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author | Michael Hennerich <michael.hennerich@analog.com> | 2011-02-24 16:34:53 +0100 |
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committer | Greg Kroah-Hartman <gregkh@suse.de> | 2011-02-28 14:40:23 -0800 |
commit | 7ccd4506fa49600a3c59cf64608b2c9e669b6c97 (patch) | |
tree | 5918b92ad54a8021a8adb830d1f391db90e1860d /drivers/staging/lirc | |
parent | 2bf99c70cee1d9347145ec0d96ba39764e2193bc (diff) |
IIO: Documentation: iio_utils: Prevent buffer overflow
The first part of build_channel_array()identifies the number of enabled channels.
Further down this count is used to allocate the ci_array. The next section parses the
scan_elements directory again, and fills ci_array regardless if the channel is enabled or not.
So if less than available channels are enabled ci_array memory is overflowed.
This fix makes sure that we allocate enough memory. But the whole approach looks a bit
cumbersome to me. Why not allocate memory for MAX_CHANNLES, less say 64
(I never seen a part with more than that channels). And skip the first part entirely.
Signed-off-by: Michael Hennerich <michael.hennerich@analog.com>
Acked-by: Jonathan Cameron <jic23@cam.ac.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers/staging/lirc')
0 files changed, 0 insertions, 0 deletions