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author | Frank Rowand <frank.rowand@sony.com> | 2020-04-16 16:42:50 -0500 |
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committer | Rob Herring <robh@kernel.org> | 2020-04-17 08:31:34 -0500 |
commit | 29acfb65598f91671413869e0d0a1ec4e74ac705 (patch) | |
tree | 836b074bbb04e9e3ef6ed08aad5491b66cb00b67 /net/nsh | |
parent | 478ff649b1c8eb2409b1a54fb75eb46f7c29f140 (diff) |
of: unittest: kmemleak in duplicate property update
kmemleak reports several memory leaks from devicetree unittest.
This is the fix for problem 5 of 5.
When overlay 'overlay_bad_add_dup_prop' is applied, the apply code
properly detects that a memory leak will occur if the overlay is removed
since the duplicate property is located in a base devicetree node and
reports via printk():
OF: overlay: WARNING: memory leak will occur if overlay removed, property: /testcase-data-2/substation@100/motor-1/rpm_avail
OF: overlay: WARNING: memory leak will occur if overlay removed, property: /testcase-data-2/substation@100/motor-1/rpm_avail
The overlay is removed when the apply code detects multiple changesets
modifying the same property. This is reported via printk():
OF: overlay: ERROR: multiple fragments add, update, and/or delete property /testcase-data-2/substation@100/motor-1/rpm_avail
As a result of this error, the overlay is removed resulting in the
expected memory leak.
Add another device node level to the overlay so that the duplicate
property is located in a node added by the overlay, thus no memory
leak will occur when the overlay is removed.
Thus users of kmemleak will not have to debug this leak in the future.
Fixes: 2fe0e8769df9 ("of: overlay: check prevents multiple fragments touching same property")
Reported-by: Erhard F. <erhard_f@mailbox.org>
Signed-off-by: Frank Rowand <frank.rowand@sony.com>
Signed-off-by: Rob Herring <robh@kernel.org>
Diffstat (limited to 'net/nsh')
0 files changed, 0 insertions, 0 deletions