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authorPeter Oskolkov <posk@google.com>2020-09-30 10:35:32 -0700
committerPeter Zijlstra <peterz@infradead.org>2020-10-03 16:30:52 +0200
commit9abb897345ce1d41257567f571a78137c961c405 (patch)
treea5a00908bccdf1e192bc2da9a5280e666f8f9d8b /kernel/sched/core.c
parentf166b111e0491486fca0d105f09655ab718bd1c8 (diff)
sched/fair: Tweak pick_next_entity()
Currently, pick_next_entity(...) has the following structure (simplified): [...] if (last_buddy_ok()) result = last_buddy; if (next_buddy_ok()) result = next_buddy; [...] The intended behavior is to prefer next buddy over last buddy; the current code somewhat obfuscates this, and also wastes cycles checking the last buddy when eventually the next buddy is picked up. So this patch refactors two 'ifs' above into [...] if (next_buddy_ok()) result = next_buddy; else if (last_buddy_ok()) result = last_buddy; [...] Signed-off-by: Peter Oskolkov <posk@google.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Reviewed-by: Vincent Guittot <vincent.guitttot@linaro.org> Link: https://lkml.kernel.org/r/20200930173532.1069092-1-posk@google.com
Diffstat (limited to 'kernel/sched/core.c')
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