.c
index 36828f210030..edacacfc9365 100644
--- a/drivers/net/dsa/b53/b53_common.c
+++ b/drivers/net/dsa/b53/b53_common.c
@@ -347,7 +347,7 @@ static void b53_set_forwarding(struct b53_device *dev, int enable)
* frames should be flooded or not.
*/
b53_read8(dev, B53_CTRL_PAGE, B53_IP_MULTICAST_CTRL, &mgmt);
- mgmt |= B53_UC_FWD_EN | B53_MC_FWD_EN;
+ mgmt |= B53_UC_FWD_EN | B53_MC_FWD_EN | B53_IPMC_FWD_EN;
b53_write8(dev, B53_CTRL_PAGE, B53_IP_MULTICAST_CTRL, mgmt);
}
@@ -526,6 +526,8 @@ int b53_enable_port(struct dsa_switch *ds, int port, struct phy_device *phy)
cpu_port = dsa_to_port(ds, port)->cpu_dp->index;
+ b53_br_egress_floods(ds, port, true, true);
+
if (dev->ops->irq_enable)
ret = dev->ops->irq_enable(dev, port);
if (ret)
@@ -641,6 +643,8 @@ static void b53_enable_cpu_port(struct b53_device *dev, int port)
b53_write8(dev, B53_CTRL_PAGE, B53_PORT_CTRL(port), port_ctrl);
b53_brcm_hdr_setup(dev->ds, port);
+
+ b53_br_egress_floods(dev->ds, port, true, true);
}
static void b53_enable_mib(struct b53_device *dev)
@@ -1821,19 +1825,26 @@ int b53_br_egress_floods(struct dsa_switch *ds, int port,
struct b53_device *dev = ds->priv;
u16 uc, mc;
- b53_read16(dev, B53_CTRL_PAGE, B53_UC_FWD_EN, &uc);
+ b53_read16(dev, B53_CTRL_PAGE, B53_UC_FLOOD_MASK, &uc);
if (unicast)
uc |= BIT(port);
else
uc &= ~BIT(port);
- b53_write16(dev, B53_CTRL_PAGE, B53_UC_FWD_EN, uc);
+ b53_write16(dev, B53_CTRL_PAGE, B53_UC_FLOOD_MASK, uc);
+
+ b53_read16(dev, B53_CTRL_PAGE, B53_MC_FLOOD_MASK, &mc);
+ if (multicast)
+ mc |= BIT(port);
+ else
+ mc &= ~BIT(port);
+ b53_write16(dev, B53_CTRL_PAGE, B53_MC_FLOOD_MASK, mc);
- b53_read16(dev, B53_CTRL_PAGE, B53_MC_FWD_EN, &mc);
+ b53_read16(dev, B53_CTRL_PAGE, B53_IPMC_FLOOD_MASK, &mc);
if (multicast)
mc |= BIT(port);
else
mc &= ~BIT(port);
- b53_write16(dev, B53_CTRL_PAGE, B53_MC_FWD_EN, mc);
+ b53_write16(dev, B53_CTRL_PAGE, B53_IPMC_FLOOD_MASK, mc);
return 0;