diff options
author | Chen, Kenneth W <kenneth.w.chen@intel.com> | 2005-10-29 18:47:04 -0700 |
---|---|---|
committer | Tony Luck <tony.luck@intel.com> | 2005-11-03 14:43:50 -0800 |
commit | 58cd90829918dabbd81a453de676d41fb7b628ad (patch) | |
tree | 7806f84a89f767f3a9e78d0e198054f24fae0aee /include | |
parent | dcc17d1baef3721d1574e5b2f4f2d4607514bcff (diff) |
[IA64] make mmu_context.h and tlb.c 80-column friendly
wrap_mmu_context(), delayed_tlb_flush(), get_mmu_context() all
have an extra { } block which cause one extra indentation.
get_mmu_context() is particularly bad with 5 indentations to
the most inner "if". It finally gets on my nerve that I can't
keep the code within 80 columns. Remove the extra { } block
and while I'm at it, reformat all the comments to 80-column
friendly. No functional change at all with this patch.
Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/asm-ia64/mmu_context.h | 80 |
1 files changed, 41 insertions, 39 deletions
diff --git a/include/asm-ia64/mmu_context.h b/include/asm-ia64/mmu_context.h index 8d9b30b5f7d4..b5c65081a3aa 100644 --- a/include/asm-ia64/mmu_context.h +++ b/include/asm-ia64/mmu_context.h @@ -7,12 +7,13 @@ */ /* - * Routines to manage the allocation of task context numbers. Task context numbers are - * used to reduce or eliminate the need to perform TLB flushes due to context switches. - * Context numbers are implemented using ia-64 region ids. Since the IA-64 TLB does not - * consider the region number when performing a TLB lookup, we need to assign a unique - * region id to each region in a process. We use the least significant three bits in a - * region id for this purpose. + * Routines to manage the allocation of task context numbers. Task context + * numbers are used to reduce or eliminate the need to perform TLB flushes + * due to context switches. Context numbers are implemented using ia-64 + * region ids. Since the IA-64 TLB does not consider the region number when + * performing a TLB lookup, we need to assign a unique region id to each + * region in a process. We use the least significant three bits in aregion + * id for this purpose. */ #define IA64_REGION_ID_KERNEL 0 /* the kernel's region id (tlb.c depends on this being 0) */ @@ -51,10 +52,10 @@ enter_lazy_tlb (struct mm_struct *mm, struct task_struct *tsk) } /* - * When the context counter wraps around all TLBs need to be flushed because an old - * context number might have been reused. This is signalled by the ia64_need_tlb_flush - * per-CPU variable, which is checked in the routine below. Called by activate_mm(). - * <efocht@ess.nec.de> + * When the context counter wraps around all TLBs need to be flushed because + * an old context number might have been reused. This is signalled by the + * ia64_need_tlb_flush per-CPU variable, which is checked in the routine + * below. Called by activate_mm(). <efocht@ess.nec.de> */ static inline void delayed_tlb_flush (void) @@ -64,11 +65,9 @@ delayed_tlb_flush (void) if (unlikely(__ia64_per_cpu_var(ia64_need_tlb_flush))) { spin_lock_irqsave(&ia64_ctx.lock, flags); - { - if (__ia64_per_cpu_var(ia64_need_tlb_flush)) { - local_flush_tlb_all(); - __ia64_per_cpu_var(ia64_need_tlb_flush) = 0; - } + if (__ia64_per_cpu_var(ia64_need_tlb_flush)) { + local_flush_tlb_all(); + __ia64_per_cpu_var(ia64_need_tlb_flush) = 0; } spin_unlock_irqrestore(&ia64_ctx.lock, flags); } @@ -80,27 +79,27 @@ get_mmu_context (struct mm_struct *mm) unsigned long flags; nv_mm_context_t context = mm->context; - if (unlikely(!context)) { - spin_lock_irqsave(&ia64_ctx.lock, flags); - { - /* re-check, now that we've got the lock: */ - context = mm->context; - if (context == 0) { - cpus_clear(mm->cpu_vm_mask); - if (ia64_ctx.next >= ia64_ctx.limit) { - ia64_ctx.next = find_next_zero_bit(ia64_ctx.bitmap, - ia64_ctx.max_ctx, ia64_ctx.next); - ia64_ctx.limit = find_next_bit(ia64_ctx.bitmap, - ia64_ctx.max_ctx, ia64_ctx.next); - if (ia64_ctx.next >= ia64_ctx.max_ctx) - wrap_mmu_context(mm); - } - mm->context = context = ia64_ctx.next++; - __set_bit(context, ia64_ctx.bitmap); - } + if (likely(context)) + goto out; + + spin_lock_irqsave(&ia64_ctx.lock, flags); + /* re-check, now that we've got the lock: */ + context = mm->context; + if (context == 0) { + cpus_clear(mm->cpu_vm_mask); + if (ia64_ctx.next >= ia64_ctx.limit) { + ia64_ctx.next = find_next_zero_bit(ia64_ctx.bitmap, + ia64_ctx.max_ctx, ia64_ctx.next); + ia64_ctx.limit = find_next_bit(ia64_ctx.bitmap, + ia64_ctx.max_ctx, ia64_ctx.next); + if (ia64_ctx.next >= ia64_ctx.max_ctx) + wrap_mmu_context(mm); } - spin_unlock_irqrestore(&ia64_ctx.lock, flags); + mm->context = context = ia64_ctx.next++; + __set_bit(context, ia64_ctx.bitmap); } + spin_unlock_irqrestore(&ia64_ctx.lock, flags); +out: /* * Ensure we're not starting to use "context" before any old * uses of it are gone from our TLB. @@ -111,8 +110,8 @@ get_mmu_context (struct mm_struct *mm) } /* - * Initialize context number to some sane value. MM is guaranteed to be a brand-new - * address-space, so no TLB flushing is needed, ever. + * Initialize context number to some sane value. MM is guaranteed to be a + * brand-new address-space, so no TLB flushing is needed, ever. */ static inline int init_new_context (struct task_struct *p, struct mm_struct *mm) @@ -173,7 +172,10 @@ activate_context (struct mm_struct *mm) if (!cpu_isset(smp_processor_id(), mm->cpu_vm_mask)) cpu_set(smp_processor_id(), mm->cpu_vm_mask); reload_context(context); - /* in the unlikely event of a TLB-flush by another thread, redo the load: */ + /* + * in the unlikely event of a TLB-flush by another thread, + * redo the load. + */ } while (unlikely(context != mm->context)); } @@ -186,8 +188,8 @@ static inline void activate_mm (struct mm_struct *prev, struct mm_struct *next) { /* - * We may get interrupts here, but that's OK because interrupt handlers cannot - * touch user-space. + * We may get interrupts here, but that's OK because interrupt + * handlers cannot touch user-space. */ ia64_set_kr(IA64_KR_PT_BASE, __pa(next->pgd)); activate_context(next); |