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authorHai Li <hali@codeaurora.org>2014-06-18 16:55:27 -0400
committerRob Clark <robdclark@gmail.com>2014-08-04 11:55:28 -0400
commit8f67da335d08bc06d3333f4bd46b96e6cc096d94 (patch)
treecc5eac38245dc02ee180d57c8a0a1d0b4ad3bbc0
parent3bf6c1ecaecba6290afa6db23155cd8b9865fd6a (diff)
drm/msm: Implement msm drm fb_mmap callback function
This change implements msm drm specific fb_mmap function for fb device to properly map the fb address to userspace. Signed-off-by: Hai Li <hali@codeaurora.org> Signed-off-by: Stephane Viau <sviau@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> (+ minor comment tweak)
-rw-r--r--drivers/gpu/drm/msm/msm_fbdev.c45
1 files changed, 42 insertions, 3 deletions
diff --git a/drivers/gpu/drm/msm/msm_fbdev.c b/drivers/gpu/drm/msm/msm_fbdev.c
index c437065933e3..9c5221ce391a 100644
--- a/drivers/gpu/drm/msm/msm_fbdev.c
+++ b/drivers/gpu/drm/msm/msm_fbdev.c
@@ -19,6 +19,11 @@
#include "drm_crtc.h"
#include "drm_fb_helper.h"
+#include "msm_gem.h"
+
+extern int msm_gem_mmap_obj(struct drm_gem_object *obj,
+ struct vm_area_struct *vma);
+static int msm_fbdev_mmap(struct fb_info *info, struct vm_area_struct *vma);
/*
* fbdev funcs, to implement legacy fbdev interface on top of drm driver
@@ -43,6 +48,7 @@ static struct fb_ops msm_fb_ops = {
.fb_fillrect = sys_fillrect,
.fb_copyarea = sys_copyarea,
.fb_imageblit = sys_imageblit,
+ .fb_mmap = msm_fbdev_mmap,
.fb_check_var = drm_fb_helper_check_var,
.fb_set_par = drm_fb_helper_set_par,
@@ -51,6 +57,31 @@ static struct fb_ops msm_fb_ops = {
.fb_setcmap = drm_fb_helper_setcmap,
};
+static int msm_fbdev_mmap(struct fb_info *info, struct vm_area_struct *vma)
+{
+ struct drm_fb_helper *helper = (struct drm_fb_helper *)info->par;
+ struct msm_fbdev *fbdev = to_msm_fbdev(helper);
+ struct drm_gem_object *drm_obj = fbdev->bo;
+ struct drm_device *dev = helper->dev;
+ int ret = 0;
+
+ if (drm_device_is_unplugged(dev))
+ return -ENODEV;
+
+ mutex_lock(&dev->struct_mutex);
+
+ ret = drm_gem_mmap_obj(drm_obj, drm_obj->size, vma);
+
+ mutex_unlock(&dev->struct_mutex);
+
+ if (ret) {
+ pr_err("%s:drm_gem_mmap_obj fail\n", __func__);
+ return ret;
+ }
+
+ return msm_gem_mmap_obj(drm_obj, vma);
+}
+
static int msm_fbdev_create(struct drm_fb_helper *helper,
struct drm_fb_helper_surface_size *sizes)
{
@@ -104,8 +135,16 @@ static int msm_fbdev_create(struct drm_fb_helper *helper,
mutex_lock(&dev->struct_mutex);
- /* TODO implement our own fb_mmap so we don't need this: */
- msm_gem_get_iova_locked(fbdev->bo, 0, &paddr);
+ /*
+ * NOTE: if we can be guaranteed to be able to map buffer
+ * in panic (ie. lock-safe, etc) we could avoid pinning the
+ * buffer now:
+ */
+ ret = msm_gem_get_iova_locked(fbdev->bo, 0, &paddr);
+ if (ret) {
+ dev_err(dev->dev, "failed to get buffer obj iova: %d\n", ret);
+ goto fail;
+ }
fbi = framebuffer_alloc(0, dev->dev);
if (!fbi) {
@@ -189,7 +228,7 @@ struct drm_fb_helper *msm_fbdev_init(struct drm_device *dev)
struct msm_drm_private *priv = dev->dev_private;
struct msm_fbdev *fbdev = NULL;
struct drm_fb_helper *helper;
- int ret = 0;
+ int ret;
fbdev = kzalloc(sizeof(*fbdev), GFP_KERNEL);
if (!fbdev)