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authorMark Brown <broonie@kernel.org>2021-04-12 18:23:20 +0100
committerCatalin Marinas <catalin.marinas@arm.com>2021-04-13 12:51:33 +0100
commitef9c5d09797db874a29a97407c3ea3990210432b (patch)
tree43394a9a40028279aeca35e8d05bc4fbdfdf46a4 /arch/arm64
parentdf652a16a65735c228c88e5fb75a938614f1368b (diff)
arm64/sve: Remove redundant system_supports_sve() tests
Currently there are a number of places in the SVE code where we check both system_supports_sve() and TIF_SVE. This is a bit redundant given that we should never get into a situation where we have set TIF_SVE without having SVE support and it is not clear that silently ignoring a mistakenly set TIF_SVE flag is the most sensible error handling approach. For now let's just drop the system_supports_sve() checks since this will at least reduce overhead a little. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20210412172320.3315-1-broonie@kernel.org Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
Diffstat (limited to 'arch/arm64')
-rw-r--r--arch/arm64/kernel/fpsimd.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 0f58e45bd3d1..5bbb0547ba21 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -285,7 +285,7 @@ static void task_fpsimd_load(void)
WARN_ON(!system_supports_fpsimd());
WARN_ON(!have_cpu_fpsimd_context());
- if (system_supports_sve() && test_thread_flag(TIF_SVE))
+ if (test_thread_flag(TIF_SVE))
sve_load_state(sve_pffr(&current->thread),
&current->thread.uw.fpsimd_state.fpsr,
sve_vq_from_vl(current->thread.sve_vl) - 1);
@@ -307,7 +307,7 @@ static void fpsimd_save(void)
WARN_ON(!have_cpu_fpsimd_context());
if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
- if (system_supports_sve() && test_thread_flag(TIF_SVE)) {
+ if (test_thread_flag(TIF_SVE)) {
if (WARN_ON(sve_get_vl() != last->sve_vl)) {
/*
* Can't save the user regs, so current would
@@ -1100,7 +1100,7 @@ void fpsimd_preserve_current_state(void)
void fpsimd_signal_preserve_current_state(void)
{
fpsimd_preserve_current_state();
- if (system_supports_sve() && test_thread_flag(TIF_SVE))
+ if (test_thread_flag(TIF_SVE))
sve_to_fpsimd(current);
}
@@ -1189,7 +1189,7 @@ void fpsimd_update_current_state(struct user_fpsimd_state const *state)
get_cpu_fpsimd_context();
current->thread.uw.fpsimd_state = *state;
- if (system_supports_sve() && test_thread_flag(TIF_SVE))
+ if (test_thread_flag(TIF_SVE))
fpsimd_to_sve(current);
task_fpsimd_load();